Archive for spirit wife

SHAMAN TRANCE TARDIS HORSE DRUM

Posted in Art, Chaos Magic, Dr Who, Goetia Girls, Love Magic, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tarot, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 29, 2017 by FAUSTUS CROW

The Artwork depicts a Siberian shaman drum. The drum in Siberian shamanism, in particular, is symbolised as being the trance horse the shaman rides into an ecstatic state of consciousness. The motif of the horse is often symbolised as being an eight-legged Mare. 

The eight-legs of the Mare represent the eight cardinal directions, which are also associated with the eight points of a ‘cube.’ Hence in the Tarot card of the ‘horned’ Devil XV, which depicts a demonised ‘horned’ shaman, he is traditionally depicted seated upon a ‘cube,’ you could imaginatively associate with the TARDIS of Doctor Who, since the shaman saw the drum as a macrocosmic tool, that empowers his microcosmic trance ingress into other (inner) realities.

At the centre of the ‘cube,’ and at the centre of the eight cardinal directions you have a ninth point. Whereby the eight-legged Mare was also associated with the world tree interlinking nine (worlds) states of consciousness, which of a symbolic formula was painted upon the drum skin. 

The eight-legged-Mare is also a fusion of two horses, representing the two nerve channels running along either side of the spinal (world tree) column. These two (horses) nerve channels belong to the Autonomic-Nervous-System. When these two (horses) nerve-channels are brought into balance via meditative (hypnotic) drumming, the two horses become fused, as the eight-legged-Mare, which activates the central-nerve channel of the Central-Nervous-System running along the centre of the spinal (world tree) column.

When the central-nerve channel is activated, the shaman will experience the arousal of what is known to the Yoga practitioner as the Kundalini-Shakti, along his spinal (world tree) column. The Kundalini Shakti is considered to be the life-force, which is experienced as being a liquid (fire) light, whose ‘quintessence’ is intuitively felt to have a feminine  (Anima Mundi) source. The Kundalini Shakti may be an intuitive description of the bio-photon, emanating from the Mitochondrial DNA, which is passed down from the mother to her children.

Whereupon the eight-legged Mare is seen to be the (female-centaur) animal form of a Spirit Wife, who manifests as a shape-shifting human (Anima) female within visionary states and bio-photon illuminated lucid dreams, a Surrealist Artist would call an Art MuseIf you are interested in an Art print or the shirt design, etc, Check Out my Redbubble shop, Please Click Here.  

Those of a Westernised temperament will probably find that the symbolism employed by a shaman is a bit too much to swallow, concerning his/her trance tool of a (genie bottle) drum. In order to further clarify what the shamanic symbolism of the drum is communicating in regards to hypnagogic trance induction, which is none too dissimilar to inducing a state of self-hypnosis, you have the following excerpt from a research paper.

Shaman Night-Mare Drum Siberian Trance by MARDUN

“Scientific research has determined that drumming patterns are associated with different brain wave activity, as measured by cortical EEG. The research was conducted, to determine if the subjective experience of percussion in general, and rhythmic drumming in particular, would elicit (inner) images or (internal) sensations with a common (symbolic) theme.”

“Twelve participants were divided into three groups and monitored for EEG frequency response to three separate drumming tapes. These tapes included: Shamanic Drumming, at approximately 4 to 4 1/2 beats per second; I Ching Drumming, at approximately 3 to 4 beats per second; and Free Drumming, which incorporates no sustained rhythmic pattern.”

“Four cortical sites, bilateral parieto-temporal and parieto-central areas, were monitored for each participant during three sessions. At the conclusion of the sessions, each participant prepared a brief written account and was given a tape-recorded interview of his or her subjective experience. These subjective experiences were then categorized according to recurring themes and consensual topics.”

“This research supports the theories that suggest that the use of the drum by indigenous (shamanic) cultures in ritual and ceremony has specific neurophysiological effects and the ability to elicit temporary changes in brain wave activity, and thereby facilitates (Triangle Of Art Imagination) imagery and possible entry into an ASC (altered state of consciousness – active imagination of varying visionary intensities), especially the (shamanic state of consciousness – hypnagogic trance/ecstasy) SSC.”

“Drumming in general, and rhythmic drumming in particular, often induces (inner) imagery that is ceremonial and ritualistic in content (depending on setting) and is an effective tool for entering into a non-ordinary or altered state of consciousness (ASC – active imagination) even when it is extracted from cultural ritual, ceremony, and intent.” 

“The drumming also elicits subjective experiences and images with common themes. These include: loss of time continuum; movement sensations, including pressure on or expansion of various parts of the body and body image distortion, “energy waves,” and sensations of flying, spiraling, dancing, running, etc.; feelings of being energized, relaxed, sharp and clear, hot, cold, and in physical, mental, and/or emotional discomfort. 

“Emotions, ranging from reverie to rage; vivid images of natives, animals, people, and landscapes; and non-ordinary or altered states of consciousness (ASC – active imagination), whereby one is conscious of the fact that there has been a qualitative shift in mental functioning., including the shamanic state of consciousness (SSC -hypnagogic [the Phase] trance) journeys, out-of body experiences (OBE’s), and visitations.” 

“A pattern that incorporates approximately 4 to 4 1/2 beats per second is the most inducing for ‘Theta’ gain. (Theta frequency is usually associated with drowsy, near-unconscious states, such as the [hypnagogic trance] threshold period just before waking or sleeping. This (acoustic/’music’) frequency has also been connected to [creative – ‘Muse’] states of “reverie” and [The Phase] hypnogogic dream-like image.”

“The pattern of the drumbeat as it relates to beats per second can be correlated with resulting temporary changes in brain wave frequency (cycles per second) and/or subjective experience, provided the drumming pattern is sustained for at least 13-15 minutes.” (NOTE: The Theta brainwave is depicted in the design.)

NOTE: The excerpt of the research paper, was adapted with notations, from a ‘Presentation Abstract’ by Melinda Maxfield, Ph.D. for the Stanford University Centre For Computer Research In Music And Acoustics (CCRMA).

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SHAMAN SPIRIT DRUM LUCID DREAMING

Posted in Art, Chaos Magic, Goetia Girls, Love Magic, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 27, 2017 by FAUSTUS CROW

Shaman Spirit Drum Siberian Trance by MARDUN

The Artwork depicts a Yakut Shaman, whose trance drum is symbolically seen to be the genie bottle abode of the his Spirit Wife, who visits him within his lucid dreams.

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The European classification of the Spirit Wife is usually based upon a medieval perception, which considers the Spirit Wife to be a demonic entity, called a Succubus.

Western psychology, during the Soviet era, once considered the Spirit Wife complex of Siberian shamanism and that of other shamanic cultures to be a mental aberration, or that of fantasy prone individuals indulging themselves in erotic delusions. However, the psychologist Carl Jung otherwise saw the Spirit Wife/Succubus as being an archetypal aspect of the ‘Anima.’

Jung saw the feminine archetype of the ‘Anima’ as being the personified intermediary with the psychic powerhouse of the subconscious, whose myriad female forms are encountered within ‘lucid’ dreams, from whom a Shaman derives his psychic abilities, an Artist is inspired by as his Art Muses.

The motif of the Spirit Wife is known to the Yoga practitioner as Shakti, whose numerous feminine aspects are called Dakinis, which is also very much part of Tibetan Buddhist dream Yoga practices as well as Siberian shamanism.

For example, the Goldi tribe of Siberia clearly distinguish between a female tutelary spirit, known as an Ayami, which in Western occult practice is of similarity to the (HGA) Holy Guardian Angel, (Jung would also see the HGA as being the ‘Anima,’) who chooses the shaman.

Whereas the helping spirits, (Jung would see as being the myriad aspects of the ‘Anima’) the Goldi call Syven, an occultist would call (Succubae/Succubi) Demons, which are subordinate to the Ayami. The Syven are granted to the Shaman by the Ayami herself. The Altaic name, Ayami means, ‘Silk Twisted In Beauty,’ as in a horse’s mane. The Siberian shaman in particular sees the drum as his Mare, who too is his Spirit Wife, whom he trance rides as an eight-legged female centaur into conscious dreaming.

 

According to the ethnologist and anthropologist, Leo Sternberg, the Goldi explain the relations between the Shaman and his Ayami by a complex sexual emotion. Below is an experience related by a Goldi shaman:

“Once I was asleep on my sick-bed, when a spirit approached me. It was a very beautiful woman. Her figure was very slight, she was no more than half an arshin (71 cm.) tall. Her face and attire were quite as those of one of our Gold women.

Her hair fell down to her shoulders in short black tresses. Other shamans say they have had the vision of a woman with one half of her face black, and the other half red. She said: ‘I am the “Ayami” of your ancestors, the Shamans. I taught them shamaning. Now I am going to teach you. The old shamans have died off, and there is no one to heal people. You are to become a shaman.’

Next she said: “I love you, I have no husband now, you will be my husband and I shall be a wife unto you. I shall give you assistant spirits. You are to heal with their aid, and I shall teach and help you myself. Food will come to us from the people.”

I felt dismayed and tried to resist. Then she said, “If you will not obey me, so much the worse for you. I shall kill you.”

She has been coming to me ever since, and I sleep with her as with my own wife, but we have no children. She lives quite by herself without any relatives in a hut, on a mountain, but she often changes her abode. . . . Sometimes she comes under the aspect of an old woman, and sometimes under that of a wolf, so she is terrible to look at.

Sometimes she comes as a winged tiger. I mount it and she takes me to show me different countries. I have seen mountains, where only old men and women live, and Villages, where you see nothing but young people, men and women: they look like Golds and speak Goldish, sometimes those people are turned into tigers.

Now my ‘Ayami’ does not come to me as frequently as before. Formerly, when teaching me, she used to come every night.’

She has given me three assistants-the ‘Jarga’ (the Panther), the ‘Doonto (the Bear) and the ‘Amba’ (the Tiger).

They come to me in my dreams, and appear whenever I summon them while shamanising. 

If one of them refuses to come, the ‘Ayami’ makes them obey, but, they say, there are some who do not obey even the ‘Ayami.’ When I am shamaning, the ‘Ayami’ and the assistant spirits are possessing me; whether big or small, they penetrate me, as smoke or vapour would.

When the ‘Ayami’ is within me, it is she who speaks through my mouth, and she does everything herself.

When I am eating the ‘Sukdu’ (the offerings) and drinking pig’s blood (the blood of pigs is drunk by shamans alone, lay people are forbidden to touch it), it is not I who eat and drink, it is my ‘Ayami’ alone.”

NOTE: The quoted material concerning the Ayami is derived from: Mircea Eliade, Shamanism, op. cit., PP. 72-3, quoting Leo Sternberg, ‘Divine Election in Primitive Religion’ (1924), PP. 476 ff. cf.. Shamanism, PP. 42l ff., for autobiographies of South-Indian Savara male shamans and female shamans, whose marriages to (Anima – Animus) spirits are in striking parallel to the documents collected by Sternberg.

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SHAMAN DRUM SIBERIAN TRANCE

Posted in Art, Chaos Magic, Goetia Girls, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 22, 2017 by FAUSTUS CROW

The design features a Finno-Ugric Siberian shaman. The word Shaman originates from Siberia, which is said to be derived from the Evenki word “šamán,” most likely from the South-Western dialect spoken by the Sym Evenki peoples. If you are interested in the Art pint, shirt design, etc, Check Out my Redbubble shop, Please Click Here.

The Tungusic term, Shaman, was subsequently adopted by Russian explorers interacting with the indigenous peoples in Siberia. The word, Shaman can also be found in the memoirs of the exiled Russian churchman Avvakum.

The term Shaman has since been adopted by anthropologists as a coverall term for numerous other cultures who share similar shamanic techniques, which enable a practitioner to alter his/her (brain wave) states of consciousness.

The Siberian shaman in particular utilises the drum. The drum is often referred to as being an eight-legged-mare; which is in turn is associated with the abode of a (Anima emanation) Spirit Wife, somewhat like a genie in her (drum) bottle. In other words, the drum, Mare and Spirit Wife are seen to be the same. (The Eight legs of the Mare, being the eight compass directions of a symbol painted upon the skin of the drum, which is also associated with the motif of the World Tree.)

 

The shamanic motif of the Mare and the Spirit Wife leads to the term ‘Nightmare,’ which originally referred to the Old-Hag Syndrome.

The Old Hag Syndrome is otherwise known as the Bedroom Invader Experience, which is experienced when an individual inadvertently accesses hypnagogic trance.

An unprepared individual will invariably become terrified when accessing hypnagogic trance, wherein he/she will experience the manifestations of his/her deepest fears, which often involves sexual scenarios.

Whereupon the term, Old-Hag Syndrome refers to the visitation of a Succubus, whose initial manifestation is nightmarish, which induces the experience of intense pressure upon the body, the sensation of being (Sphinx) strangled, sleep paralysis, vivid hallucinations, and eventual lucid dreams.

Wherein an individual will feel as if he is being abducted by otherworldly (Alien) entities as well as experiencing out of body experiences.

The Shaman learns to control his fear, in order to ride the (inner TARDIS) ‘Night-Mare,’ rather than being ridden by her.

Whereupon she becomes his (Ally) Spirit Wife; hence the carved (World Tree/Axis-Mundi) handle of the Shamans (Mare) drum in the design, which represents his (trance) Spirit (Anima-Mundi) Wife.

(NOTE: The Mare/drum [trance symbol and tool] is seen to be tethered to the World Tree, which symbolically represents the spinal column of the Shaman. The Spirit Wife refers to what Yoga practitioners call the Kundalini Shakti, which is experienced as a liquid energy that is aroused to arise along the (World Tree) spinal column. the Kalahari Bushmen of South Africa call this inner energy, Num, which is aroused when a practitioner accesses hypnagogic trance, which the Bushmen call, Kia. In ‘trance dance’ culture of the [Rave] dance clubs, this inner energy is known as ‘The Rush!’)

 

The monotonous beat of the drum stimulates the Theta brain wave, which induces hypnagogic trance. The experience of hypnagogic trance is basically hypnotic induction.

The Theta brain wave is also associated with anxiety reduction, the active (day dreaming) imagination, lucid dreams and Zen meditative states.

Shaman Drum Siberian Trance by MARDUN

The Theta brain wave is depicted in the design, which is also known as the hyper-suggestible state.

The inducement of the Theta brainwave allows for mental programming via the use of repetitive Mantas, such as the ecstatic songs (and trance dancing) of a shaman are effective at dispersing fear states, when sung in conjunction with the (Spirit Wife/Mare/Pony-Girl) drum.

Shaman Drum Siberian Trance by MARDUN

The above Art and information is covered in my Art books, ‘Goetia Girls,’ which are available from Amazon, under my author’s name, Faustus Crow.

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TIME TRAVEL WITCH PONY-GIRL

Posted in Alien, Art, Chaos Magic, Dr Who, Ghost, Goetia Girls, Goth Girls, Lucid Dreaming, Occultism, Poltergeist, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, UFO, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on November 14, 2015 by FAUSTUS CROW

The artwork above depicts an alternative version of the fifty-fifth spirit called Orobas, who is listed in the the Grmoire, entitled the Goetia. The conjuration of Orobas has been popularised among the occult fraternity by the American author, lecturer, musician and occultist, Lon Milo Duqette, who described summoning Orobas in his autobiography: My Life With The Spirits.

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Duquette’s conjuration of Orobas occurred before his ascent to fame, which at the time had initiated some intriguing synchronicities.

Orobas is classically described as being a male entity of an ‘Animus’ archetype, who initially manifests as a small ‘Horse,’ before assuming human form.

Whereby, when you reverse ‘Animus’ fixated symbolism of the Playgirl grimoires, to otherwise imaginatively have an ‘Anima’ expression of a Succubus, you then have the symbolic motif of a Ponygirl, who can also be equated with a Witch, to name as Orobasi.

The name of Orobas is derived from the word: Ouroboros, which is a term for an ancient symbol of a snake eating its own tail.

The symbol of the Ouroboros describes, Eternal Recurrence, which a physicist would otherwise term as a closed timelike curve; this leads you to time-travel. Hence that of the symbolic association with Doctor Who’s TARDIS.

The shamanic deity of Norse mythology, called Odin, the Saxon’s named as Woden, is the ancient forerunner of Doctor Who.

(Doctor Who was originally a Male Role-Model, before the heavily controlled mass-media decided to Socially Engineer Doctor Who for their political agenda.) 

Odin, rode an Eight-Legged-Mare called Sleipnir, which can be equated with Doctor Who’s TARDIS.

Orobasi manifests as a Succubus manifestation of the Fallen ‘Anima,’ whose archetypes have been castigated out of the the ‘Animus’ dominated paradigm.

The above artwork at the head of this article is a depiction of an ‘Out Of Body Experience,’ of which the dreamer is carried by the Ponygirl, Orobasi through time, within a lucid dream as Doctor Who, of a youthful memory.

Then again, perhaps the dreamer has departed from this mortal coil. What the dreamer, or discarnate soul of the individual to then experience is somewhat similar to Little Nemo In Slumberland; although his out of his ‘Skull’ Bardo adventures are somewhat ‘Crossbone’ trance ‘X’ rated.

This leads to his future self being able to influence his own past via a self induced lucid dream, which of an ability is symbolised by (Orobasi) the Ouroboros.

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Basically, he possesses his own self, and should he remember his future self, now as a dream, to once again awaken as a youth, he is then able to recreate himself anew; for his elder self has beckoned back through time via his own dreams by riding Orobasi.

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LILITH’S HAREM, PARALLEL UNIVERSES, ALTERNATE EARTH’S

Posted in Art, Chaos Magic, Goetia Girls, Goth Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Steampunk, Succubus, Surrealism, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on January 30, 2015 by FAUSTUS CROW

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Did Robert Monroe, also known as Bob Monroe, (October 30, 1915 – March 17, 1995) experience accessing an alternate Earth, whose technology is right out of a Steampunk novel? Sounds like pure science fiction doesn’t it. Well, he did reveal, that he had actually done so, when consciously journeying into the quantum realms of the dream, who was an idiosyncratic pioneer of out-of-the-body experience (OOBE) research, which in turn encompasses lucid dreaming. His 1971 book, Journeys Out of the Body, is credited with popularizing the term, out-of-body experience.

Munroe’s full name is Robert Allan Munroe, who was originally a radio broadcasting executive who became best known for his research into altered states of consciousness and founding The Monroe Institute. Many an individual who has had an OOBE, invariably investigates Monroe’s experiences in order to come to some understanding of their own out of body experiences along with gaining an insight into lucid dreaming.

Munroe’s research into altered states of consciousness, began during the straight laced 1950’s, just prior to the psychedelic 60’s, when his shamanic work really took off. Munroe produced evidence that specific sound patterns have identifiable, beneficial effects upon our capabilities.

For example, certain combinations of frequencies appeared to enhance alertness; whereas others induce sleep; and still other (song/icaro/mantra) sound combinations evoke expanded states of your consciousness, which at the level of the ‘electron’ dream has the ability to ‘slide’ through inner doorways, into other realities.

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His extensive research was professionally assisted by specialists in psychology, medicine, biochemistry, psychiatry, electrical engineering, physics, and education, which led to the development of Hemi-Sync, a patented audio technology, which is claimed facilitates enhanced performance of your ‘quantum computing brain.’

Monroe was very precise when describing the methods, which he had developed for ‘Sliding’ into the astral worlds of the ‘Electron’ dream.

He assiduously described the dream realms in great detail of nigh scientific scrutiny, which he divided into three specific regions with differing properties, terming them as being, ‘Locale I’, ‘Locale II’ and ‘Locale III,’ of a shamanic cosmology.

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According to Monroe, Locale I is our present everyday Earth. It is here where the Old Hag Syndrome is often experienced of a prelude to an out of body experience.

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Should the nightmare, which rides your fear be instead transformed into a Night-Mare for you to otherwise ride, the astral body is then enabled to leave its corporeal vehicle behind; whereupon it can then hover around the collective-mind-map, observing faraway places, visiting the abodes of friends or loved ones, experiencing precognitive information, accessing the past or even exploring the depths of space.

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But the dreamer is still constrained to his/her present universe, which is basically that of remote viewing from within the informational domain of the quantum dream.

In Locale II, the dreaming reality becomes far more surreal. This is the region where varying alien entities exist of similarity to what the author Carlos Castaneda termed as the inorganic intelligence of the Allies.

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Castaneda described the Allies as being a ‘feminine’ inorganic intelligence, which exists in a dimensional domain outside of three-dimensional (Maya/Matrix) space and time he called Penumbra, which of a visionary manifestation appears as a vast desert dividing worlds.

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The symbolic motif of the desert is utilised in the Cabbala for its thirteenth path, whose ascribed Hebrew letter is Gimel, meaning (Ally) Camel. The thirteenth path of the Tarot Card: The (Ally) High Priestess of the Silver Star, penetrates the hidden 11th dimensional sphere of Da’at.

It is at Da’at that the magician experiences his consciousness accessing an Abyss, which is the space between worlds. The Abyss (mini-Worm-hole/Silver-Star) is experienced (folding space) prior to attaining (Kwisatz Haderach) ingress into an alternate world.

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When Monroe’s consciousness accessed Locale II he would sometimes experience being hassled by nightmarish beings, who reflected back his fear, and in doing so, attempted to drag his astral self back to Locale I; whereby impeding his progress, and generally made his inner experience unpleasant as if these entities were seeking to block him from accessing Locale III.

What Munroe experienced regarding the assailing entities, is what many Siberian shamans to have spoken of. The shamans communicate that they are initially impeded in their trance ingress into other realities by Erlik Khan’s daughters, whom can assume Nightmare forms, until the shaman overcomes his fear of their father, who is death; after which they then become as his (Allies/Succubae) Night-Mare spirit wives, to thence ride into other worlds.

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However, Munroe stated, that Locale II was the ‘natural environment of the Second Body’, where thought translates directly to ‘bodily’ motion. The second body its self, although appearing of apparent human form, in relation to the dreamers memory of his/her physical body, is not its true form.

Locale III is where Monroe accessed an alternate Earth, via what he termed as being a (mini-wormhole) hole, into which he slid into an alternate reality. The alternate Earth to all intents and purposes exists within a parallel universe. Monroe experienced this alternate Earth as being a material world, whose reality is almost identical to our own.

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But there were differences, as Munroe described: “There are no electrical devices whatsoever.” Munroe observed that the transport of this alternate Earth utilised steam-driven locomotives, which sounds like a Steampunk cross between an American motor-home and a High-Speed Train, which hauls wooden cars. The automobiles of this alternate Earth were twice as wide as Munroe’s own equivalents, which are driven along huge roads at a sluggish 15-20 mph.

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After several slides into a parallel universe of Locale III, Monroe discovered an alternate Earth inhabitant who was his (alternate-self) doppelganger. Monroe involuntarily enters into his double’s body; whereupon embarrassment and confusion ensues, which often involved a Steampunkette woman called Lea.

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It just so happens that the name of Lea is etymologically connected to the name of a Celtic faerie lover called a Leannan sìth. It is with Lea, slider Monroe becomes romantically attached, as his (Ally/Succubus) dream lover, when sliding into his alternate self.

Monroe’s dream slides into Locale III, he otherwise called, ‘intrusions.’ This alternate Earth has a three dimensional reality. As stated in part, earlier, Monroe related, that his intrusion into an alternate Earth as being, “a physical-matter world almost identical to our own. There are trees, houses, cities, people, artefacts and all the appurtenances of a reasonably civilized society.”

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However, Monroe observed that, Locale III had evolved along a different technological trajectory; there was no electricity or fossil fuels; its inhabitants relied instead upon a sort of alternative power source. Perhaps, it is where the ideas of Nikola Tesla had taken root, without any impediment from gangster bankers, along with the further development of steam power, which had engendered an alternate Hippie Steampunk reality.

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As for myself, I have dream slid into differing Locale III alternate Earth’s with the assistance of the (Priestess of the Silver Star) Locale II (Lilith’s Harem) Allies. The Allies assume the forms of Succubae Art Muses, whom then usher my conscious awareness through their vaginal (Vesica Pisces) stargates into alternate Earth’s.

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Sounds absolutely barmy, doesn’t it! Hell! What do expect, I’m an Artist; so, I don’t give a Surrealist flying fuck what anyone thinks!

Some of the Locale III alternate Earth’s can be described as being Steampunk realities, although the dream slides into different alternate Earth’s is determined by what type of Succubus Art Muse one conjures into Locale I, when to become lucid of awareness.

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GOETIA GIRL FURFUR, SHAMAN SPIRIT REINDEER OF SIBERIA

Posted in Art, Chaos Magic, Goetia Girls, Love Magic, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on October 28, 2014 by FAUSTUS CROW

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Many a child has been hypnotised by the Christmas story of Rudolph the ‘red’ nosed Reindeer, which of a tale the Thirty-fourth Succubus archetype of the Fallen Anima, called Furfur, refers to, who initially manifests amidst the Triangle of Art imagination as a Reindeer with a fiery ‘red’ tail. When a bright eyed child grows up, becoming as a square headed adult, Rudolph, becomes as a mere fable. Now but a fanciful childhood recollection of opening up branded presents around a brand of a Christmas tree. But at a far deeper level of the collective unconscious the Christmas tree alludes to the multiverse world tree of the horned shaman.

The multiverse world tree in old Norse was called Yggdrassill, upon which the Norse shaman deity named, Odin hung himself into trance, so that he could travel the tree of worlds from within his lucid dreams. The Saxon’s knew Odin as Woden, who the Christian’s later equated with St Nicholas, or to have otherwise castigated as being their Old Nick of a fiery ‘red’ horned Devil, having horns. Both Santa Claus and the Devil allude to the Reindeer horned shaman. The horns of the shaman represents his/her ability to access trance, which requires achieving hemi-synch of the two (horns) hemispheres of the brain. In other words, the horns of the shaman are not associated with evil in any way, shape or form, whatsoever, they represent the shamans vocation of having mastery over (hemi-synch) trance.

St Nicholas, Old Nick or Santa Claus, was originally Odin/Woden, who indicates an ancient shamanic legacy from out of North Central Asia unto Siberia. A Siberian shaman would recognise Furfur as being a shamanic power animal. However, the monotheists have made the symbolism negative; wherefore, in order to rebel, it will require reversing the ‘Animus’ fixation of the Goetia towards that of the ‘Anima,’ to make Furfur female. You then have Furfur manifesting as a powerful Great Countess of the fifth planetary dimensional sphere of volcanic Mars, who rules over twenty-nine legions of (Succubi) Succubae.

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She initially manifests as a Reindeer with the breasts and arms of a woman, having Bat-like Nightgaunt wings, which allows her to carry her conjuring shaman throughout the myriad parallel universes of the multiverse world tree; for she initiates an out of body experience.

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Her tail, as mentioned, is often described as being on fire of arcing electric sparks, who speaks with a seductive voice.

She then assumes the form of a most beautiful Reindeer horned woman, who will willingly make love to the conjuring shaman as his spirit wife within erotic lucid dreams. She is highly versed in Tantric love magic, stirring shamanic visions of Siberia.

She can also raise lightning, thunder and great tempestuous electrical storms against the shamans enemies, whether they be temporal or spiritual. Most of these enemies tend to be monotheistic cultists who have deified the ‘Animus’ as their God/Devil of a gender focus upon the male, which has a most obvious underlying sexual orientation. When commanded, she answers, both of remote-viewed secret and also of divine matters.

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She will initiate surrealistic visions until she is compelled into the Triangle of Art vision of her conjuring shaman; though such visions will be inspiring of shamanic artistry. Her name of Furfur, of mundane meaning, and that of an occult blind, means dandruff, indicating an experience of itching all over the body, like a prickly heat. However, the name Furfur refers to her bestowing the ability of generating an internal heat, which is termed Tummo in Yoga.

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You can thereby gauge that such practice is integral to the shamanic practices of the far North, which enables a horned shaman to survive the freezing conditions, under the pole star crowning the neural-net world tree, of his axis-mundi spinal column. The practice of which, as previously noted, initially initiates a sensation of a dandruff itch all over the body. This initial phase is to do with the shedding of those fearful beliefs, which blocks the process; leading thence to a sensation of growing ‘fur,’ as if there is a ‘fiery’ energy pouring out of every pore of the skin, before the shaman senses that his/her body has become as pure light.

A 1982 study of the physiological effects of Tummo had been conducted by Herbert Benson who is an associate professor of medicine at the Harvard Medical School and president of the Mind/Body Medical Institute at Beth Israel Deaconess Medical Centre in Boston. He firmly believes that studying advanced forms of meditation, “can uncover capacities that will help us to better treat stress-related illnesses.” He extensively studied Indo-Tibetan Yogis in the Himalayas and in India during the 1980’s.

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Benson’s research was conducted in Upper Dharamsala in India. Benson found that the subjects under investigation, being three monks, exhibited the capacity to increase the temperature of their fingers and toes by as much as 8.3 °C.

In a 2002 experiment reported by the Harvard Gazette, which was conducted in Norseman Normandy, France, two monks from the Buddhist tradition wore sensors, which recorded changes in heat production and metabolism. Another 2013 study by Kozhevnikov and colleagues showed increases in core body temperature in both expert meditators from Eastern Tibet and Western non-meditators.

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The fiery tail of Furfur symbolically refers to the activation of the Kundalini Shakti to arise from the base (perineum) Chakra along the spinal column of the practitioner, whose shamanic trance practice of Tummo, can be utilised for healing purposes as well, which involves the shaman directing his internal (fire) heat towards an afflicted area of a patient.

This inner heat is also experienced during intense lovemaking where you will sense yourself entirely melding with your partner of Tantric union. The technique was also utilised by the (Norseman) Berserker warriors, which enabled them to attain great (martial) strength via ecstatic (howling/raging) shaman rites, when they had conjured up their Valkyrie spirit wives within their visions. Furfur will inform the conjuring shaman about such shamanic secrets, when to conjure her within his Siberian lucid dreams.

However, If you be otherwise inclined of a traditionalist sexual orientation, to be enamoured with Crowley’s Biblical Goetia, you can evoke Furfur as an OTO Rudolph the red nosed Hart, who bisexual Crowley viral-meme illustrated as being a phallic fellow; I’m sure he would be most pleased indeed to arouse your indoctrinated perineum to set your anus alight of a continued ‘Animus’ fixated brainwash.

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But should you be rebellious, conjure a Succubus tonight, to keep the ‘Animus’ fixated exorcist at bay, whose monotheistic egregore seeks to possess your anus with a limiting belief system of mind-control; wherefore negating your shamanic legacy, by making you fear a Reindeer Horned shaman as a Devil!

NOTE: The symbolic paradigms of the animists, such as the Hindus for example, or that of your Pagan forebears had a gender focus ‘balance’ between the male/Animus and the female/Anima. Whereas, the ‘three’ monotheist paradigms out of the Middle East, which to have stemmed from out of Abraham’s ziggurat of UR in Iraq, have an overriding gender focus upon the deified Animus/male to make as their God/Devil.

(Note: the inner archetype of the ‘Animus’ resides within the female psyche, which determines what type of males a heterosexual female is attracted to.)

(Whereas the inner archetype of the ‘Anima,’ which resides within the male psyche, determines what type of females a heterosexual male is attracted to.)

The three monotheist paradigms share the same Monotheistic (Animus) agenda of theocratic politics, which is due to Christianity and Islam copying Judaism hook-line and sinker.

When copycats copy, they invariably resent the original to the point of wanting to eradicate what has been copied. Such as the right-wing Christian Nazis initiating the holocaust, who copied the super-race mystique from Judaism. The copied original will then seek to survive the murderous intent of the copiers by subversively getting them to fight each other, whereby taking control over the middle East and in turn the oil dependent world.

Well, what do you expect; you would do the same if you were being copied by two nutters who also want to murder you, your family, relatives, friends, to erase from existence. The problem though, you will become like the supremacy complex copiers, to go quite insane as well, which is due to your own supremacy complex, the copiers had copied.

If you are looking to blame someone for this ongoing cult war insanity, look to Flavius Valerius Aurelius Constantinus Augustus who first set the Monotheistic ball rolling across the Roman empire, whose Christianity was then followed by Islam, and all because Rome wanted dominion over the Middle East. Without the wealth of the Middle East, Rome’s empire would have never existed. Hence the reason why the Hebrew’s had Rome by the balls, to then be later followed by the Arabs who wanted a slice of the cake.

Your Animist pagan forebears fought against the BORG tactics of the so called Holy Empire of Rome, who did not want to assume the ancestral-self-identity of another people; for in doing so, they would lose their own ancestral-self-identity. Alas, the propaganda machine of Rome was highly efficient, which had legions of priests doing shady Shekel deals with the greedy power hungry aristocracy of Europe, who then promptly ‘upended’ the ‘arse’ of the mass populace to shaft.

The Holy Inquisition then initiated a terror campaign across Europe unto the Americas, which lasted for 500yrs of a prior Nazi wet dream. The reason why Rome burn’t Witches of a European genocide was due to the ancestral-self-identity of the European’s being traditionally passed down the female line, which was especially the case in Northern Europe.

Not much if at all survived of the ancestral-self-identity of the European’s apart from what was recorded by biased Christian monks. So any data, which concerns the ancestral-self-identity of your pagan forebears has been heavily doctored by Christian converts. This has been further exacerbated by others of a Christian mind-set who perpetuate the brainwash, whether knowingly or unknowingly.

The habitual line of attack is by making out that your pagan forebears were into wholesale homosexuality, which is a very big problem for an Abrahamic mind-set. Those who are afflicted by this mind-set are obsessed with homosexuals, to the point of seeing homosexuality wherever they look, which soon becomes self evident that they are in closeted self denial.

Your pagan forebears had no problem with homosexuals, lesbians or bisexuals, it was not a big deal at all, nor did did they endlessly harp on about it. Their symbolic focus had a balance between the Animus/male and Anima/female; whereupon you have numerous myths about Gods and Goddesses hanging out together.

When you have an overriding gender focus upon the deified Animus/male to make as a Monotheist God/Devil, it is patently obvious as to what its underlying sexual orientation is.

Wherefore, the symbolic ‘weak spot’ of an Animus/male fixated paradigm is that of its ‘total negation’ of the Anima/female, which has fallen out of the symbolic equation. So, when you rebel against the symbolic brainwash, which has been going on for nigh 2000yrs, you reverse the symbolism towards that of the fallen Anima/female and her archetypes.

Although, when you reverse the symbolism, the Entartete Kunst thought-police will scream, “its all pornography!” The same thing can be said of an all male focus upon the deified Animus.

The symbolic paradigm of the deified Animus/male is a ready made erotic focus for a heterosexual female and likewise for a homosexual and a bisexual. But where is the Anima/female?

The creative principle of the universe cannot be personified as being human, nor having a particular gender, let alone being owned by a ‘cultural-construct’ of a Lilliputian religion. A gender focus is far more to do with biology, which of nature has the Animus/male and the Anima/female doing the tango.

A heterosexual Nun will swoon over her Beta-Male-Good-Guy Jesus to thence crucify with a bastard babe, while a female Satanist to dance around her Alpha-Male-Bad-Boy Devil, hoping to be impregnated by him, as her Holy Ghost Incubus. Both the Nun and the female Satanist are one and the same woman, who has a focus upon her All-Father of a deified ‘Animus,’ made as her God!

Another example is Don Diego Vega who Don Juan romances Lolita Pulido. Lolita is unimpressed with Diego who she sees as a passionless Beta-Male Good-Guy fop, whose smile is as bright as a fluoride Soy-Boy Jesus, she can easily crucify. Whereas she is hugely attracted to the dashing Alpha-Male Bad-Boy Devil called Zorro.

When ‘Lolita’ discovers that Diego and Zorro are one and the same male, who represents her desired ‘Animus’ in the flesh, smelling like her All-‘Father,’ she then realises what Christmas is all about.

But, deep down, she won’t like it, because Miss Feminist Lolita will have to come to terms with the gender focus fact that the patriarchy of the deified ‘Animus’ is the monotheistic creation of women. She will of course not admit it, even though it is blatantly obvious!

Those of differing sexual orientations will naturally have a preference for the Animus/male or Anima/female, whose archetypes symbolically represent their desires, and facets of their own lives.

Should you be looking for the real Illuminati, they are staring you in the face, it is a secret hidden in plain sight for all to see; especially by those cultures who have ‘not lost’ their own ancestral-self-identity, such as the Hindus, among others, of an animist perspective.

The real Illuminati are the ‘three’ monotheist cults of the deified ‘Animus’ out of the petrodollar ziggurat of UR, amidst whose oily ‘triangulated trinity’ of New-World-Order cultural-constructs is their Orwellian NSA ‘eye of Abraham.’ Savvy!

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SIRIUS NUN OF HYPNAGOGIC TRANCE

Posted in Alien, Chaos Magic, Extraterrestrial, Goetia Girls, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, UFO, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 14, 2014 by FAUSTUS CROW

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A Nun is commonly seen to be a member of a religious community of women, typically one living under vows of poverty, chastity, and obedience. The term ‘Nun’ is not only applicable to Catholics (Eastern and Western traditions), Orthodox Christians, Anglicans and Lutherans, but also to Jains, Buddhists, Taoists, Hindus and some other religious traditions.

The term of Nun is very likely derived from the fourteenth letter of many Semitic abjads, including Phoenician, Aramaic, Hebrew and the Arabic alphabet nūn (in abjadi order).

Nūn is also the third letter in Thaana, pronounced as ‘noonu.’ Its sound value is (n). The Phoenician letter gave rise to the Greek nu (Ν), Etruscan N, Latin N, and Cyrillic Н.

The letter Nun is thought to have come from a pictogram of a snake (the Hebrew word for snake, nachash begins with a Nun and snake in Aramaic is nun) or eel. Some have hypothesized a hieroglyph of a fish in water for its origin (in Arabic, nūn means large fish or whale).

The Phoenician letter was named nūn “fish”, but the glyph has been suggested to descend from a hypothetical Proto-Canaanite naḥš ‘snake,’ based on the name in Ethiopic, ultimately from a hieroglyph representing a snake.

The Nun snake is referring to an amphibious creature, which was originally derived from the ancient Egyptian ‘Nu’ (nuː ‘watery one’), also called Nun (nʌn or nuːn ‘inert one’), which is the deification of the primordial watery abyss in Egyptian mythology. In the Ogdoad cosmogony, the word ‘Nu’ means ‘Abyss.’

The Ancient Egyptians envisaged the oceanic abyss of the Nun as surrounding a bubble in which the sphere of all life is encapsulated, representing the deepest mystery of their cosmogony, which basically refers to the amniotic waters of the womb.

In Ancient Egyptian creation accounts the original mound of land comes forth from the waters of the Nun.

The Nun is the source of all that appears in a differentiated (Maya/simulation) world, encompassing all aspects of divine and earthly existence.

In the Ennead (nine dimensions) cosmogony Nun is perceived as transcendent at the point of creation alongside (mound of land) Atum the creator God, who is sometimes symbolised as a pyramid (cosmic mountain = physical body/hologram) of (bio-photon) light amidst the amniotic waters of Nun.

Nu was usually depicted as a male, this is because he represents an adept of trance who is able to access the amniotic source of all form, which is basically the realm of the (womb) dream. Nunet (ˈnuːˌnɛt also spelt Naunet) is the womb of the feminine , which is the name of Nu with a female gender ending.

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The male aspect of Nun, is written with a male gender ending. As with the primordial concepts of the Ogdoad, Nu’s male aspect was depicted as a Frog, or a frog-headed man.

In Ancient Egyptian art, Nun also appears as a bearded man, with blue-green skin, representing water; while Naunet is represented as a snake (DNA) or snake-headed (mitochondrial DNA) woman.

The symbolism of the amphibian refers to trance ingress into the amniotic waters (inner space) of the womb (electron) dream, which reflects back the internal issues of the dreamer. When to become conscious within the dream, the dreamer is then enabled to transmute the leaden symbolism of the dream into a golden understanding via the utilisation of symbolic alchemy, which is essentially the practice of art. Hence you have a painted cave wall, leading to canvas. The practice of art is inextricably linked with the evolution of consciousness, a Surrealist, in particular will understand, who is aware that the first shaman was an artist, dreaming surreal dreams.

The encountered symbolism of the dream is emanating from a deeper level of communication with an inner intelligence, since your electron dreams are illuminated by the bio-photon emanating from the mitochondrial (serpentine) DNA, which is passed down from the mother to her children.

Whereby you have the Naunet symbolism of the snake-headed woman. The symbolic information she imparts via your dreams is derived from the passed down genetic archives within each and every one of your watery cells. You will also find that serpentine symbolism often manifests in Ayahuasaca visions of the (eleventh dimensional/Da’at) Abyss.

The amphibious symbolism of Nu is also associated with the Nommo’s, who are mythological ancestral spirits (sometimes referred to as deities) worshipped by the Dogon tribe of Mali. The word Nommo is derived from a Dogon word meaning ‘to make one drink.’ The Nommo’s are usually described as fish-like, phallic headed, amphibious creatures.

Folk art depictions of the Nommo’s show creatures with humanoid upper torsos, legs/feet, and a fish-like lower torso and tail. The Nommo’s are also referred to as ‘Masters of the Water, the Monitors, and the Teachers.’

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The Nommo’s refer to ancestral shamanic adepts who are able to attain conscious trance ingress into the watery realms of the amniotic dream, which is associated with a (mitochondrial DNA) planet of women, called Emme ya, from where all souls come from.

Trance ingress into the electron (womb) dream (bio-photon) realm of Emme ya was conducted around the (Circadian rhythm) rising of Sirius. However, during the 1970’s a book by Robert ‘Temple’ entitled: The Sirius Mystery popularized the traditions of the Dogon concerning Sirius and the Nommo’s, for all the wrong bubblegum reasons, which was later shot down.

In The Sirius Mystery, Temple advanced the conclusion that the Dogon’s knowledge of astronomy and non-visible cosmic phenomenon could only be explained if this knowledge had been imparted to them by an extraterrestrial race, which had visited the Dogon at some point in the distant past.

Temple associated an evocative science fiction species of humanoid amphibians, of similarity to Biblical Demons to the legend of the amphibious Nommo’s.

He contended that the Nommo’s were extraterrestrial inhabitants of the Sirius star system, who had travelled to Earth at some point when humanity was sill in its infancy, and that these extraterrestrial fallen Angels had imparted (sinful) knowledge about the Sirius star system, as well as our own Solar System to the Dogon tribes.

The reason why Temple postulated such a notion is that he, like many others of an indoctrinated Abrahamic mind-set are quite unaware that conscious trance ingress into the dream can enable a shaman to (lucid dream) remote-view such information, which is sometimes facilitated by ingesting power plants. Although said power plants were banned by the ‘Roman’ Catholic church because the priests didn’t like the competition. Whereupon the church systematically persecuted the ‘horned’ shaman as their Devil.

Another author, named, Zecharia Sitchin  had postulated similar theories to those of Temple. Sitchin was on very good terms with the hierarchy of the Vatican. He proposed an explanation for human origins involving ancient (Angel) astronauts, which evolved the Biblical paradigm into the arena of UFO’s.

Sitchin attributed the creation of the ancient Sumerian culture to the Anunnaki, which he states was a race of amphibious extraterrestrials of similarity to the Nommo who had come from a planet beyond (Cabbala: Kether) Neptune called Nibiru, the Dogon to otherwise call Emme ya.

Sitchin’s ideas heavily influenced David Icke’s theories concerning reptilian humanoids influencing human society, which invariably led to a New-Age Witch hunt for amphibian Demons.

The symbolism of the amphibious reptilian, such as the Anunnaki actually refers to a shamanic trance adept, which as mentioned prior are symbolically represented as a serpent or a fish in ancient art.

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The fish symbolism was also utilised by the early Christian’s concerning their (crucified Oannes) Christ; however, their symbol of the fish is originally derived from the symbol of the (Vesica Piscis) Vesica Pisces.

The Vesica Pisces is a shape, which is made up of the intersection of two circles with the same radius, intersecting in such a way that the centre of each circle lies on the perimeter of the other.

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The two circles represent, the amniotic waters of the ‘microcosmic’ dream, being one circle, and your waking reality of the ‘macrocosm,’ is represented as land, being the other circle.

When the two circles of water (Microcosm/Implicate Order/Nagual/Inverted Pentgram) and land (Macrocosm/Explicate Order/Tonal/Upright Pentagram) are intersecting you then have the (superimposition) mid-point of (amphibious) hypnagogic trance, at the ‘almond’ shaped centre. Hence a trance adept of a shaman is symbolically represented as an amphibian, such as a Frog, Serpent, Fish or other reptilian creatures like that of a Dragon, for example.

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The name Vesica Pisces literally means the ‘bladder of a fish’ in Latin. The shape at its centre is called the mandorla, ‘almond’ in Italian, which refers to the ‘Vaginal’ orifice. The reasoning for this symbolism is because, when accessing trance at the hypnagogic point of sleep, you will sense your conscious awareness being ‘ejaculated’ out of your body into the domain of the dream, which is symbolised as the ‘womb.’

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Hypnagogic trance ingress through the Vesica Pisces portal can be equated with a (Vaginal) Stargate; this is more so the case, since the Dogon (Nommo/Phallic headed Fish) trance adepts journeyed into inner space around the rising of Sirius. This had occurred in league with the (Ninth-Gate/Yesod) full Moon, which the ancient Egyptian’s had observed marked out the rising of the Nile.

The gravitational pull of the Moon not only has an affect upon the tides of the Earth, it also affects the depth of dream-states; whereupon the grimoires make mention that conjurations are best done when the Moon is in a certain phase. The trance adepts noted that it is easier to access trance when Sirius marked out a Moon phase time when its pull affected their dreams, which enabled them to consciously access the watery (Nun) womb domain of the dream. The domain of the dream is symbolically represented as the planet of (Nun) women, Emme ya, where the Succubae of ‘Lilith’s Harem’ can be encountered.

Sirius symbolically correlates with an inner Sun, which (bio-photon) illuminates your electron dreams. The symbol of the inner Sun, is also represented as the ‘black Sun,’ which is in turn associated with the God-Sun/God-Son, Crucified (Trance-Fish/Nommo) Christ, who equates with the shaman.

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Hence you have the symbolism of the Nun, who traditionally eats (crucified) Fish on (Venus-Pentagram) Friday’s.

NOTE: There are those who sincerely believe in the existence of the Nommo, Annunaki, Reptilians or even Mermaids as being alien entities, etc, who will consider the above material to be against their viral-meme beliefs, and that the realm of dreams are just the phantasmagorical miasma of the mind. 

Everything that you experience via your Five-Pentagram senses is interpreted by your brain. Hence, what you consider to be reality exists within your head. The archetypal reality of the aforementioned creatures of myth does not mean they are not real; for within the dream, their macrocosmic depictions of symbolism can become microcosmic interactive realities.

There are differing layers of the dream, whose oceanic (Nun) depths reveal realities, which are indivisible to what you would consider to be physical reality; in fact, their domains will be experienced to be more real than real. What you believe will determine what you tune into, like that of using (Mantra) Key-Words, when ‘Browsing’ the (Dream) internet.

Truth is often far stranger than fiction; you have in your midst a quantum computer, which of a technology makes quantum computations in parallel universes, where alternate realities exist. The technology is merely copying nature, which reveals that your own brain is making quantum computations in other alternate realities via alternate selves. The ‘Browsed’ information manifests within your watery (Nun) dreams. 

The technology of your ancient ancestors concerned its self with exploring consciousness; they used their own brains to do so. Their technological language was communicated symbolically; hence, when a shaman attained an amphibious (hypnagogic trance) state of consciousness, the shaman was symbolised as an amphibian, fish or as a reptile.

“Later, The Dr John C. Lilly Likes Of A Randolph Carter conjured Obobasi, While To Sojourn A Floatation Tank Of A Titus Crow Coffin, Upon Whose Ornate Lid Is A Zodiac, Whence It Is Verily Called, The Clock Of Dreams.” 

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SUCCUBUS SPIRIT WIVES OF THE YAKUT SHAMAN

Posted in Alien, Art, Chaos Magic, Extraterrestrial, Goetia Girls, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 7, 2014 by FAUSTUS CROW

Like many of the indigenous peoples of Siberia, the Yakuts practiced shamanism, who originally lived around the Olkhon and the region of Lake Baikal. (The above Artwork is available as an Art Print from Saatchi Art. If you are interested Please Click Here or Clicking on the above Artwork for the Full Artwork and further details.)

But during the 13th century they migrated to the basins of the Middle Lena, the Aldan and Vilyuy rivers under the pressure of the rising Mongols, where they mixed with other Northern indigenous peoples of Russia, such as the Evens and Evenks.

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By the 1820’s almost all the Yakuts had been forcefully converted to the Abrahamic faith of the Russian Orthodox church, although they rebelled against this onslaught in order to retain their ancestral-self-identity.

However, during the late 1920’s through the late 1930’s, the Yakut people were systematically persecuted, when Joseph Stalin launched his collectivization campaign.

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Hunger and malnutrition resulting from the period of persecution resulted in a decline in the Yakut total population from 240,500 in 1926 to 236,700 in 1959.

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By 1972, the population began to recover. The Yakuts presently form a large plurality of the total population within the vast Sakha Republic.

The Sakha Republic is one of the ten autonomous Turkic Republics within the Russian Federation. Even though the Yakut have suffered much under the yolk of Christianity, let alone fighting off Islam to then be hit by the Soviet regime, they still practice their ancestral legacy of shamanism; whereas the Abrahamic invaders of their land have entirely forgotten their own ancestral-self-identity.

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The Yakut shamans know of Succubae who are considered to be spirit wives. They are usually seen to be the spirits of deceased women who become Succubae.

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Although, some of the Succubae are constructed as thought-forms, of similarity to the Tibetan sorcery technique of the Tulpa.

During the 70’s an experiment was conducted by a group of Canadian parapsychologists who utilised the shamanic technique of creating a Tulpa. The experimenters successfully created a ghost, which generated poltergeist phenomena.

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The Canadian experiment was later repeated by a group of Australian parapsychologists based in Sydney, who created a Tulpa of a girl, they named Skippy Cartman, which also generated observable poltergeist phenomena.

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A shaman does likewise, who artistically creates spirit wives for specific poltergeist tasks. It is from these spirit wives the shaman derives much of his shamanic abilities, who are collectively called Abassi.

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Other spellings of the term Abassi are: Abaaht, Abasy, Abaasy or Abassy. When the Abassi sexually interact with a shaman within his lucid dreams, he knows he will soon be called upon to heal a patient.

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The Abassi maidens are seen to reside in an otherworldly domain called Mᾱnarikta Challan, the heaven of the spirits of ecstasy. (Shternberg 1935, p.246ff)

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However, there are darker accounts of the Abassi, which are very likely entwined with cultural sexual taboos.

According to other Yakut informants, the Abassi are alleged to be the spirits of long-time deceased women who dwell near graves, or in deserted places, or to otherwise travel around as predatory Witches invading the dreams of the living.

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In these accounts the Abassi inhabit the underworld rather than a heavenly abode.

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The shamanic perspective of heaven and the underworld alludes to shifts of consciousness, which the Abassi enable a shaman to experience.

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Heaven refers to a shift of consciousness above the (cerebrum) head, where the shaman will sense he is flying up into, and through, a vaginal star barrelled tunnel into another planetary (parallel universe) sphere.

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As for the underworld, it refers to a shift of consciousness to the (cerebellum) back of the head, where the shaman experiences falling backwards into a great void before attaining ingress into the (alternate Earth’s/eternal-reccurrence) ancestral spirit world. Basically, the Abassi enable (hypnagogic) trance ingress into both (brain) domains.

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The Yakut generally have two types of shamans, the black shamans, who interact with the Abassi, are called, Abassy-oïuna, and the white shamans, whose practitioners are called Aïy-oïuna, do not engage themselves with Abassi.

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The ‘black shaman’ among the Yakut bares no comparison whatsoever to the Western counterpart of an Abrahamic Satan worshiping black magician, since shamanism is not a dogmatic religion, it is a system of techniques, which enable consciousness expansion.

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The black shaman helps people no less than the white shaman does, who occupies a higher position among the Yakut than the white shamans.

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The black shaman is very much akin to the blacksmith; hence the numerous references to iron concerning the Abassi, who are associated with an inner (light) fire, illuminating his ‘Triangle’ Of Art Imagination.

The difference between the black shamans and the white shamans is more to do with their roles in society.

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The black shamans tend to be very much like neuro-scientists, who specifically deal with the inner realms via their microcosmic dream interactions with the Werewolf Abassi maidens flying as seven Cranes.

Whereas the white shamans are the priests, whose priestly role involves conducting traditional ceremonies, which requires a sense of macrocosmic purity.

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Because the white shamans conduct ritual gatherings and ceremonies for the tribe, it is seen to be unseemly for a black shaman to do so, due to his rather chaotic sexual interactions with the Abassi.

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The concept of the Abassi is so ingrained into Sakha thought that the verb абааһы көр- (to see Abaasi) is the everyday term for, ‘to hate’ or ‘to dislike.’

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This is due to the fact that the Abassi are seen to be sexually perverse ghost girls who are said to have teeth of iron, and like vampires they thrive upon the taste of blood.

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But it isn’t red blood we are talking about here, its (wet dream) white blood, semen. Hence the normal folk greatly fear the sexually perverse Abassi, whereas black shamans cohabit with them of Tantric dream (blacksmith) alchemy.

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What the black shaman communicates, is that the Abassi, are likened to (planetary) metal (shield/seal) mirrors.

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The psychologist Carl Jung would see the Abassi as being Succubus aspects of the ‘Anima.’

Whereas a female shaman would interact with Incubus aspects of her ‘Animus.’

As female spirits of the ‘mirroring’ (Anima) dream, they will reflect back, what the horned shaman has to face about his inner self-image, since the Abassi define his inner self-image as a male, just as a physical woman would do, who projects her ‘Animus,’ at a prospective partner.

The Abassi will reveal the shamans self hate and disliking of his shadow side, in order to (blacksmith-dismember and rebuild: solve et coagula) transform, via his interaction with them, whose fire forges his iron will.

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There are descriptions of the Abassi travelling around in predatory packs of seven, which alludes to the seven (metals) planetary spheres of the (endocrine system) Chakras, as described in many a medieval grimoire, such as the Goetia, for example.

The Abassi are sometimes described as being ‘one-eyed one-armed, one-legged’ monstrous warrior Witches mounted on ‘two-headed, eight-legged, two-tailed dragons as steeds.’

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Or to otherwise manifest as dragon like creatures with a large tail of similarity to the Hindu Nagas, which would no doubt freak out a David Icke devotee.

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The reptilian motif of the Abassi refers to the reptilian brainstem, which governs over your depth of (hypnagogic) trance and dream states.

The experience of (hypnagogic) trance is termed as the little death.

It is via the dream that a shaman can access the future and the past, like that of a two faced head, looking in opposite directions. Whereby the Abassi rides a two headed, two tailed dragon, likened to a time-machine.

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The Abassi enables the shaman to travel over the dream web interconnecting all things, throughout space and time. Wherefore, the steed of the Abassi has eight legs like a spider; for they are one and the same, who are the Night-Mares the shaman to ride.

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The Abassi are more akin to the Hindu version of the Succubae, called Dakinis who also have reptilian motifs associated with them, which refers to the Dakinis inducing the arousal of the Kundalini Shakti (fire snake) along a shamans (world tree/nervous system) spinal column.

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This will lead you to understanding why the Abassi are described as being one-eyed, one-armed and one-legged like a ‘column,’ who personify the world tree, the Yakut call, Aal Luuk Mas.

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In the Olonkho, which is a heroic epic tale of the Yakuts, and one of the oldest epic arts of the Turkic peoples, the Abassi are ugly and horrible man-eating beings, which alludes to the Abassi initiating a shamanic illness in prospective shamans, whose consciousness the Abassi then alchemically transmute into evolving.

The chief shaman of the Abassi is Alyp Khara Aat Mogoidoon, who is described as being a (past, present and future) three-headed, six-armed and six-legged giant with a blacksmith body made of iron. Alyp Khara Aat Mogoidoon can e seen to look lke a raging Tibetan Buddha, seated, enthroned amidst a hexagram, which of a symbol, represents sexual union. The hexagram (sexagram) is utilised to conjure up the warrior maiden Abassi, whose elemental weapons have been forged by Alyp Khara Aat Mogoidoon.

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(You also have the Circadian rhythm [six-armed, six-legged = 12] Zodiac [Kalachakra] and its 36 Decans to go 72 of number.)

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The erotic arousal of the Kundalini Shakti is experienced as a liquid (fire) light, which, as mentioned, ascends the spinal column; more specifically that of along the back of the neck, which of an experience is termed as the ‘rush’ in modern trance dance culture.

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This liquid light, illuminates your electron dreams, which refers to the bio-photon emanating from amidst the mitochondrial DNA. The mitochondrial DNA is passed down from the mother to her children.

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Whereupon, the liquid (fire) light is intuitively experienced by the Yakut shaman as being the menstrual blood of the Abassi, which is considered to be poisonous.

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The reason why the liquid (fire) light is considered to be poisonous is because it induces shamanic (hypnagogic) trance, which is seen to be the little death.

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The ghost girl Abassi serve Arson-Doulai, the ruler of the dead, who also swallows (shift to the back of the head) people’s souls and gives the living (eternal-recurrence) diseases.

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Whereby the Abassi spirit (shaman doctor) nurses can heal said diseases, who as warrior maidens fight against malign influences.

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This is the reason why the black shaman, though feared, is sought out by those who are in distress. The black shaman is considered to be a powerful healer, which enables his high standing in Yakut society.

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The predatory Abassi are said to be appeased by ejaculatory blood sacrifices. However this is not literal, it otherwise refers to the Abassi requiring ’emotionally charged sexual rites’ for their Tantric conjuration.

This involves the introversion of the sexual impulse via intense erotic visualisations and meditation, which empowers lucid dream contacts with the Abassi.

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Wherefore the black shaman attains ‘mastery’ over the inner ‘fire.’

In the Southern Siberian Altaic language of the Altay, you will find the name of Odqan, which means fire king.

It is from Odqan, the name of the shamanic deity of the Norse is derived, who is called Odin, the Saxon’s knew as Woden.

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The black shaman Odin had his Abassi too, who are called Valkyries, the Saxon’s knew as Waelkyries.

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As you can see, the European’s also practiced shamanism, who had strong ties with the Siberian peoples long ago, as well as having many similarities with other elder shamanic cultures across the globe. But then, shamanism is universal.

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SUCCUBUS LUCID DREAM VALKYRIE OF EVE ONLINE CYBERSPACE

Posted in Art, Chaos Magic, Goetia Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, UFO, Video Games, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 4, 2014 by FAUSTUS CROW

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According to Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada, playing video games before sleeping can enable an unusual level of awareness and control within dreams. Basically, when intensely playing a video game you are practicing a form of mediation.

The ability to consciously shape the alternate reality of dream worlds is termed lucid dreaming. Dreams and video games both represent alternate realities. A video game can be utilised as a meditation tool in order to induce lucid dreams.

Gackenbach said, “if you’re spending hours a day in a virtual reality, if nothing else it’s practice. Gamers are used to controlling their game environments, so that can translate into dreams.”

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One such video game is EVE: Valkyrie, which can be utilised as a lucid dream inducing meditation tool. Valkyrie is a multiplayer dogfighting shooter game set in the EVE Online universe, whose symbolism can influence your gamer dreams.

The name Valkyrie is derived from Norse mythology. A Valkyrie is a Witch daughter of the shaman deity Odin who is considered to be a God of war and of the dead in ancient Norse mythology. In medieval Europe the Valkyries were classified as being (Succubi) Succubae, whose dream visitations induced what is technically termed as the Old Hag Syndrome, or the Bedroom Invader Experience.

Odin’s Valkyrie daughters were originally seen as Succubus dream lovers and choosers of slain warriors, who chose the fallen from the Samsara battlefield of life. These Succubae take the disembodied awareness of fallen heroes to a heavenly abode called (Nirvana) Valhalla, for the final Maya battle of Ragnarok, which for all intents and purposes could be seen to occurring in the depths of space, or even cyberspace.

You could thereby imaginatively equate Valhalla with the far flung future where your transhuman descendents have engineered an ancestor simulation within which you exist, that the ancient Norse saw as being akin to an army assault course.

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You would then have a future born Valkyrie who chooses a player from out of his simulated reality, when she s-hags his dreams, to thereby usher him into an Avatar existing within an alternate simulation.

This perspective wouldn’t be too far from the original shamanic version of the Valkyries who are also spirit wives of Siberian shamans.

A Valkyrie enabled a shaman to access other alternate realities when he consciously accessed (phase) hypnagogic trance, which was induced when he meditated upon a particular Runic quality of a Valkyrie he sought to conjure.

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These other realities presided over by the Valkyries were seen as parallel (universes) worlds, which are interlinked by vaginal barrelled (wormhole) branches and roots of the multiverse world tree called Yggdrassill.

It is upon Yggdrassill that Odin hung himself into hypnagogic trance as the self-slain, which enabled him to ride the Valkyries as his Night-Mares since the Valkyries are essentially Succubae. The Valkyries are similar to the Hindu/Tantric Dakinis who visited a shaman within the domain of the dream, which was seen as being the spirit world, the realm of the dead.

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As mentioned earlier the name Valkyrie is being presently used for a multiplayer dogfight shooter game set within the sprawling futuristic EVE universe of cyberspace, which uses a virtual reality headset to give the player the sense of being in a real dogfight.

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On the PlayStation 4, the game will have support from a virtual reality headset, whose working title is Project Morpheus. In ancient myth Morpheus, is the Sandman son of Sleep, and the Crow God of dreams. His name signifies the shamanic ability of a dreamer who can become conscious within his dreams, who in turn becomes aware that his waking reality is a Maya simulation, or otherwise called a Matrix.

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Project Morpheus is very likely alluding to scientific research, which indicates that playing video games can enable an unusual level of awareness within dream as well as determining their experiential content. This can lead to the player becoming fully conscious within the dream, which as mentioned prior, is being researched by Jayne Gackenbach, who sees dreams as being none too different to a computer generated virtual reality.

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The only difference is, your dreams are generated by your brain, which are fully immersible inner realities; whereas a virtual reality is created by a computer. Although as yet, not fully immersible, the technology is evolving into this eventuality.

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A virtual reality headset is a step in the direction of being fully immersed within a virtual reality construct, which will no doubt empower the inducement of lucid dreams, as some VR gamers have experienced.

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In shamanic practice a spirit wife is constructed as a Mind-Doll, like that of a software program, a Bon-Po Tibetan Buddhist would call a Tulpa. The conscious construct of a Tulpa is based upon the reality that the mind characters you already encounter within your dreams are essentially Tulpas, which can be taken much further.

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A shaman learns how to consciously construct a Tulpa for specific purposes like Dr Frankenstein, such as for remote viewing the future, for example, which is basically a form of Time Travel.

This often involves associating an abstract symbol, such as Rune with a Tulpa Mind-Doll as a meditation and visualisation aid. Let’s say that a shaman uses the abstract symbol of the 4th Rune of Ansuz, which sums up the qualities of his Tulpa Mind-Doll of a Valkyrie. goetia_girls_valkyrie_sleipnir_odin_virtual_reality_katee_sackkhoff_battlestar_galactica_eve_online_virtual_reality_lucid_dream_ouroboros_runes

The 4th Rune corresponds with what Morpheus represents, but more so that of the Crow shaman Odin, whom the practitioner seeks to assume as an alternate guise of an Avatar within his lucid dreams via the interaction with his Valkyrie Mind-Doll Tulpa.

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Should you use a Rune, then the classic Rune for the Valkyries is the 15th Algiz Rune, when the Ansuz and Algiz Runes are added together you have the 19th Rune of Ehwaz, which represents a Horse, you can then equate with a Valkyrie spacecraft of a symbolic focus.

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The Tulpa Mind-Doll is brought to life within the dreams of the shaman when empowered by his emotional charge. The emotional charge, which is utilised is invariably sexual in nature. This enables the overcoming of fear when to experience, what is commonly termed as a Night-Mare (Old Hag Syndrome) to thereby transform into an erotic experience, when trance ingress into the dream is achieved. The Old Hag Syndrome is usually experienced at the point of hypnagogic trance, when sleep paralysis is often encountered, which your body and mind would instinctively associate with (slain) death.

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Hence a shaman would transform his fear into an intense erotic sensation by focussing upon a 4th Rune Mind-Doll of a Valkyrie Tulpa, which he could construct to look like the actress Katee Sackhoff of Battlestar Galactica fame in order to meditate upon prior to sleep. It just so happens Sackhoff will be starring as the voice of the Valkyrie faction leader called Ran in the Eve game of a meditation tool.

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In Norse mythology, the ‘mantra’ name of Rán (Old Norse: sea or robber) is a sea Goddess. According to Snorri Sturluson’s retelling of the Poetic Edda poem Lokasenna, Ran had a net within which she captured seafarers who ventured out onto her sea.

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In regards to the Eve game, the sea is that of a virtual reality version of space, which you venture into over the Wyrd web of the net. Ran in Runes is: 5th Rune, Raidho, which means: Chariot, 4th Rune Ansuz: Odin’s Rune as covered previously, and the 10th Rune of Naudhiz, which means Need. All three Runes of Ran’s name adds up to the 19th Rune of Ehwaz, which as covered previously, means Horse. Both Chariot and Horse are symbolically aligned to a starship.

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Anyway, the Valkyrie faction is a breakaway sect of EVE Online’s Guristas pirates. The Norse Goddess Ran is also associated with pirates who wore gold earrings as offerings to Ran should they drown within her astral sea. As for the game, the Guristas pirates have become an Ouroboros (Odin’s ring) mercenary outfit, using Eternal Recurrence cloning and genetic enhancements to get an edge on the other pirate factions of what’s called New Eden in Eve.

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Sackhoff’s Valkyrie character will be handing out remote viewing missions to dream players in the final Ragnarok game and barking clairaudient orders in their ethereal ears throughout each astral mission.

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A lucid dreaming shaman could thereby evoke the archetypal Valkyrie character of Ran, within his electron dreams as his Mind-Doll Tulpa of a Succubus, in order to access the virtual reality of Eve within his lucid dream. You might consider such to be outright crazy; it isn’t, it just requires practice. If you want to find out, try it out for yourself. No one is going to prove it to you.

Of course, if you are an inventor, with an in depth scientific understanding, you could thereby practically utilise whatever you to remote view via Time Travelling lucid dreams for your Nikola Tesla inventions.

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Who knows you may be inspired by a conjured Valkyrie Muse, to get into virtual reality systems, or discover what makes a UFO fly, and how these starships utilise Stargates.

Or you could otherwise use whatever you to Odin singular eye seer, for your artistic creations. Although, it would probably be best that no one from DARPA sees your creations, or you might end up finding yourself being imprisoned within an infernal Area 51 Dreamland lab playing a shadow government video game.

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Should you attempt the above, you will be engaging in sorcery, when to conjure a Valkyrie (Succubus) within your virtual reality lucid dreams.

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