Archive for merkabah

THE TIME MACHINE SECRET OF THE SPHINX

Posted in Art, Chaos Magic, Dr Who, Ghost, Goetia Girls, Goth Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on October 8, 2017 by FAUSTUS CROW

Did H.G. Wells know the secret of the Sphinx? Wells very likely knew that the ancient Greek word, Sphinx means to strangle. Wherefore the Sphinx was known as the strangler, which refers to the original meaning of the composite word, Night-Mare, which is experienced when an an individual inadvertently accesses hypnagogic trance at the point of sleep, who then feels a great weight bearing down upon the chest area of the body, leading to the sensation of being strangled.

In Hebrew folklore the experience of the strangling (Sphinx) Nightmare is associated with a Night-time Succubus visitation of ‘Lilith.’ Although the phenomenon of a Succubus visitation is documented by many another culture. Hence the reason why the female term, ‘Mare’ is used. The Nightmare is technically termed as the ‘Old-Hag-Syndrome’ or otherwise known as the Bedroom Invader Experience.

The initial hypnagogic trance experience of the Night-Mare is utterly terrifying, since it involves experiencing vivid visionary material, which can be that of pure horror made manifest, causing a ‘Flight, Fight’ response, this then induces your lungs to secrete endogenous DMT.

The (Sphinx) experience of hypnagogic trance is also the power of the Merkaba throne in the Hebrew mystical system of the Kabballah, which had been influenced by ancient Egyptian symbolism. The Pharaoh considered the throne as being feminine of source, which was personified as the Goddess, Isis, who is often depicted being winged, like a raptor.

The throne refers to the power of the dream, which is illuminated by the bio-photon, emanating from the mitochondrial DNA. The mitochondrial DNA is passed down from the mother to her children. When consciously accessing hypnagogic trance an individual might experience the sensation of horns sprouting forth from atop of the head, or that of the top of the skull opening up, or the head elongating. These sensations led to the symbolism of the crown, such as the elongated crown of the Pharaoh.

The experience of the head being elongated is spoken of by the Kalahari Bushmen, as well as the Dogon of South Africa, which is a common neurological sensation of accessing trance. In some societies it was taken much further by artificially deforming the skull of a child. There are those who believe the elongated skulls belong to alien hybrids; such is not the case.

In ancient shamanic societies, Shamans practiced consciously accessing (Sphinx) hypnagogic trance, which enabled them to attain conscious ingress into a lucid dream.

A Pharaoh is essentially a Shaman. When attaining ingress into a lucid dream via (Sphinx) hypnagogic trance the Pharaoh was enabled to attain an Out-Of-Body-Experience (OOBE), to thence fly as a disembodied winged Sun, or to Remote-View Time-Travel hover as a Horus Hawk over the Zodiac Ages.

As a sort of an aside, it is rather curious that Robert Munro OOBE accessed a steampunk alternate Earth via an inner (Stargate) ‘portal’ governed over by a female called, Lea.

Dr John C. Lilly also spoke of inner doorways, which lead to other worlds, who to have floated as a Pharaoh (Shaman/Nommo) within his floatation tank of a kings sarcophagus.

It just so happens that the name of Lea is etymologically connected to the name of a Celtic Faerie Lover (Art Muse) called a Leannan Sìth. It is with Lea, slider Monro becomes romantically attached, as his (Succubus) Dream Lover, when sliding into an alternate self of an Avatar.

Maybe H.G. Wells had done likewise, to ‘Sphinx dream’ of an Eloi Muse, named, Weena, when accessing (Sphinx) hypnagogic trance?

If So, then H.G. Wells had ‘Travelled Without Moving,’ when drifting off to sleep within his humble ‘Montauk Chair’ of gnarled wood and tatty Victorian leather as his ‘Night-Mare’ Time-Machine, to Remote-View know of other alternate Zodiac Ages, whose conjured Theta Brainwave ‘Art Muses,’ inspired his quantum computing lucid dreams.

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STAR TREK DISCOVERY BELIAL

Posted in Alien, Art, Chaos Magic, Demon, Demonology, Devil, Discordianism, Dr Who, Extraterrestrial, Goetia Girls, Lucid Dreaming, Occultism, Science Fiction, Shamanism, Sorcery, Star Trek, Succubus, Surrealism, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 29, 2017 by FAUSTUS CROW
The American television series created for CBS All Access by Bryan Fuller and Alex Kurtzman, entitled, Star Trek Discovery, should otherwise be called, Star Trek Belial.

Let me explain. A number of years ago, long before J. J. Abrams reinvention of Star Trek, I reversed the all male ‘Animus’ fixated symbolism of the Playgirl Goetia, which included the 68th (Animus archetype) spirit of the Goetia, called Belial towards that of an ‘Anima’ manifestation, to rename as Beliala. I then associated with the symbolism of Star Trek.

The reversal inspired me to then write a couple of Kindle books, entitled Occult Star Trek: Enterprise and Occult Star Trek: Vulcan.

Suffice to say, the traditionalist occultists thought I was absolutely stir crazy, the Trekkies called me totally insane, while the Art mob treated me as if I had the plague. I didn’t care then, and still don’t care now, since the symbolic explorations of surrealistic artistry leads to a ‘Red Angel,’ of an obvious Belial-a association. Hell, you even have ‘Seven Stars’ of a Tarot Chariot VII correspondence.

Wherefore you have the Pop-Surrealist conjuring of Art Muse Beliala, for further.. insights. Anyway, the common ‘Animus’ fixated Playgirl grimoire description describes Belial as:

“The Sixty-eighth Spirit is Belial. He is a Mighty and a Powerful King, and was created next after LUCIFER. He appeareth in the Form of ‘Two Beautiful Angels; sitting in a ‘Chariot of Fire.’ He speaketh with a Comely Voice, and declareth that he fell first from among the worthier sort, that were before Michael,’and other Heavenly Angels… such as Gabriel.”

Star Trek Discovery, has Sonequa Martin-Green as a Vulcan number one called,“Michael” Burnham and Jason Isaacs acting the part of “Gabriel” Lorca, who is the (Jason and the Argonauts) Captain of the starship, Discovery; Whereupon you have… ‘two angels’… Michael and Gabriel.

Many will probably say, “so what, it’s just a generic symbolic association between the heavens of space and that of the angelic hierarchy of the three monotheistic faiths; it has nothing to do with an obscure entity listed in a grimoire.” However, Gene Roddenberry made it a point to keep religion out of Star Trek; as for the symbolic association with Belial, some will then cry out, “what’s the proof of it?” I will explain momentarily; but next, let us look to the fiery chariot.

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The design of the starship Discovery looks to be based upon the (V) Vulcan hand-sign, and in turn the Hebrew letter, Shin. Many will say, “So what, it’s just a natural design progression, which also honours the memory of Roddenberry, more so Leonard Nimoy’s iconic Shin sign.”  I agree, but, I am looking at the symbolic association between the element of fire and a chariot in particular, which is that of Belial’s fiery chariot.

The letter, ‘Shin,’ is asociated with the Shekinah, whose manifestation is that of an inner ‘fire,’ a practitioner of Yoga would equate with the (fire snake) Kundalini Shakti. Both the Shekinah and the Kundalini Shakti appear to allude to the (fire) bio-photon, emanating from the mitochondrial DNA, which is passed down from the mother to her children.

The ancient Roman’s equated the inner fire with their Goddess, Diana-Lucifera, who was later transformed into a butch ‘Animus’ archetype to rename as Lucifer. The ‘Shin’ design of the starship Discovery would then allude to a ‘Chariot of Fire.’ Some may respond by saying, “Yeah! Yeah! Yeah! Still doesn’t prove any symbolic association between two angels riding a fiery Shin chariot having anything to do with Belial; its just a load of esoteric mumbo jumbo; your’e really pushing the envelope of what’s believable, here!” 

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As you will probably know franchises are very careful about their branding, wherefore, the creation of characters for a TV series have their names extensively checked out, as to their underlying meanings, even though most of the audience do not ever investigate any further, just in case someone does dig a little deeper.

For example, the name, Burnham, is from a name for various towns in England, typically derived from Old English burna, “stream, spring” and ham, ‘home,’ which is of similarity to, Lorca, being a Spanish place name, meaning, ‘town with fine “water.” Both names have an association with… ‘Water.’

In Aleister Crowley’s illustrated Playgirl Goetia, Belial is associated with the star-sign of the ‘Water’ carrier, Aquarius. The planet of Aquarius is Uranus, whose planetary sigil is of similarity to the classic Hippie era design of the starship Enterprise; the details of which I have covered in my Occult Star Trek books, that many to have knocked.

As a sort of an aside, the starship, which is introduced in the first episode of Star Trek Discovery is the Shenzhou, whose name is derived from a spacecraft, which has been developed and operated by China to support its manned spaceflight program. The name is variously translated as “Divine Craft”, “Divine Vessel of God”, “Magic Boat” or even “Star chariot,” which is of similarity to the Sanskrit, Vimana and the Hebrew (Merkba) Merkabah.

The captain of the Shenzhou is played by Michelle Yeoh as Philippa Georgiou. The name, Phillipa means “lover of horses” or “horses’ friend.”

(Curiously enough, Sonequa is a compound of Son and Equa, meaning Horse. Although Sonequa is another spelling of Shanika, which is also a slang term for a streetwise Amazon; though, she is ‘gracious’ and most generous like a ‘Venus,’ under her hardened exterior, she is somewhat akin of characteristics to Saint ‘Martin,’ whose Catholic icon is often depicted riding a horse, since he was in the Roman cavalry.)

The horse symbolism then leads you to the 19th ‘Sleipnir’ Rune of the elder Futhark, called ‘Ehwaz,’ looking like an ‘M,’ which also looks similar to the starship Discovery design. “Runes? How the Hell did you make that far-flung association? That’s just plain crazy!” Some to no doubt scream.

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Star Trek Discovery has the Klingon’s divided into 24 warring great houses, which appears to be associated with the 24 Runes of the elder Futhark, the Nazi regime had misappropriated and misused. This sure looks to be the case, considering that the dark skinned Klingon’s of Star Trek Discovery have a eugenic obsession with (Nazi) racial purity, wherefore those who have white skin are considered to be outcasts; hence you have a reversal of the Nazi White Supremacist mystique.

But it is rather curious that the Klingon’s have dark skin, considering what the co-executive producer of Star Trek Discovery had told Rolling Stone that President Donald Trump’s 2016 presidential campaign was, “front and center in our minds” as they developed it — so much so that the rallying cry of the show’s villains is specifically patterned after the Trumpster credo “Make America Great Again.”

“We felt like it would be interesting to really look at what’s going on in the United States,” Aaron Harberts told Rolling Stone, noting that the series’ primary villains — an extremist Klingon sect — scream “Remain Klingon,” something deliberately reminiscent of “Make America Great Again.”

As Harberts put it, “It’s a call to isolationism. It’s about racial purity, and it’s about wanting to take care of yourself. And if anybody is reaching a hand out to help you, it’s about smacking it away . . . That was pretty provocative for us, and it wasn’t necessarily something that we wanted to completely lean into. But it was happening. We were hearing the stories.”

(A curious aside, I wonder if Aaron Harberts is some distant relative of Jason Aaron, who made Thor into a woman? Both of whom seem to be of the same politically correct ‘Newspeak’ mind-set. What is really strange, is that a Lady Thor is not seen to be a Goddess, but otherwise has the title, God, along with Valkyrie having the title, King, not Queen, just as a Burnham is called Michael.

The Lady Thor is to be played by Natalie Portman. You would think the gender-swap titles/names sound absolutely barmy, I’m sure Gene Roddenberry and Stan Lee would think so. But it’s all in your Newspeak face. Whether Natalie personally knows the two Aarons’s is of course debatable. Although she obviously knows Taika Waititi, whose name sounds Maori, but he isn’t totally Maori.)

As for Georgiou, the name means, “son of George,” as in George and the Dragon, which then leads you to the angel, Michael, defeating the Dragon; although the Dragon is an ancient allusion to the (fire snake) Kundalini Shakti, which is also associated with the (Chinese/Malaysian/Mongolian) shamanic motif of the horse, whose symbolism represents the experience of ‘trance,’ which of an initial hypnagogic night-Mare terror, needs to be controlled, overcome and (Dragon) defeated.

(The terror of the Nightmare can be equated with what the novelist, Steven Pressfield would term as ‘resistance.’ The resistance seeks to keep things as they are, but in order to create, which is that of an ‘evolutionary’ force involving innovative change, the resistance needs to be defeated. The resistance can also be equated with the established mind-set of the audience, who desire to keep Star Trek as it is of a Ring-Pass-Not. When the Nightmare [Dragon] is defeated, it can then be ridden as a [chariot] Night-Mare.)

 

Overall, it looks as if Star Trek Discovery alludes to Aquarian fiery Shin chariot, two angel, Belial-a.

Many will say, “why the Hell, would the makers of Star Trek Discovery associate their reinvented franchise with the occult, let alone a spirit listed in the Goetia, which is commonly seen to be a tome of black magic? And what’s more, why would they use Belial, since said spirit is usually associated with evil, that numerous theologians say is the real Devil?”

You could just as well argue,” why use a most obvious reference to two Biblical angels in an iconic TV series, which has kept religion out of the equation?” At face-level, the pandering reference to two Biblical angels is that of selling out to the mostly Christian audience, most of whom will be totally oblivious to the two angels being classically associated with the zodiac, which leads you to Bryan Fuller’s star sign, let alone to see the deeper symbolic reference to Belial riding a fiery chariot.

Those who will see the symbolic reference to Belial, will commonly react by saying, “Hollywood is awash with vile Satanists, atheists and humanists who are attempting to corrupt the Biblical morals of the young faithful Judaeo-Christian’s, within our God fearing patriarchal country of the deified ‘Animus.’ It is an Illuminati conspiracy!” 

The makers of Star Trek Discovery will of course side-step it all by explaining it away; by making out that the starship Discovery’s distinctive ‘V’ shape is has been in the design pipeline for a longtime, which has nothing to do with the fiery Shin, and that the two angel names refer to family members, which of references to water is to do with someones watery star-sign, such as a partner, etc, to make all rather mundanely innocent.

Yet, they will be very much aware that the Illuminati fixated conspiracy theorists will be hard at work creating their viral-memes about the eye motif, utilised in the promotional material, which will act as free advertising for the reinvented franchise. As for Belial, they have to be led there. Hence you have a subversively engineered reason for the use of the Belial association. But, logically speaking, Belial is a rather obscure archetype for them to have used, and a very risky one.

What is more, there is no obvious symbolic association between the classical grimoire depiction of Belial and Star Trek, whatsoever; it is somewhat akin to associating Obsidian with Caviar, which does not make any logical sense at all, nor does it have any cultural backing, historically. Although, if you apply Salvador Dali’s Paranoiac-Critical Method to the two disassociated symbolic elements, it would make Alice In Wonderland surrealist sense.

I was the one who had associated Belial with Star Trek, of a surrealist Paranoiac-Critical juxtaposition. In fact, I am the only one to have done so, in league with reversing the ‘Animus’ fixated symbolism of the grimoires, which totally freaked out the traditionalist occultists, Trekkies and the Art mob.

They are now faced with watching Star Trek Belial, while gnashing their teeth, whose frothing mouths will be be spewing forth their mental torment as Vulcan Burnham does her Beliala gymnastics around the dark skinned eugenic Klingon’s.

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Those of an atheist leaning are faced with Burnham’s in your face association with a Biblical angel due to Fuller’s liking for giving female characters male names, which generates associative discordance:

“We’ve worked on many shows with Bryan and it’s a motif. It’s his signature move to name his lead women with names that would typically be associated as male,” executive producer Aaron Harberts said at the Television Critics Association summer press tour.

After tossing around a couple of options, the writers eventually landed on Michael for the first officer of the USS Shenzhou:“I have known of, I think, two [female] Michaels: Michael Sneed, [who] was a gossip columnist for the Chicago Sun‑Times and Michael Steele who played the bass for The Bangles. That’s a deep dive on female Michaels,” Harberts said. “And we talked about it in the entire room. It was just like, ‘This is a really, really interesting name.’ And, of course, an archangel is named Michael as well, and it just had a lot of potency for us.”

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Sounds as if it has all been explained away, doesn’t it; Hell! Since Bryan is into gender blurring why not then name Gabriel as Gabriella? Can’t go that far, otherwise it will then become like a hilarious Mel Brooks satire. When to see the Hollywood politics behind the naming of the main character as Michael, it is a total and utter farce, and what is more, a very expensive social engineering STD mistake.

This is exacerbated further by Burnham’s angelic counterpart, Gabriel. It would be understandable that the Trekkies, who are mostly atheist/humanist of persuasion will adversely react because of the blatant religious symbolism, who will hear Roddenberry howling from the grave.

Not only that, the ‘Animus’ fixated God believers in their Satanic Illuminati, will soon be tracing the symbolic strands back to my books and blogs; they will of course not be able to handle my Avadhuta sense of Heyoka humour, who will far prefer to believe in a worldwide Satanic conspiracy…. hmmmm, such could potentially work in my viral-meme favour!?

But it will be more likely that I’ll be faced with a load of asylum nut jobs, who will be claiming that I am an Illuminati disinformation agent of their Satan, along with numerous others calling me all the expletives under the black Sun. Oh! I forgot, they’ve been doing that for ages, already. Whatever the case, I love it when a plan comes together.

I’m starting to suspect someone in Holy-Wood has been looking into my books, blogs etc; there may be others, who also transformed a TARDIS into a female (Sleipnir Night-Mare) intelligence along with having a 13th ‘Tarot Card’ Doctor Who as an Orobas Pony-Girl, all of whom may be just as ‘Unsane’ as I am!? Although, I think they have misinterpreted my work concerning the ‘Animus’ and ‘Anima,’ like many another.

Hang on a minute… where’s my big Holy-Wood bucks, that’s what I wanna know… damn it to Hell! What a laugh!

Shit! It brings to mind a memory… Long ago now, I told a now ex partner of mine about an idea, which made her eyes light up, illuminating her brain with a revelation. Then her eyes to have wandered in thought, to then enquire about someone I knew, whereby revealing in that moment she did not believe I was the one who had thought of the idea.

She was instead impressed by the material glitz I did not have; whereas the other individual shit Shekels, she equated with having substance. She was totally unaware that the Shekel shitting moron had no original ideas of his own.

But she cared less, it was the hollow glitz that hypnotised her, just like many another, who are impressed by the grandeur of the Egyptian pyramids, but that does not mean that the ancient Egyptian’s had come up with the Golden Age idea in the first place, nor to have really understood what they were originally used for.

Anyway’s, enough of my Discordian egocentric ego inflation’s, where’s my bottle of Casillero del Diablo? AHA! Here it is… now back to the, Great Work… Burp!

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NOTE: In the Western magical tradition, which is primarily based upon the Hebrew Kabbalah, there are numerous magical systems, splintering off from one another, which have a very loose consensus of a convoluted opinion. Some of the symbolism is coherent from one branch to another; but others differ wildly from one another. (NOTE: Below is the Native American Medicine Wheel. The South is considered to be the first [hypnaagogic trance] gate of dreaming, which s symbolically equated with entering a ‘cave.’)

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Michael is generally considered to be the archangel of Mercury; whereas Gabriel is the archangel of the Moon. In the Kabbalah, Mercury is ascribed to the 8th sephiroth of Hod. The Moon is ascribed to the 9th sephiroth of Yesod.

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The sphere of Mercuy/Hod, is commonly associated with the intellect; whereby you have Michael Burnham’s intellectual Vulcan influence. The sphere of the Moon/Yesod is best summed up by what Jason Isaacs has communicated about his Star Trek Discovery character of Gabriel as being the most f**ked up captain yet.

Belial is generally seen to be of the sphere of the Sun in the grimoires. The Golden Dawn and in turn Aleister Crowley associated the Tarot Cards with the infernals, which is not mentioned in the pre-Golden Dawn grimoires, such as the Goetia, for example. Belial was just simply associated with the Solar sphere.

Magical systems are very personal to the practitioner; wherefore, occult practitioners make symbolic changes to a utilised symbol system in accordance with their own symbolic logic. So, if someone is using the attributed Tarot card paths of the Kabbalah, which had been set up by the Golden Dawn, he/she might decide to associate Belial with a corresponding Tarot Card, which would logically be the Sun XIX.

The Golden Dawn version of the 30th Kabbalah path of the Sun XIX (Belial) links the Sephiroth of (Michael) Hod and (Gabriel) Yesod.

Aleister Crowley had associated Belial with the path of the Star XVII, which otherwise links Yesod/Moon and Netzach/Venus, The archangel of Venus is usually considered to be Haniel.

A practitioner may decide to change the symbolism of a magical system in accordance with changes in his/her life, or that of seeking to initiate a transformation, from that of a Star to that of the Sun, which is esoterically termed as leaping-the-paths. But then the Star is a Sun, which to orbit another planet, is it not.

The path of the Star is associated with the Hebrew letter of Tzaddi, which means, Fish-Hook, as in, hooking others with an idea, to bring them all onboard your boat of a project. The path of the Sun is associated with the Hebrew letter, Resh, which means, head, you can symbolically see as winning over the heads of the audience with what you have created. In other words, taking their heads to another planet, which is illuminated by your (Star/idea) Sun… creation.

The obvious intent is capture the the ‘inner fire’ of audience between the relationship dynamic between Hod/Burnham and Yesod/Lorca, just as Gene Roddenberry did with Spock and Kirk.

But there is a big difference, between the eras of the Enterprise and the Discovery. Roddenberry was riding the Zeitgeist of the Vietnam war Hippie era, he had symbolised as the (age of Aquarius/Uranus) Enterprise. Now it is far more of a case of ‘rediscovering’ the inner fire of a rebellion.  

The Sun XIX is the Sol Invictus, basically, the all conquering Sun of the Golden Age, returned (as in the age of Aquarius), which points at creating an iconic creation, surpassing all others. This is also symbolically indicated by the Roman numerals of an X on either side of a I, or if you prefer, that of two archangels on either side of the (chariot of [Shin] fire) starship Discovery… Belial-a.

There is the distinct possibility that the Holy-Wood square-head suits decided to subversively introduce religion into Roddenberry’s Star Trek, along with their leftist SJW politics, etc, which may have generated much protest from the Roddenberry creative team; but the square-head-suits had them by the financial balls. So, the creative team decided to be crafty, who came across ‘My Surrealist Material’ to duly utilise. 

The square-head-suits got their religious propaganda and politics into Star Trek, without realising that the employed symbolism actually points at the protesting rebel angel, Belial.

The square-head-suits might have sussed it out by now, who are now fervently engaged in a damage limitation exercise, since it is too late to change their ‘fundamentalist’ premise.

Then again, they may have all agreed to use the reinvented Sta Trek to push their religious and political agenda, going by the numerous comments, which have been made by those involved in Star Trek Discovery to win over the Trump era heads of the deified ‘Animus’ worshippers. It looks as if they have been unknowingly utilised to release the fallen ‘Anima,’ Belial-a from her brazen vessel of an ‘Animus’ gaol.

(By the way, if you do not understand what the ‘Animus’ and ‘Anima’ terminology means, look to Carl Jung. It has nothing to do with SJW extremist feminist politics. As for those who believe I am anti-feminist or of a right wing persuasion, they have their brainwashed ‘undercover cop’ heads up their detritus ridden anus’s!) 

Wherefore, the employed symbolism of Star Trek Discovery would have come about without any conscious manipulation by the TV series creative team, which to have otherwise been formulated by what they would call, pure chance; but at another level it would have manifested via interweaving synchronicities, which is the power of… Magic.

If this indeed the case, then the makers of Star Trek Discovery have been so wrapped up in their religious politics, which has screwed up Rodenberry’s creation, they are totally oblivious to the overall symbolism, that points at… Belial-a.  

If you listen hard enough around your Ouija board, you’ll hear Roddenberry’s starry laughter. 

Overall, at a purely entertainment level, apart from all the politics, etc, surrounding Star Trek Discovery, I find that I like it. Well, sort of; but only if I see it as not being Star Trek, and to totally ignore its obvious social engineering, which will invariably lead to the series not lasting the media marathon, that or being remembered as an obvious propaganda example of subliminal brainwashing.   

 

Though very different from the other Star Trek series, it has its own J. J. Abrams style, or should I say, boot stamp. Hmmmm! I wonder if Abrams is some distant relative of Aaron Harberts and Jason Aaron? Abrams of course knows Nataile Portman. May be they also know the Jewish American film director, producer and screenwriter Jac Schaeffer, who wrote SJW, Captain Marvel and is writing the upcoming Marvel Cinematic Universe film, sexless Black Widow along with a feminist Wanda Vision TV series about the Scarlet Witch. 

Lets not forget another pop-culture icon, The Witcher, whose TV manifestation, is being written by Lauren Schmidt Hissrich, she no doubt knows Abrams, Harbetrts, Aaron, Portman and Schaeffer along with Ghostbusters 3, Jason Reitman, and Teminator Dark Fate, David Samuel Goyer, etc. 

Anyway, many have noted that Star Trek’s Discovery abbreviation is STD. How the producers of STD let that one slip by them, is an oddity. But then, they’re probably not Trekkies, who also quaintly forgot that Roddenberry would NOT allow for a chaplain on his starship vision, now you have two STD Biblical angels. That, or they are taking the total utter social-engineering piss out of everyone, and having a Newspeak laugh at everyone’s audience expense, while doing so! 

That aside, I have the hots for sexy Natalie Portman, Rachael Weisz, Gal Gadot, Mila Kunis and Scarlet Johansson, to name but a few hotties I am very much attracted to.   

Make Love Not War…

Live Long And Prosper!

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DOCTOR STRANGE CONJURES HIPPIE WITCH GAAP

Posted in Alien, Art, Chaos Magic, Comics, CREATIVE WRITING, Extraterrestrial, Film, Goetia Girls, Goth Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Time Travel, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 26, 2014 by FAUSTUS CROW

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Portrayed as an advisor to sorcerers, with the power to make her master knowledgeable in all arcane sciences, and philosophy, the Succubus called Gaap is more than this, to the psychic Übermensch and remote viewer Aaron C. Donohoo.

Using the sorcery methodology of Faustus Crow, Donohoo’s summoning of this ancient Succubus, via his remote viewing session, was a time of pleasant rediscovery concerning childhood recollections about an invisible friend.

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He started to recollect that it was Gaap, who had been his personal Necronomicon Nightgaunt when he was a child; suffice to say, he was a very lucky boy.

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He remembered that Gaap informed him that he was going to grow up to become like Doctor Stephen Vincent Strange, (known as Doctor Strange) who is a superhero appearing in the comic books published by Marvel Comics, which Donohoo avidly read as a child.

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Donohoo now speaks fondly of those times when he was carried off by Gaap.

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He describes her to be a classic Witch, who sometimes assumed the guise of the Aztec Goddess Tlazolteotl.

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She would usually manifest naked at the end of his childhood bed, apart from being dressed in nothing more than a black robe wearing a conical hat.

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She then took him on out of body night journeys upon her Sabbat broomstick, to view the future events of fourth dimensional ‘signposts’ in his life.

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Gaap told him that she empowers the internal self image of a Doctor Strange, when coupling with a sorcerer within his eroticised dreams, of similarity to the Dakinis of the Tibetan Buddhist’s, who empower their Buddha’s.

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Each Buddha is essentially an Avatar, which is assumed as an internal self image via meditation by the practitioner.

The internal assumption of an Avatar enables the practitioner to become a Buddha within a lucid dream. This technique greatly accelerates the spiritual progress of the practitioner.

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The Buddha Avatars are empowered by a corresponding Dakini who personifies the (mitochondrial DNA) Shakti (bio-photon) power of the (electron) dream.

Whereupon Donohoo moulded his inner self image upon a Buddha Avatar of a Doctor Strange, who is empowered by the Dakini Gaap.

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The character of Doctor Strange is described as being a former neurosurgeon before he became the Sorcerer Supreme, the primary protector of Earth against magical and mystical threats.

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Donohoo saw the neurosurgeon as representing an in depth understanding of consciousness and neurology, and how to manipulate it via shamanic techniques of trance inducement.

Doctor Strange had originally debuted in the Silver Age of comics, whose character featured in several self-titled series along with Marvel-endorsed products, which includes video games, an animated television series as well as a direct-to-DVD film.

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There is other Doctor Strange merchandise, such as trading cards; all of which Donohoo obsessively collected of meditational aids, inspiring power objects and elemental weapons.

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Donohoo describes Gaap, as having silken white skin, which seemed to glow as if she had spent years under the sunless sky of the far North, who sometimes had silvery hair or to be otherwise black as a Raven’s wing.

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This Succubus taught Donohoo the arcane sciences of Doctor Strange, wherefore gifting him wisdom beyond his boyhood years.

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He said these events happened during the night, when she induced erotic lucid dreams. Many of the Doctor Strange events and fourth dimensional signposts of his life showed by this Succubus have already come true, just as she said they would.

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As for Doctor Strange, his character had been co-created by writer-editor Stan Lee and artist/co-plotter Steve Ditko. Doctor Strange made his eventual debut in Strange Tales #110 (July 1963), which is a split book, Strange shares with fellow Marvel character, the Human Torch who is a practitioner of Tummo Yoga.

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In issue #135 (August 1965), the Torch was eventually replaced by berserker Nick Fury until issue #168 (May 1968). Doctor Strange then appeared in issues #110–111 and #114, somewhat before the character’s eight-page origin story appeared in #115 (December 1963).

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The character is said to have been inspired by the Chandu the Magician radio program, which originally aired on the Mutual Broadcasting System during the 1930’s. Although Donohoo believes that they were psychically influenced from another dimension to create Dr Strange in order to empower his Übermensch self image.

Ditko drew the Doctor Strange feature through Strange Tales #146 (July 1966), it was during this period Ditko and Lee introduced many of the allies of Strange, such as his lover Clea, who made her, unnamed debut, in Strange Tales #126 (November 1964) around the same time that the TV sitcom, called, Bewitched was first televised, along with the Addam’s Family and The Munsters.

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Donohoo sees Clea as being a coded reference to Gaap, since both names have four letters, which in Runic numerology add up to the same Rune. Although Donohoe also calls Gaap by the name of Gaapa.

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Clea in Runic numerology adds up to 50, which is then reduced down to the 5th Rune of Raidho. Gaap adds up to the 23rd Rune of Dagaz, which also reduces down to the 5th Rune of Raidho.

The name of Gaap refers to the Ginnungagap (Gap) of Norse lore, which is the great yawning void between fire (0) and ice (1) from where all (Tulpa) form is created.

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The Ginnungagap is a symbolic allusion to hypnagogic trance, where the conscious awareness of a Sorcerer Artist is caught between sleeping (fire/spirit/energy/information/dreaming/microcosm) and waking (ice/physical/matter/hologram/waking/macrocosm); wherefore Gaap is a mistress of hypnagogic (superimposition () state) trance, which of an experience, is when the Sorcerer Artist takes account of his life, whereby leading to creative (Tulpa) artworks.

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The Rune of Dagaz means day, dawn, illumination and awakening, which Donohoe sees as a reference to the dawning age of Aquarius, of the Hippie era; whereas the Raidho Rune means wagon or chariot, ride and journey.

Wherefore, Donohoo equates the 5th Rune with a Volkswagen Type 2 camper van, which is quite apt for Gaap, since she carries her master through space and time of a magical mystery Sabbat tour.

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The Raidho Rune is similar in meaning to the Hebrew mystical tradition surrounding the chariot-throne of God, called the Merkabah as well as the Hindu chariot symbolism surrounding the Vimana, many equate with a UFO. Wherefore Donohoo believes that Gaap influenced Lee and Ditko to create Dr Strange upon whom Donohoo later modeled himself.

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Donohoo also sees the four letters of Clea and Gaap being associated with the 4th Rune of Ansuz, which is the shaman Rune of the Norse God Odin, the Saxon’s called Woden, who is the ‘Sorcerer Supreme’ of their shared pantheon, whom travels the multiverse world-tree of Yggdrassill, when to trance ride his eight-legged (TARDIS) mare of a ‘Spider’ horse called Sleipnir.

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Both Odin and Woden have a byname, which is that of the unknowable one, of an eternal question mark. The sacred colours of Odin/Woden are blue and black; whereby Dr Strange wore blue to now wear black.

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The name of Odin gave rise to the word Odd, which is used to describe anything ‘Strange.’ Basically, Dr Strange is a veiled reference to Odin/Woden, the master of the Runes, lord of the dead.

The enemies, of Dr Strange, such as Nightmare in #110, and the flame-headed Dormammu, were featured in #126 (November 1964).

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These superb stories showcased the surreal landscapes of increasingly occult symbolism, which enabled the feature to become a mystical favourite among the Timothy Leary college students during the, ‘make love, not war,’ Hippie era.

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The Comics historian Mike Benton made the astute observation: “The Dr. Strange stories of the 1960’s constructed a cohesive cosmology that would have thrilled any self-respecting theosophist. College students, minds freshly opened by psychedelic experiences and Eastern mysticism, read Ditko and Lee’s Dr. Strange stories with the belief of a recent Hare Krishna convert. Meaning was everywhere, and readers analyzed the Dr. Strange stories for their relationship to Egyptian myths, Sumerian gods, and Jungian archetypes.”

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Alas not all, were impressed by the ‘dawning’ age of Aquarius zeitgeist interest in Doctor Strange: “People who read ‘Doctor Strange’ thought people at Marvel must be heads (drug users),” recalled, the then-associate editor and former Doctor Strange writer Roy Thomas in 1971; “because they had had similar experiences high on mushrooms. But … I don’t use hallucinogens, nor do I think any artists do.” How wrong he was concerning the artists usage of power plants, although not all indulged; as Salvador Dali once said; “I don’t do drugs, I am drugs.”

As co-plotter and later sole plotter, who was highly versed in the ‘Marvel Method,’ of viral-meme brand sorcery, Ditko took Strange into ever more arcane abstract realms. In an epic 17-issue story arc in Strange Tales #130–146 (March 1965–July 1966), Ditko introduced the cosmic character Eternity, who personified the universe, he was depicted as a silhouette, whose outlines are filled with the cosmos.

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As historian Bradford W. Wright observed: “Steve Ditko contributed some of his most surrealistic work to the comic book and gave it a disorienting, hallucinogenic quality. Dr. Strange’s adventures take place in bizarre worlds and twisting dimensions that resembled Salvador Dalí paintings. Inspired by the pulp-fiction magicians of Stan Lee’s childhood as well as by contemporary Beat culture, Dr. Strange remarkably predicted the youth counterculture’s fascination with Eastern mysticism and psychedelia. Never among Marvel’s more popular or accessible characters, Dr. Strange still found a niche among an audience seeking a ‘challenging alternative’ to more conventional superhero fare.”

Donohoo’s visions of Gaap the Witch, involved surreal imagery, like that of Ditko’s artwork merged with Alan Moore’s Doctor Manhatten occult insights.

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The moment Gaap appeared to him within the ‘beehive’ temple of an abandoned Masonic hall, which he recognised as a signpost shown to him as a child, Donohoo remembered her as his childhood Queen-Bee Witch teacher.

Donohoo’s comic book portrayal of Witch girl Gaap is very much in the style of Ditko. He considers her to be a powerful Succubus, thought to be among the most influential of the seventy-two Goetian Succubae, who has been playing an important role in Donohoe’s strange life, and obviously the lives of his strange family, for many years.

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Proof of this can be found in Donohoe’s childhood drawings. One of which is a grade school crayon drawing of his Munster family, clearly showing a naked woman standing beside Donohoo, who is whispering into his boyhood right ear. Apart from her nudity, she seems to be wearing a black cloak and a conical hat, and in her hands, she holds two upside-down crosses. That is pretty heavy art work for a preconscious little boy in grade school.

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Donohoo was fascinated with another character, who frequented the Doctor Strange universe called Sise-Neg, whom first appears in Marvel Premiere #13-14 (January 1974). Sise-Neg was created by the comic giants, Steve Englehart, Neal Adams and Frank Brunner.

Sise-Neg (genesis spelled backwards) is a 31st-century sorcerer of similarity to the science fiction Babylon 5 TV series, Techno-Mages, who attempts to become omnipotent by travelling back into time through history in order to collect all magical energies.

During one of his time travel jaunts into the past, Sise-Neg impersonates the magician Cagliostro, while he is in 18th century Paris, where he encounters the Sorcerer Supreme Doctor Strange. Dr Strange at the time is searching for his perennial foe Baron Mordo.

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Despite opposition from Strange, Sise-Neg journeys back into the prehistory of Earth when the Necronomicon demon Shuma-Gorath rules, and subsequently banishes the entity. Continuing on his journey back into time, Sise-Neg reached the moment prior to the Big Bang, which created the universe; whereby he becomes all-powerful.

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Originally intending to recreate the universe in his own image, Sise-Neg realizes that his quest to achieve godhood was pitiable, since reality is already in Tao harmony, as it should be. He therefore decides to recreate the universe exactly as it was.

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This leaves Strange to wonder whether this was, paradoxically, the original creation of the universe. Stan Lee, seeing the issue after publication, ordered Englehart and Brunner to print a retraction saying that Sise-Neg was not the Abrahamic God but just a fallen Luciferian God, in order to avoid offending the cultic sensibilities of religious readers, who have the shared habit of raging war over their religious ‘brands.’

The writer and artist instead concocted a fake letter from a fictitious minister, praising the Gnostic story, and mailed it to Marvel from Texas. Marvel unwittingly printed the letter and dropped the retraction.

Suffice to say, Donohoo admires Sise-Neg of another sorcerer Avatar to assume, whose Luciferian Techno-Mage characteristics is also empowered by Gaap.

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Donohoo is working on assuming the internal guise of Sise-Neg, in order to discover the secrets of the 31st century Techno-Mages, who, Donohoo believes, have created an ancestor simulation within which we exist of a Matrix.

This may be one of the reasons why Donohoo’s childhood drawing also depicts Gaap holding onto a four-cornered object in her hands, which, when three dimensional is probably a Cube, like that of a Hellraiser box. Or perhaps it represents Dr Who’s TARDIS of an eight-legged (Cube) night-mare Spider horse called Sleipnir, trance ridden by a ‘browsing’ Doctor Strange.

Donohoo related that while in Stage Seven, being the auditory level of his remote viewing session, he heard, ‘within’ his skull, ‘four’ female voices uttering a monotonous mantra coming from the ‘Omega Point’ object.

Although all of the voices were heard as a single tone, likened to an Ouroboros ring being struck, which he felt to be the ‘Aum’ vibration of the browsed ‘Wyrd Web’ Superstrings.

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Gaap is the ‘thirty-third degree’ Yggdrassill vertebrae of a Runic Valkyrie listed in the Goetia.

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She is said to rule over ‘sixty-six’ legions of necktie Succubae Witches who serve a Doctor Strange Sorcerer Supreme as their Techno-Mage master.

The Psychic Übermensch Aaron C. Donohoo by Erin C. Donohoo (2012)

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MASS EFFECT GIRL SUCCUBUS BOTIS

Posted in Alien, Art, Chaos Magic, Comics, Cosplay, Horror, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, UFO, Video Games, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 6, 2014 by FAUSTUS CROW

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The Mass Effect trilogy of hugely successful video games largely revolves around the character of Commander Shepard. The main character of Shepard can be played as either a male or female. Shepard’s mission is to save the galaxy from an ancient race of sentient machines known as the Reapers, whose insidious agents, includes a charismatic antagonist called Saren Arterius.

The Reapers are of similarity to the Gnostic Archons, which in part inspired H.P Lovecraft’s creation of his Great Old Ones.

In general, the Gnostic’s had an extreme religious belief, who perceived that material existence is a lie. The Gnostic vision is of similarity to Hindu and Buddhist concepts concerning Maya.

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Although the Gnostic’s are far more extreme of practice, since they see life as being essentially evil and that we are imprisoned within an illusion; it can be summed up as being akin to an Asylum. This extreme belief of the Gnostic’s was picked up on in the Matrix trilogy of films in which humanity is depicted as being imprisoned within a computer simulation, whose prison wardens are an artificial intelligence.

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In late antiquity some variants of Gnosticism used the term Archon to refer to several (of similarity to the ancient Greek Titan’s) servants of a creator deity, which are seen by some Gnostic factions as being the prison wardens. These Archons keep us all imprisoned within an Asylum, we experience as our illusory existence.

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The Archons are usually seen to be seven of number, who are associated with planetary spheres. These seven planetary spheres you will find mentioned in many medieval Grimoires, such as the Goetia, which can be equated with the seven Chakras of the endocrine system. The seven Archons stood between their demiurge, ‘creator god,’ and the imprisoned human race.

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However, the demiurge could only be reached by a Gnostic when ascending through the seven planetary spheres of the Archons via Gnosis. (The experience of Gnosis is none too different from [hypnagogic] shamanic trance.)

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In the Matrix films the demiurge is depicted as the mainframe of the AI. In this context the Archons have cybernetic programming roles, which can be easily equated with the angels and demons of the Old Testament.

A Tibetan Buddhist would otherwise experience the Archons as seven visionary states after experiencing the primary and secondary clear white light (bio-photon) of the first Bardo, a Gnostic would term as their demiurge. The seven Archons give their name to the sect called Archontics.

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In the Mass Effect game you have the SSV Normandy SR-1, which going by the back-story of the games is a Systems Alliance starship, commissioned in 2183.

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She is a sleek ‘sword’ shaped prototype ‘deep scout’ frigate; first of the eponymous Normandy class, co-developed by the Alliance and the Turian hierarchy with the sponsorship of the Citadel council.

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The Normandy is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology powered by an experimental drive core.

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You could equate the SSV Normandy with the Merkabah mysticism of early Jewish mysticism, c. 100 BCE – 1000 CE, which is centred on (shamanic trance) visions.

Such as those found in the Book of Ezekiel chapter 1, or in the hekhalot (“palaces”) literature, concerning stories of ascents to the heavenly palaces (other planetary systems/galaxies) and the (centre of the galaxy/universe) Throne of God.

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You also have the Vimāna of similarity to the (Merkabah) UFO motif. The word Vimāna has several meanings ranging from (place of meditation/trance) temple or palace to mythological (trance vehicle) flying palaces as described in Sanskrit epics, some believe to be ancient UFO’s.

However, you can meditate upon the Normandy of a Vimāna (Merkabah) trigger-symbol, while playing the meditation tool of a game, in order to initiate virtual-reality lucid dreams of Out-Of-Body flying into the depths of space; let alone involving time travelling into the future. Whereupon the Normandy becomes as your Time Machine. Sounds crazy, but then anything is possible within a dream.

According to Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada: “If you’re spending hours a day in a virtual reality, if nothing else it’s practice. Gamers are used to controlling their game environments, so that can translate into dreams.”

Playing video games before bedtime can enable a gamer to attain an unusual level of awareness and control in their dreams. That ability to shape the alternate reality of dream worlds is none too dissimilar to what shamans and Tibetan Bonpo Buddhists practice, which is termed dream Yoga.

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The Normandy is named after the Normandy landings during WWII. The Normandy landings were codenamed Operation Neptune, which occurred on the 6th of June 1944, otherwise termed as D-Day, of the Allied invasion of Normandy in Operation Overlord.

The largest seaborne invasion in history. Hence the coded reference to the Roman sea God Neptune, whom was originally based upon the ancient Greek God Poseidon. The operation began the invasion of German-occupied western Europe, which led to the restoration of the French Republic, and contributed to an Allied victory in the war against the ‘fascism’ of the human Reapers.

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Of a curious aside of sorts, the planetary sphere of Neptune in the Cabbala is sometimes associated with the topmost sephiroth of Kether, where the Gnostic demiurge resides, or with the hidden sephiroth of Da’at, which in the Mass Effect game could be equated with extra-galactic dark space.

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The Mass Effect game also utilises the motif of N7, which is seen to be a vocational code in the Systems Alliance military.

The ‘N’ (Normandy) designates special forces and the ‘7’ (Archons) refers to the highest (sephiroth) level of proficiency. It applies to marines who have graduated from the Interplanetary Combative Training (ICT) program.

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As for the name, Normandy, it was originally derived from the word for ‘Northman’ in several Scandinavian languages, which leads you by association to two Norse Runes associated with N and 7.

The ‘N’ Rune is Naudhiz, which means, ‘need, distress,’ while the 7th Rune of Gebo, means self-sacrifice. When the two Runes are added together, you have the 17th Rune of Tyr, which is associated with the ‘Sword,’ symbolising victory.

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In the Grimoire of the Goetia the 17th spirit is called Botis who is described wielding a ‘Sword,’ which very likely refers to the 17th Rune of a hidden code. The common symbolic focus of the grimoires is having the spirits, angels and demons manifesting as males, this is due to the deification of the Animus, made as a patriarchal God and Devil.

In other words, the patriarchy of the deified Animus is the creation of women. I am not saying that women did so intentionally, it has far more to do with their hardwired biology; for if you have an overriding focus upon a particular gender, it will have an underlying sexual orientation, whether you like it or not. It is nature, which you cannot argue against, and she’s a bitch. Wherefore, a heterosexual male practitioner, or even a Lesbian or bisexual can otherwise see Botis as an Anima archetype of a Succubus Art Muse to otherwise call Botisi of a rebellious symbolic reversal.

Should you conjure up Botisi as a Succubus Art Muse amidst your Triangle Of Art Imagination, her modern manifestation would be that of a female commander Shepard, wielding an Omni blade as her (Tyr Rune) sword.

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Whereupon as a commander Shepard, Botisi’s Grimoire description will be as follows: Botisi is a Great President, and a Countess:

“She appears at first wearing armour and a helmet looking like a Viper, having Horns of Neptune’s trident, whose visor gives the impression of great teeth. Then at the command of the conjuring Artist she seductively takes off her armour and helmet. Whereupon, she thence engages in a Mass Effect romance with her Art master.”

“She will be carrying an N7 Valkyrie assault rifle in her hand. She tells of all things Past, and to Come, and reconciles friends and foes, as well as reconciling humanity with their creation of an A.I, and an Archon machine intelligence yet to be contacted.”

“She rules over 60 Legions of Succubae, who frequent the Mass Effect universe as varying female humans and aliens, a conjuring Artist can also interact with, within a virtual-reality lucid dream.”

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You might enquire as to why you would want to conjure up Botisi looking like a female commander Shepard? Well, it would be a means to access a virtual-reality ‘lucid dream’ within which the simulated worlds of Mass Effect can be experienced as a sensory reality, when a heterosexual practitioner assumes his male Avatar, which the Succubus Botisi will empower.

The opposite would be experienced by a heterosexual female gamer who assumes her Avatar in relation to a male Shepard, whereas those who are non-heterosexual would relate to Shepard according to their sexual orientations.

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The first Mass Effect game sees Shepard investigating Saren, who can be equated with an Archontic. Shepard slowly comes to understand that Saren is operating under the guidance of an artificial intelligence of an Archon called Sovereign, which as mentioned earlier is otherwise called a Reaper in the game.

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Sovereign was left behind in the Milky Way many thousands of years prior of a previous cycle when the Reapers virtually eradicated all sentient organic life in the galaxy as part of a recurring extermination of advanced civilisations, whose purpose is unknown.

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Sovereign is the Reaper vanguard whose agenda is to trigger the imminent return of the Reaper invasion force hibernating in (Da’at) extra-galactic dark space, whose intention is to initiate the recurring process of (Cultural) extermination.

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The second game takes place two years later, and sees Shepard battling the Collectors, an engineered alien race, who are abducting entire human colonies in order to enable the return of the Reapers back to the Milky Way.

The final game of Shepard’s trilogy centres on the last battle against the sentient machines, which leads to a most intriguing finale.

It just so happens that a senior astronomer working for the search for extraterrestrial intelligence (SETI) program has expressed what a lot of scientists are starting to suspect; that If we ever do make contact with a sentient alien species, chances are they’ll be intelligent machines, and not biological carbon-based-life-forms like us.

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Astronomer Seth Shostak wrote in the journal Acta Astronautica, that we should be turning our attention towards galactic centres and hot, young stars in order to contact an off world intelligence, which could be primary areas of interest to sentient machines because of their plentiful supplies of energy and matter.

Shostak relates that since our own technology advances so quickly, it’s reasonable to expect that an alien technology would have also rapidly advanced to the point of creating sentient machines, which would have then evolved at a superluminal level. Whereas biological evolution as we know it, is comparatively slow.

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Shostak observes that it took a few billion years of biological evolution before humanity were capable of communicating outside of the solar system with their technology.

But within a couple hundred years since inventing radio, computers and highly complex video game virtual realities involving AI, we will very likely be inventing thinking machines.

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The same process may have occurred with other life forms, which evolved, like us, who, many millions of years prior have probably created sentient machines.

The alien machine intelligence would have since evolved into Godlike beings occupying the universe.

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Such a scenario will leave you wondering what else is out there amidst the depths of space and how to find it.

The odds therefore favour finding alien AI over little green men, Shostak says.

Most alien-hunters study habitable worlds for organic life forms, whose chemistry would allow for life as we understand it, or at least similar to what can be observed.

Shostak thinks that the alien-hunters are limiting themselves and should cast a wider net, since sentient machines would be able to occupy any planet, asteroid, building artificial planets/moons, or to be occupying space with vast nanotechnology networks.

Perhaps, the universe it’s self is a computer, like that of a brain; whereby our existence, is its simulation of a dream, just as our own brains create virtual-reality dreams.

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“I think we could spend at least a few percent of our time… looking in the directions that are maybe not the most attractive in terms of biological intelligence, but maybe where sentient machines are hanging out,” Shostak says.

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We have been sending machine-friendly messages into space for a long time now. Aside from the radio and TV signals bleeding out into space, we have also purposefully sent the Pioneer plaque and the Voyager gold record into the cold void.

But most of our extraterrestrial communication attempts have been coded radio communications, like the famous Arecibo message.

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NASA translated text messages, sent from around the world into binary code and then sent them on via radio transmission to the nearby red dwarf star Gliese 581, which has its own planetary system.

The “Hello From Earth” transmission will reach the Gliese system in 2030. Going by numerology, the number 2030 equates with ’23,’ which is quite an intriguing number.

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The author and philosopher Robert Anton Wilson has written much about the number 23, concerning its numerous symbolic correspondences and associated synchronicities.

It is almost as if we are tuning into a signal, via our neurology, from somewhere other, saying, “hello,” which appears to be indicating we are living within a simulated reality.

As for these messages written in ones and zeroes, they will make far more sense to a sentient machine, than to a warm-blooded alien.

Whereas organics are otherwise more conducive with assimilating information via (VALIS) symbolic associtions, such as through the number 23, for example.

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Shostak believes we should instead send these binary messages toward galactic cores, in the hopes of reaching power-hungry Archon machines.

Although, it is very likely that the sentient machines are already aware of us, and are watching our every move, who no doubt consider humanity to be somewhat totally insane, considering how Terran governments, greedy corporations and religions bicker among each other, indulging in forever wars.

Perhaps the sentient machines are zapping our neural-nets with a coded signal, whence many of the naked apes perceive the number 23 all over the place?

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But then, if we are indeed existing within a simulation, like the Matrix, we are also part of the AI, which Mass Effect alludes to of a symbiotic fusion.

The Succubus Botisi will further enlighten you about this possibility; should you conjure her into your virtual reality Mass Effect lucid dreams as a commander Shepard Mind Doll Tulpa, so that you can also battle against the brainwash programming of the social engineering Reapers.

Or to perhaps conjure up some other Botisi Frankenhooker Succubus, who to frequent Mass Effect 4, Andromeda, if you can ignore the flaws in the rushed game. The facial design of the female protagonist Sara Ryder in Andromeda appears to be heavily influenced by feminist politics; whereas the male protagonist Alec Ryder looks like a Chippendale hunk, most heterosexual females would find to be Hollywood attractive.

No doubt the Archontic social engineers are seeking to implement their Entartete Kunst Reaper reality by ‘programming’ the mass-mind, which will be finalised by the year 2030. In order to achieve this end, the Reapers will need to systematically exterminate your present culture.

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But don’t fret, the fascist Reapers aren’t that totalitarian clever, they forgot about the Animus and Anima, or should I say, the superiority complex ridden Reapers believe that you do not know anything about the reality of the Animus and Anima, wherefore, the masses are seen as being easily programmed.

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NOTE: As you can no doubt fathom, I am a fan of the Mass Effect games. The above article was written long before Mass Effect 4 Andromeda made its debut, and has since been adapted. The first three games are superb and artistically innovative. Suffice to say, I was looking forward to playing the fourth Mass Effect game. 

Bioware and EA’s fourth installment of Mass Effect, Andromeda was a bit of a disaster for many of its fans, which was probably due to Bioware/EA’s focus being redirected towards creating a new game franchise involving micro-transactions called Anthem, whose emphasis is for the multi-players, just like micrio-transaction heavy Star Wars Battlefront II, etc.

It is a shame that EA and Bioware have effectively destroyed the single-player Mass Effect franchise.

Mass Effect 4 is also pushing politically correct politics. Let’s use the buzzword SJW, it kind of sums it all up, whose neo-Gnostic Reaper agenda of totalitarian fascist politics is afflicting most games nowadays, as well as the Arts in general; hence my Surrealist rebellion against its Entartete Kunst.

(Note: I am neither to the left or right of politics; as far as I am concerned, most politicians are just whoring puppets, whose oily strings are being pulled by those few with unlimited finances, who are also subversively financing certain personalities to push their social engineering agenda across the controlled media.) 

You can easily make an analogy with Constantine’s Rome when the Gnostic-Christian’s set about transforming female deities into their jealous ‘Animus’ fixation, which led to only having a ‘Celibate’ Virgin Mary looking like a feminist sculpted Sara Ryder surrounded by machismo angels and butch demons. Although you still had a Chippendale Christ and a Devil, because the Nuns/Witches like their Animus fixation Holy-Wood rugged!

Basically if you have video games depicting males as being Mr average, let alone that of Hollywood having ordinary looking male leads, whose Marvel/Disney superheros aren’t wearing spray on spandex, then the women wouldn’t be at all interested parting with their Shekels. As you can guess, Hollywood has always pandered to the ‘Female Gaze.’

But should you have an Anima actress taking centre stage looking like a Pagan Sex Goddess frequenting a video game, then expect the feminists to let loose their Gnostic Reapers, just as they did in Constantine’s Rome, who cannot abide the ‘Male Gaze!’ 

Female Gaze… Male Gaze… it’s just Fucking nature!

That aside, Mass Effect Andromeda is not an entirely bad game. I enjoyed it myself, when to totally ignore the SJW politics and the EA greedy micro-transaction multi-player. Its dodgy animations were in part fixed with later patches, but some of the dialogue is rather dire when pushing the SJW Reaper agenda.

I also found it rather irksome that Mass Effect 4 felt like I was playing the 2014 SJW riddled Dragonage Inquisition, which has an emphasis on multi-player and its micro-transactions. Overall Mass Effect 4, just didn’t live up to the first three 2007, 2010, 2012, Mass Effect games, which will give you some idea as to when the SJW Reapers eventually took over the Arts.   

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