Archive for surrealistic

SORCERY ART COOL WORLD LUCID DREAMING

Posted in Art, Chaos Magic, Film, Ghost, Goetia Girls, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 18, 2016 by FAUSTUS CROW

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Visualising a mind-doll to sculpt of consummate thought form amidst the triangle of Art Imagination, to thence conjure, of manifest painting, is an act of sorcery.

This is more so the case when the imagined Artist’s model indulges in an Active Imagination intercourse of an internal dialogue, with her conjurer, who as a Muse, inspires the Artist as his created ghost.

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Should this sound far too strange, it is because you have not, as yet realised your potential as being, an Artist, perhaps such is never to be your arena of exploration. You will find that most Artists create imaginary characters, and other imagined creations of varying degrees of visionary intensity in order to manifest them of artistry; it is essentially what magic is about.

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Those who say otherwise are just followers of the Artists creations who indulge in religion. The Artists imagination is unfettered, like that of a child looking upon the world for the first time, which of Art manifests as bright incandescent colours, nigh abstract of non consceptualised form; some believe this to be the unsullied source, unblemished by the morass of life experiences, being the first language of a symbolic perception.

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But it isn’t; though that of the foundation stone, it is not the temple. The problem however, is that the foundation stone of the first language is forgotten as the temple of further conceptualisations is built over time.

Whereupon, the temple becomes that of a fixed tunnel reality of a mundane perception, which afflicts many an adult and society in general who feel as if they are in a Plato’s cave of a drab prison.

This state of being is often exacerbated by religious perceptions, which are nigh unchangeable of a Matrix of symbolic prison bars, whose hold over the mass populace is perpetuated by the indoctrinated generations over great stretches of time; hence brainwashed.

There are those who believe that their temple needs to be totally pulled down so as to return back to the first language of the abstract child, likened to that of returning back to the blissful ignorance of an innocent abstract Eden before sentience was attained. Alas, the perception of a child cannot survive for long in this world; hence the sentient creation of the temple in the first place.

The answer lies in the Da’at Apple lore ‘Knowledge’ to question how the temple of further conceptualisations was created of sentient observations over time, which leads you to the first shaman of the painted cave who as a horned Artist knows that the way out of Plato’s cave is to go internal.

The shaman is aware that a two-dimensional image can become as a three-dimensional interactive reality within a ‘Cool World’ lucid dream.

For a shaman an image symbolically encapsulates the spiritual (energy/informational) essence of what the shaman is focusing upon of artistic creativity, which of a conceptualisation is a living reality within the symbolic interface of the dream.

Those who do not understand that a two-dimensional image can become as three-dimensional reality within a lucid dream will invariably misunderstand Palaeolithic cave Art; for they have forgotten how to dream, which invariably leads to labyrinthine intellectualisations about cultural influences, that reveals they do not have any personal experience of the internal reality.

The same can be said for the present practice of Art, whose creations are religiously pumped out for the mass consumption of the worshipping masses; much of which has become totally disconnected from the internal reality of the dreaming shaman.

The shaman is not a child, but he/she is very much aware of the first language form of the child, which is that of the unfettered imagination; whereupon, what artistic conceptualisations are further created know no limits.

Whence, the shaman Artist conjures up two-dimensional creations into a three-dimensional-reality within his/her dreams, which enables the expansion of consciousness to go beyond the established conceptualised limits, by creating new concepts; many of which can potentially lead to Art movements and ensuing social changes.

For example, a sorcerer Artist can personify a concept as being his Art Muse, of a conjured Succubus, who visits him within his lucid dreams; whereupon he attains ingress into her Art studio of a painted Parisian cave.

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In other words, if the sorcerer Artist had created a Succubus to personify another temporal place or epoch of time, to time-travel remote-view, or to be of some other planetary sphere or alternate Earth, etc, he will be able to access what she symbolically represents within a lucid dream, when to conjure her, of an ‘Anima’ fluctuation.

Some to say, that you should not dally with entities; but you do so whenever your quantum computing brain dreams up its created virtual realities, populated by your creations, a Tibetan Buddhist would term as being Tulpas, which, when becoming lucid, you can consciously engage with.

Others will argue that the entities of the dream are discarnate personalities, that, or other dreamers, or even another order of intelligence, etc. All can be true, or not as the case may be of varying concepts, which of a personal truth will be determined by the (Da’at) beliefs you have.

Your Da’at beliefs will in turn determine what you tune into within the dream of ring-pass-not limits. But if you so choose to of artistry, you can seer beyond them, by metaprogramming your own brain.

But if you otherwise worship your programmed concepts to not question, of a religious fixation, you will be ‘imprisoned’ by your own beliefs, which, should you ever decide to fathom how they were first formulated of a temple creation, you will duly find the horned shaman Artist.

Suffice to say, a conjured Artist’s model of an exotic otherworldly Succubus does not require any Shekels to hire her rather expensive services. Although, it does require the Artist to hone his Visualisation skills as well as exercising his Active Imagination, let alone remembering his ‘Cool World’ dreams. But then, such a skill set is part and parcel of his sorcerer vocation as a shaman Artist.

Basically, Art and Sorcery are indivisible from the other, they are one and the same of Shamanic practice, which is otherwise termed as Magic, Witchcraft or the Occult, etc.

You only see pigeonholed differences between these terms because the terminology commonly conjures up a symbolic language of trained associations.

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But it is that of the shared ‘techniques’ of consciousness expansion they employ of a ‘foundation stone,’ which unifies them into Art; wherefore a sword is a pencil, a wand is a paint brush, your pentacle, the canvas, of a one time cave wall.

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SUCCUBUS ART MUSES OF FAUSTUS CROW

Posted in Addams Family, Alien, Art, Chaos Magic, Comics, Extraterrestrial, Goetia Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Time Travel, Tulpa Creation, UFO, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 4, 2014 by FAUSTUS CROW

A Succubus of an Exquisite Corpse Mind-Doll, Frankenhooker Tulpa, is meditated upon in league with her Golem Ghost Girl (Emet) seal of an abstract sigil; while knitting her together of artistry, upon a slab of canvas. (The Artworks are available as Art Prints from Saatchi Art. If you are interested, Click the Images to see the Full Artwork and details.)

Basically, you have two forms of art. The first form of art being the Succubus herself, whose erotic egregore expression, a Dr Frankenstein of a Sorcerer Artist is artistically knitting together of an exquisite corpse, represents a figurative manifestation of his wish.

The second form of art is her abstract seal of a sigil, which sums up Frankenstein’s energetic charge of desires.

The sigilised desire will give eventual life unto the Succubus construct of an exquisite corpse Mind-Doll Frankenhooker Tulpa. She will thence frequent Frankenstein’s eleventh-dimensional dreams of an informational domain.

There are of course, mundane associative thoughts of two-dimensional associations concerning the meaning, origin, and necessity of an abstract sigil of two-dimensional artistry.

The sigils of abstract art have formed some of the central riddles of modern art.

The answers to them are rather remote now of fourth-dimensional time, considering that contemporary painting encompasses veins of both abstraction and figuration, which of sculpture becomes three-dimensional.

This exploration is more so important, when conducting sorcery, which is essentially the practice of art; both practices are indivisible from each other.

Magic and Art are one and the same. I kid you not!

Alas, the practice of art lost its shamanic path, long ago, along the fourth-dimensional corridor of time, becoming quite separated from the internal processes of the informational realm of the dream, which instead was taken over by the externalised technique of the dreamless artisan.

Though a Freemason of a tenth-dimensional Artisan is aware of first-dimensional consciousness, two-dimensional thought processes are only ever utilised.

Hence, during the years when Abstract Expressionism flourished, figuration was shunned by many technique driven artists, who became entirely embroiled in elitist attitudes due to competitive racetracks of indoctrinated ‘thought,’ which date back to the late 1930’s of a now entrenched tradition.

I will generally examine the terms of this mundane debate concerning abstraction versus figuration, which continued into much of the twentieth century and still does so unto the present.

You also have the concept of ‘representation,’ which art critics have come to commonly use since the 1970’s, who to religiously argue over an art ‘brand,’ just as many indoctrinated occultists to argue over how many Incubi Angels and Demons they can fit onto the end of a viral-meme needle point of a ‘branded’ belief.

The concept of representation acknowledges that abstract and figurative art are not as different as they might seem, which is bloody obvious!

All art is essentially abstract art, should you see abstraction as being a neural process of drawing impressions from the shape, colour, and texture of three-dimensional objects. What is important here of sorcery practice is the internal generation of an emotive charge, enlivening the conceptual, which then stirs your ‘symbolically’ associative dreams, and in turn generating concordant synchronicities.

This will then lead to the observation of a feed-back-loop of symbolic correspondences. When this process is consciously observed of sorcery experimentation, the (mandala) artist (writer-mantra) then becomes aware that time is not linear of a fourth-dimensional sequence of events, it is in fact circular of a fifth-dimensional ever recurring Ouroboros.

The internal processes of shamanic artists have ‘abstracted’ the reality around them since prehistoric times, which was once one and the same of sorcery. But this ability was lost, when many artists forgot to dream, due to changing cultural influences. These all encompassing cultural influences were primarily of a religious nature, which negated the sixth-dimensional (sixth-sense) faculty of attaining lucid dreaming.

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Art was then utilised, as a means for cultural propaganda much of the time. It was not until the early twentieth century that abstraction began to be defined as a sought for technique in its self.

Abstract art tends to solely rely upon five pentagram sensory associations of form to suggest meaning, rather than employing any recognizable motifs to point at particular themes and content.

Whereupon the artist will understand his/her work, but the audience will be left aghast as to what it all means of an occult code. Those who believe themselves to be privy to the artist’s occult creations are to be found drinking copious amounts of wine, when to drunkenly sojourn an art gallery paying exorbitant amounts of shekels for a two-dimensional scribble upon a piece of three-dimensional cardboard.

However, they may just find that the artist has a Chimpanzee as his familiar who does the scribble painting. This should not be taken as a slight upon such artworks; for it does require the artist to achieve the innocent state of an ape brain, or to go further back of atavistic mammalian, to the emotive reptilian, to create something spontaneous, out of reach of the comceptual hominid.

Whereby a shamanic trance state of automatism is often employed. Although there are many an artist who do not employ this methodology, in order to attain a seventh-dimensional awareness of alternate possibilities, to instead focus upon an intellectualisation of the now fashionable abstract, without further ado, who pander to what is presently in elitist vogue.

Whatever the case, abstract art can widely range of alternate seventh-dimensional Ouroboros possibilities, from the easily comprehensible, quasi-figurative, landscape-based imagery of Kandinsky, to the far more obscure, mystical monochromes of Malevich.

Imitation, or realistic representations of what is perceived, has been the holy grail of the visual arts since earliest times. At one time it was believed that the creation of a realistic representation was also one and the same as the object it’s self, of a magical act.

Whereupon the ancients had termed such art as being Mimesis. This can only be really understood by an artist, when to work upon a figurative piece of Frankenhooker art, to thence find her being brought to Tulpa life within a lucid dream.

However, many an artist has forgotten how to electron dream, who focus more on an external technique in order to perfect.

But it soon came to pass that the capturing of the real was then taken over by photography and more recently by computer generated art, which can be utilised to explore eighth-dimensional realities, where present Maya physics do not apply; such as in video game Matrix worlds, whose physics are programmed.

Many artists have striven to create the technical effect of an illusion, with their art, in order to extend the experiential, three-dimensional Maya space of the viewer. At other times artists have striven for realism, to create an impression of Samsara social reality.

During the twentieth century, the ascending art of abstraction is best thought of in the generalised sense, as being ‘figuration,’ though some Abstract Expressionists considered any residual presence of the figure (such as is seen in Miró, or early Rothko), no matter how abstracted, to be mere figuration, which was, and still is considered to be anathema to the established tradition of the Modern Art movement.

In regards to sorcery practice, which is indivisible to art, I am really not at all concerned about such nigh religious bickering between back-biting traditions, which is no different to pompous occultists, who say they practice the high art of magic, when in fact, they are habitually indulging in the commonality of religion.

I have no time for entrenched traditions or dogmatic religions; since they are intrinsically static of an indoctrinated symbolic perception.

Whereas art and in turn magic are rebelliously fluid and ever evolving of ninth-dimensional sorcery. Both of these practices deal with the stirring of the subconscious realm, of eleventh-dimensional electron dreams via the manipulation of photonic symbols, to associatively conjure amidst your Triangle Of Art Imagination.

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Whereupon I utilise the modern symbolism of the lowbrow comic, when to engage in a Widdershin-wise reversal of an indoctrinated brainwash, along with utilising Discordian Heyoka humour to thence negate the Inquisitional negative. Hence, a rebellious Frankenstein artist uses both art forms in order to conjure up a Succubus of an exquisite corpse Mind-Doll Frankenhooker Tulpa, to frequent his lucid dreams of ninth-dimensional Surrealistic artistry.

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