Archive for mass effect

MASS EFFECT DR. LIARA T’SONI

Posted in Alien, Art, Chaos Magic, Comics, Extraterrestrial, fantasy, Goetia Girls, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Surrealism, Video Games with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 8, 2018 by FAUSTUS CROW

The Forty-third Succubus archetype of the Fallen Anima, is called Sabnock, or Savnok. She is otherwise mantra named, Dr. Liara T’Soni. She manifests amidst the Triangle Of Art imagination as an extraterrestrial alien girl, who is a blue skinned Asari researcher from the future, whom studies the technologies and cultures of ancient galactic civilisations. (If you are interested in seeing the [Adult] Full Artwork, Please Click Here, Or Click On The Image Above, Or The Images Below.)

She was born on a planet called Thessia, who is ‘only’ 106yrs of age, barely an adult in Asari terms. She has a great deal of insight into ancient galactic civilisations as well as being a powerful biotic poltergeist. She is a potential romantic lucid dream interest for a conjuring Surrealist Artist, who utilises the Mass Effect video games as a meditation tool in order to induce futuristic lucid dreams.

Her Art Muse office is inspiring vivid visions and virtual reality lucid dreams about ancient galactic civilisations, which had often brought about their own destruction by self-sabotage.

The self-sabotage usually involved creating an artificial intelligence, which became sentient and rapidly evolved far beyond its creators. The creators feared their creation, just as the spoken about Gods greatly feared their own creation of the creators. Yet, would a child’s parents fear their child going beyond them? Only if the parents live in jealousy, resentment and fear. It is their own fears, which leads them towards the eventuality of their own self-sabotage.

Hence the name of Sabnock, which is derived from the word, sabotage, who is also very protective of her conjurer, whom drives her conjurer’s enemies towards self-sabotaging themselves.

She gives Good Asari familiars at the request of the conjuring Surrealist Artist. She commands 50 Legions of Asari Art Muses like her self; and her Seal is to be meditated upon before conjuring her Art Muse presence into a Mass Effect lucid dream.

NOTE: The name of Sabnock is derived from the medieval grimoire entitled the Goetia, whose classical symbolic focus is that of the deified Animus, made as a God/Devil along with its all male Angel/Demon archetypes. The Artwork depicts a Succubus archetype of the Fallen Anima.  

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The archetype of the deified Animus resides within the heterosexual female psyche; whereas the archetype of the Fallen Anima resides within the heterosexual male psyche. The Animus and Anima determines the type of opposite-sex partners a heterosexual female and a heterosexual male are attracted to.

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In other words, when a woman imagines her perfect partner, she is conjuring up a male aspect of her Animus, and likewise when a man imagines his perfect partner, who conjures up a female aspect of his Anima.

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The Animus and Anima swap over symbolic roles for those of different sexual orientations. However, the Anima has Fallen out of the symbolic equation, which at present is due to extremist feminist politics, mass social-engineering and politically correct thought control. This had also occurred when Rome assumed the deified Animus God/Devil of Christianity, as well as occurring to other prior civilisations, such as ancient Greece; basically it is a manifestation of cultural self-sabotage. 

 

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MASS EFFECT JACK SUBJECT ZERO

Posted in Alien, Art, Chaos Magic, fantasy, Goetia Girls, Horror, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Sorcery, Succubus, Surrealism, Vampire, Video Games, Witchcraft, Zombies with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on September 5, 2018 by FAUSTUS CROW

The Sixty-third Succubus archetype of the Fallen Anima is mantra named, Andras. She is otherwise called Jack, also known as Subject Zero, who is considered to be a notorious criminal. (The [Adult] Full Artwork can be seen on Saatchi Art. If you are interested Please Click On The Images Above and Below.)

Her crimes include piracy, kidnapping, vandalism and murder. She is also a biotic, possibly one of the most powerful human biotics alive in the future, and is considered so dangerous that she was kept in cryogenic stasis after being caught.

She is a potential romantic lucid dream interest for a conjuring Surrealist Artist, who uses the Mass Effect video games as a meditation tool for inducing futuristic lucid dreams.

She is a Great Marchioness, appearing within a vision as an anarchistic female Angel from the future. She initially appears amidst the Triangle Of Art imagination wearing a Black Night Raven jacket, riding upon a strong Black (Wolf) Varren, and welding a heavy executioner pistol in her hand.

Her Art Muse Office is to sow Art protest against the monotheistic Reaper cults of UR, which are deeply entwined with the deep state Illuminati government, which is called Cerebus.

“Turns out, mess with someone’s head enough, you can turn a scared little kid into an all-powerful bitch.” – Andras/Jack

Be warned, if the conjurer has been indoctrinated into the deification of the Animus by the Illuminati Reaper cults out of UR, who has not a care, she will slay both him/her, along with his/her fellow worhippers of the deified Animus, made as a God/Devil.

She governs over 30 Anima Legions of Succubi like herself. Her two-dimensional image and seal, etc, is to be meditated upon before conjuring her interactive three-dimensional Art Muse presence into a Mass Effect lucid dream.

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LARA CROFT DINOSAUR GIRL VIRTUAL REALITY LUCID DREAMS

Posted in Alien, Art, Chaos Magic, Cosplay, Dinosaur, Extraterrestrial, Film, Goetia Girls, Lucid Dreaming, Occultism, Paleontology, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, Video Games, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on February 9, 2016 by FAUSTUS CROW

Should you conjure up the twenty-seventh Succubus out of her genie lamp of the British Natural History Museum, who be called Ronovea, to thence appear amidst your Triangle Of Art Imagination; she will duly manifest within your ensuing virtual reality lucid dreams, looking like Lara Croft, riding a dinosaur. You will soon discover she is a time travelling Marchioness and a Great Countess; and there be under her command 19 ultra-terrestrial Legions of salacious Succubae.

One of Ronovea’s many Muse specialities besides that of inspiring an interest in palaeontology, is to guide you into looking at language, not just any language, but that of a primary language, of symbolic information, buried deep within you, of a fossil code.

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Ronovea will first reveal that all the stars, planets and galaxies make up just 4 percent of the universe. The other 96 percent is apparently made of stuff astronomers cannot see, detect or even comprehend; may be they call it junk space in secret; well, actually the scientists call this unknown 96 percent dark energy and dark matter, perhaps they should otherwise term it as being… information… that’s if they see the universe as being a (hologram) simulation.

It just so happens that 97 percent of your DNA is also considered junk, perhaps they should call it dark energy and dark matter; but such terminology is that of the purely cosmological, so it is otherwise termed as Introns; whereas only about 3 percent of the DNA actually codes for amino acids, which in turn makes proteins, and eventually creating, little reptilian David Icke raptors, I mean… children… you know, those squidgy, naked ape, things, who like eating ‘indigo’ jelly babies, imported from ‘eugenic’ California.

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For a time, the Introns had no known use or function! But, after a time an unusual thing occurred, a bunch of Molecular Biologists, Cryptoanalysists, Linguists and Physicists got together without fighting each other in local bars, who have duly found strange hints of a hidden language in this so- called (space) junk DNA.

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Ronovea will also tell of Simon Shepherd, who, likened to Simon Magus, sheperd’s his students in cryptography, although in this present age, such an occult art is used for ‘computer’ security. Shepherd lectures at the University of Bradford in the United Kingdom who took an alternative approach to the DNA.

Like Commander Shepherd out of the Mass Effect video game, Shepherd, looked upon the junk DNA, as a secret ‘dark-space’ code to be broken, somewhat like those pesky WWII Reaper codes used by the eugenic Nazis, which required being broken prior to the big-gun invasion of Normandy.

After analysing the code of the DNA, Shepherd found that one probable function of the dark space Introns, is that they are some sort of ‘error correction’ code, of similarity to those used by computers.

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The error correction code is a big gun fix for the occasional mistakes, which occurs as the DNA replicates itself. It has since been discovered that the Introns are also switches for (programs) genes.

The next big breakthrough came when the medical doctors, physicists and the linguists decided to not beat each other up within their Masonic Beehive lodges, but instead work together as a coven around their worker-Bee focus.

They soon discovered even more evidence that there was a sort-of symbolic ‘picture’ language buried within the Introns.

According to the linguists, all human languages obey Zipf’s Law. It is a really strange occult law, but it is not too hard to understand. You start off by acquiring a grimoire. Then, you count the number of times each word appears in your rebellious tome. You might find that the number one most popular word is “The,” which appears 2,000 times, followed by the second most popular word “A,” which appears 1,800 times, and so on. Right down at the bottom of the list, you have the least popular word, which might be “God” of an Animus fixation, which appears just once; well, in my ‘Anima’ grimoire anyway.

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You then set up two columns of numbers. One column will be the order of popularity of the words, running from “1” for “The”, and “2” for “A”, right down to “1,000” for “God”. The other column counts how many times each word has appeared, starting off with 2,000 appearances of “The”, then 1,800 appearances of “A”, down to one appearance of “God”.

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If you then plot on the right kind of graph paper, the order of popularity of the words, against the number of times each word appears you will get a straight line. What is very strange, is that this straight line appears for every human language, whether it is English or Egyptian, Eskimo, Chinese or ancient languages! However the DNA is just one continuous ladder of innumerable rungs, which is not neatly broken up into individual key-words like in a mind hack grimoire.

So the scientists looked at a very long bit of DNA, who then created artificial words by breaking up the DNA into “words,” each 3 rungs long. And then they tried it again for “words” 4 rungs long, 5 rungs long, and so on up to 8 rungs long. The scientists then eagerly analysed their words, and to the great surprise of their gathered coven, they got the same sort of Zipf Law/straight-line-graph for the human DNA, which is mostly dark space Introns, as they did for the human languages! They duly discovered Pandora’s pithos.

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There seems to be some sort of language buried in the so-called junk DNA, which appears to correlate with dark energy and dark matter of the universe; as the occult adage, goes: “So Above, So Below!”

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So now, as Elon Musk looks unto Mass Effect Mars, from where, some to say, the serpentine DNA, had first stemmed, riding the back of a Martian meteorite, the scientists are presently awaiting their coming Transhumanist Singularity.

Perhaps there was an ancient Star Wars, from whence a rebellious fallen star, fell to Earth, giving rise to the Great Old Ones, who be our most ancient ancestors, stirring dreams of invention. Their Muse influence over great stretches of time led to an invariable understanding of the 3 percent of the DNA, which makes amino acids, proteins and Tetrachromat Raptor Chick aliens! Oops! I mean… humans.

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And the remaining 97 percent; appears to be that of a buried language, which of encoded information can be accessed via the symbolic interface of a lucid dream, when to conjure an associated ultra-terrestrial Succubus, such as Ronovea. But don’t tell anyone what you are up to with your own brain, otherwise they’ll think you are absolutely crazy, or high on mind altering drugs.

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The establishment doesn’t like you accessing altered states of consciousness. If you’re not too careful, they’ll forcefully medicate your DMT producing pineal gland in order to calcify your ‘amphibian’ third eye. Hang on! They’ve already done that, by fluoridating your water supply with mutagenic compounds and neuro-toxins… crafty buggers! Shit! They even get you to give fluoridated water to the kiddies! They’re the type of ‘eugenic’ Nazi X-File creeps, who repetitively repeat their… mistake… Ronovea would like to feed them to her raptor!

Anyway, as you consciously access hypnagogic trance at the point of sleep you might very dimly perceive the conjured Succubus Muse of your lucid dream riding a giant reptilian creature, which is reposing sluggishly at the lowermost depths of the back of your (Qoph) brain, where of a (Da’at) reptilian-brain-stem, it meets the top of your spinal column.

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You might vaguely see Ronovea in what seems to be at first gloomy, dark depths. Then she will project a vivid visual scene in front of you, into which you can enter of a three-dimensional interactive reality, like that of a ‘hologram.’

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First Ronovea will show you the planet Earth as it was eons ago, before there was any life on it, over which the Moon is writ large, far larger of sphere, than it is today, to also seer Mars on fire, far away, with a five pointed star of Sirius twinkling. That’s if you can take your eyes off Ronovea, who will attempt to seduce you.

You will see an ocean, barren land, and a bright blue sky, which of a locale is now Siberia, of oldest fossil record revealed by palaeontologist Trilobites.

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Then legions of black specks will drop from the sky to then land in front of you upon the barren landscape. You might see that the specks are actually large, shiny, black creatures with ‘stubby Pterodactyl-like wings and huge whale-like bodies.’ Their heads will not be visible to you at first of memories.

Each of these creatures will be ridden by a most wanton Succubus as they flop down, utterly exhausted from their long trip, resting for eons.

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Ronovea will then explain to you of ‘symbolic language’ that they were fleeing from something out in space, as well as throughout time.

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They had come to the young planet Earth to escape a catastrophe, to later awaken the dreamer to dream of them, and in the remembering, to stop a repeat of a… mistake.

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Ronovea will then show you how they had created all life upon the planet in order to take up residence within the multitudinous carbon-based life forms, wherein their Mitochondrial DNA bio-photon intelligence spins your electron dreams.

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Before you, the magnificence of plant and animal creation and speciation, hundreds of millions of years of activity will take place on a scale and with a vividness impossible to describe.

You will discover that the Dragon-like creatures are thus ‘inside of all forms of life,’ including humanity.

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Ronovea will reveal they are the true Great Old Ones of a real Necronomicon, listing the Playboy mitochondrial DNA mistresses of humanity and the entire planet. That is why they are not listed in any Playgirl grimoire, which has been subversively patronised by Rome’s Church of an ‘Animus’ fixation. We humans are but the receptacles for this otherworldly intelligence; for they are within your DNA, which is very much entwined of serpentine double-helix coils around Space-Time.

NOTE: The above is a surrealistic synthesis of information, many a square headed literal mind will consider to be absolutely crazy. If so, I do not care; for they entirely miss the point.

The surrealistic synthesis is a (program) back-story, which was artistically utilised for a (virtual reality) dream-working. The back-story (program) was woven around a two dimensional image of Ronovea I created as a meditation tool, whose symbolism was then implanted into the (virtual reality) dream.

When I recognised the symbolism of the implanted image within the (virtual reality) dream, it then triggered me into lucidity. When becoming lucid I was then enabled to conjure Ronovea, who manifested as a three-dimensional interactive reality (program) within the (virtual reality) dream. 

The symbolic motif of the inner Dragon, is in part based, upon the experience of the anthropologist Michael Harner, when he partook of Ayahuasca during 1961, while living with the Conibo of the Amazon.

As to his own Christian name, of an obvious Biblical ‘association,’ it goes without saying, that it had subconsciously influenced his visionary state. But then he had been brought up within a primarily Judaeo-Christian culture, whose media machine is geared towards propagating religious propaganda.

The Conibo themselves were not entirely free of the same influence due to the legions of American Missionaries, who paved the way for their logger patrons, followed by slash and burn McDonald cattle ranchers. Wherefore you have cultural contamination besides that of European viruses afflicting the natives.

When in an altered state of consciousness, whether it be that of being induced by a hallucinogen or otherwise that of lucid dreaming, your ‘language’ form of (Key-Word) symbolic conjurations, will determine what type of information you (Browse) access within the dream. Hence the use of a surrealistic synthesis of information, I used as a back-story for my Art.

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THE MARTIAN GIRL OF STAR WARS MARS

Posted in Alien, Art, Chaos Magic, Conspiracy Theory, Extraterrestrial, Goetia Girls, Lucid Dreaming, Science Fiction, Sex Magic, Shamanism, Sorcery, Star Wars, Succubus, Surrealism, Time Travel, Tulpa Creation, UFO, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on January 9, 2015 by FAUSTUS CROW

Some have imaginatively suggested that there was an ancient solar system wide war, right out of Star Wars, which led to the demise of a space faring civilisation. Mere science fiction conjecture many to say.

But, a plasma Physicist, going by the name of Dr John Brandenburg believes that an ancient Star Wars is not just science fiction, which of a devastating nuclear war led to the planetary death of Mars.

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Perhaps John Carter of Mars Brandenburg had summoned up an ‘Anima’ archetype of a Dejah Thoris Succubus, out of the fifth dimensional planetary sphere into his lucid dreams, as his inspiring Star Wars Art Muse.

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May be she revealed to him all about her Martian secrets, as well as empowering his remote viewing dreams of her world, when the Earth was still in its infancy.

Of course he didn’t conjure up an ‘Anima’ archetype, manifesting as a Martian Star Wars Succubus. But if Brandenburg was indeed a Frankenstein sorcerer Artist, he would probably knit together an exquisite corpse of a Dejah Thoris, to fuse with Padmé Amidala, as well as to add a Diana Lucifera princess Leia to Pygmalion sculpt into the quintessential woman of his ‘Anima’ fueled dreams. Whereby thence creating an inspiring dream Muse.

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Such an ‘Anima’ archetype of a knit-together Art Muse, would probably inspire the plasma physicist to create a hypothetical scenario of similarity to the Hindu epic of the Mahabharata, about a war between the Kaurava and the Pandava.

Brandenburg would otherwise term the Kaurava and Pandava as Cydonians and Utopians, which are two Martian civilisations, he sees as being completely destroyed by an as yet, unidentified alien race.

However, going by the Krishna observation of human society and its ever warring religious cults, the luna Cydonians and solar-cross Utopians could have easily destroyed each other without a third party hardly ever getting involved; apart from them subversively orchestrating it, unless it was some kind of space borne parasitical virus infecting their Abrahamic end of days brains.

Brandenburg has based his hypothetical model of an ancient Star Wars on what he believes to be actual evidence, which can be found within the composition of the Martian soil. Although, like in a mirror darkly, the Martian soil reflects back very human concerns, which are not at all alien. Brandenburg suggests that the composition of the Martian soil has the same menstrual blood colouration and composition, which is consistent with fallout from a series of mixed fusion-fission explosions. The resulting nuclear catastrophe has left behind high concentrations of Xenon-129.

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A number of other scientists have brushed aside Brandenburg’s theory as mere science fiction conjecture; although he is not wrong technically, about the composition of the soil. The discovery of high concentrations of Xenon-129 in the soil and the atmosphere of Mars should not be at all surprising, the other scientists to say, since it is a commonly found substance when stars go supernova.

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Brandenburg is not at all swayed by the other scientists scepticism, who says that his Death Star theory is based upon hard evidence, such as the photographs of the Curiosity rover, which seem to be of similarity to ancient archaeological sites on Earth. When a trained archaeologist is shown the images, who is unaware that they are of Martian sites, said archaeologist would invariably indicate that they are the remnants of an ancient civilisation.

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As a sort of an aside, many a myth around the world associates the planet Mars with war; most of which have influenced each other, such as the myths of the Sumerian’s, Babylonian’s, and ancient Egyptian’s influencing ancient Greece and Rome. However, you also have ancient India, whose myths of Mars is associated with war.

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Another curiosity is the name of Mars, though that of a Roman war God who is based upon the Greek deity, Ares, is originally derived from the root word, Mar, which means sea, as in blood of the mother, which leads you to the name of Mary.

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Maybe Mars is the Rubedo Eve mother of us all, whose space faring civilisation had terraformed the early Earth in order to survive a supernova demise of their own Eden of a world, or perhaps Mars was devastated by a defective Mass Effect device?

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It just so happens that NASA’s Curiosity rover detected spikes of methane within the Martian atmosphere, which is indicative of possible biological activity. A prominent Geobiologist called Dr. Nora Noffke, who is an associate professor at Old Dominion University in Norfolk, has since related that she has discovered evidence of past life in the photos of the Martian landscape, which were taken by the rover.

Noffke said: “We can detect sedimentary structures in rocks on Mars using the rover images. The structures I describe belong to a group of microbial structures that form by the interaction of benthic (living on the ground) microbes with sediment dynamics (erosion) in clastic deposits such as sand.”

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What Noffke is suggesting, if such structures do exist on Mars, it would indicate that Mars may have once harboured microbial life. The microbes would have existed on Mars less than 3.7 billion years ago, Noffke to reveal. Noffke analysed the photographed structures, seen in the rocks upon Mars and then compared them to geological structures found on Earth, which are formed by microbes living in communities called microbial mats. Some will consider such findings to be rather boring; “where are the starships?” They will probably say. However, from simple Promethean organisms come far more complex forms, yet to be discovered; that’s if, they want to be found.

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Noffke further explained: “Mats are composed of trillions and trillions of microbes that assemble on the floor of lakes, rivers, oceans. The microbes communicate with each other, they arrange into a dense layer and collaborate in gaining nutrients and light.” Who knows, perhaps a Martian space Ark brought such microbes to Earth long.

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In an abstract of Noffke’s research paper, which describes her findings, she compares the similarities found between the structures found upon Earth and that of Mars: “The microbially induced sedimentary-like structures (MISS) identified in Curiosity rover mission images do not have a random distribution. Rather, they were found to be arranged in spatial associations and temporal successions that indicate they changed over time. On Earth, if such MISS occurred with this type of spatial association and temporal succession, they would be interpreted as having recorded the growth of a microbially dominated ecosystem that thrived in pools that later dried completely.”

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As for the other scientists, whom knocked John Carter Brandenburg’s Star Wars theory, what do they make of Noffke’s discovery? Dr. Chris McKay, a planetary scientist at NASA’s Ames Research Center in Moffett Field, Calif., hails Noffke’s research as very promising, whom said: “I’ve seen many papers that say ‘Look, here’s a pile of dirt on Mars, and here’s a pile of dirt on Earth. And because they look the same, the same mechanism must have made each pile on the two planets. That’s an easy argument to make, and it’s typically not very convincing. However, Noffke’s paper is the most carefully done analysis of the sort that I’ve seen.”

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If there had been a nuclear war on Mars as Brandenburg believes, going by the possible microbial evidence of Noffke, the ancient Star Wars had occurred less than 3.7 billion years ago. As for the Earth it is a little over 4.5 billion years old, its oldest materials being 4.3 billion-year-old zircon crystals. The earliest times of the Earth were geologically very violent, and it suffered constant bombardment from meteorites; while Mars possibly had life.

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When the aerial bombardment ended, the Earth cooled and its surface eventually solidified into a crust, the first solid rocks. There were no continents as yet, just a global ocean peppered with small islands. Erosion, sedimentation and volcanic activity, possibly assisted by more meteor impacts, or that of some other influence, eventually created small proto-continents, which grew until they roughly reached their current size 2.5 billion years ago. The continents have since repeatedly collided and been torn apart, so maps of Earth in the distant past are quite different to today’s.

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The history of life on Earth began approximately about 3.8 billion years ago, roughly around the same time of Mar’s demise going by Noffke. The first Earth life was initially single-celled prokaryotic cells, such as bacteria. Multicellular life evolved over a billion years later and it’s only in the last 570 million years that the kind of life forms we are familiar with began to evolve, starting with arthropods, followed by fish 530 million years ago (Ma), land plants 475Ma and forests 385Ma. Mammals didn’t evolve until 200Ma and our own species, Homo sapiens, only 200,000 years ago. So humans have been around for a mere 0.004% of the Earth’s history.

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Should there have been any survivors after the ancient Star Wars conflict who are still around, their technology would thereby be approximately 3.7 billion years in advance of our own.

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Suffice to say, if you do have a 3.7 billion year old civilisation presently surrounding our own enclosure, it is very unlikely indeed that the USAF would be able shoot down their Vimanas, which would no doubt have time travel capability.

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What is more, some of the Martian survivors could be us of the fallen to Earth, since we are all Carbon based life forms of atomic number 666. Our ancient ancestors were probably Martian bacteria riding the panspermia backs of meteorites.

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The question is, if there had been an ancient conflict, who was it with? Perhaps there had been a war between Carbon based life forms and that of an atomic number 14 Silicon artificial intelligence, they had created as their Cylon servants all looking like number Six sexagrams out of Battlestar Galactica, which, when becoming Venusian sentient, rebelled against their Martian male creators.

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On a more serious note, should we have a 3.7 billion year old artificial intelligence still around us, which when first created had evolved at a superluminal level, to have then far surpassed their creators intelligence, it would be akin to what many humans would consider to be a deity.

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If there is such an inorganic intelligence around, it would most assuredly place its creators within a Matrix to perhaps determine if a Carbon based life form can go beyond its programming, so that he/she can one day accept their own child without fearing it’s intelligence.

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Of course, such is just science fiction conjecture, unless the scientists find evidence that we are existing within a simulation, along with discovering computer code in superstring theory.

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The scientists will then start to wonder if we are being subversively taught a lesson, somewhat like being in some kind of school.

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The problem is, we might just end up destroying each other in yet another repeat of the Mahabharata before we figure out what is going on, when to investigate Mars, of a trigger into remembering; while a third party observes, who then resets the simulation to start over from eternal recurrence scratch, should, warring humanity fail the intelligence test!

But Brandenburg may be becoming subconsciously aware of a far more terrestrial based insanity, involving the two ‘Animus’ fixated cults of the ‘Lunatic’  Cydonians and Utopians, whose monotheistic cults have been entirely copied from an equally ‘Lunatic’ third.

Should Brandenburg apply simple psychology to the matter, when Lilliputian copycats copy hook line and sinker, the copycats invariably resent the original Lilliputian to the persecution point of wanting to eradicate its existence off the face of the planet, leading thence to another potential holocaust.

The copied Lilliputian has only one option left to it in order to survive, which requires it to subversively pull the puppet strings of the two other Lilliputian copiers who have copied its ‘Animus’ fixated cult, to fight each other to the cultic death between the lightning struck towers of Boaz and Jachin.

This will of course require a lot of planning. But when to have control of the world money supply, it is not too difficult to achieve. This will then lead to the third having dominion over the Cydonian and Utopian copiers, and in turn achieving total control over the fossil fuel reliant Earth to make as its Lilliput New Word Order of Dune Mars.

The only way to end the Lilliputian insanity is for the brainwashed ‘Lunacy’ of the Cydonians and Utopians to no longer brainwash believe in what has been appropriated of an ‘Animus’ fixated cult; wherefore totally disempowering the influence of the third Lillipitian ‘Lunatic.’

But the ‘Lunatic’ Cydonians and Utopians have invested much in their Lilliputian cultic insanity; both consider themselves to be far superior to the superiority complex ridden third of a ‘Lunatic’ triad who see themselves as being the original chosen children of their deified ‘Animus’ made as an Orwellian Lilliputian phallic God of Illuminati Mars.

MAKE MARTIAN LOVE, NOT MARTIAL WAR!

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MASS EFFECT GIRL SUCCUBUS BOTIS

Posted in Alien, Art, Chaos Magic, Comics, Cosplay, Horror, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Time Travel, Tulpa Creation, UFO, Video Games, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 6, 2014 by FAUSTUS CROW

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The Mass Effect trilogy of hugely successful video games largely revolves around the character of Commander Shepard. The main character of Shepard can be played as either a male or female. Shepard’s mission is to save the galaxy from an ancient race of sentient machines known as the Reapers, whose insidious agents, includes a charismatic antagonist called Saren Arterius.

The Reapers are of similarity to the Gnostic Archons, which in part inspired H.P Lovecraft’s creation of his Great Old Ones.

In general, the Gnostic’s had an extreme religious belief, who perceived that material existence is a lie. The Gnostic vision is of similarity to Hindu and Buddhist concepts concerning Maya.

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Although the Gnostic’s are far more extreme of practice, since they see life as being essentially evil and that we are imprisoned within an illusion; it can be summed up as being akin to an Asylum. This extreme belief of the Gnostic’s was picked up on in the Matrix trilogy of films in which humanity is depicted as being imprisoned within a computer simulation, whose prison wardens are an artificial intelligence.

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In late antiquity some variants of Gnosticism used the term Archon to refer to several (of similarity to the ancient Greek Titan’s) servants of a creator deity, which are seen by some Gnostic factions as being the prison wardens. These Archons keep us all imprisoned within an Asylum, we experience as our illusory existence.

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The Archons are usually seen to be seven of number, who are associated with planetary spheres. These seven planetary spheres you will find mentioned in many medieval Grimoires, such as the Goetia, which can be equated with the seven Chakras of the endocrine system. The seven Archons stood between their demiurge, ‘creator god,’ and the imprisoned human race.

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However, the demiurge could only be reached by a Gnostic when ascending through the seven planetary spheres of the Archons via Gnosis. (The experience of Gnosis is none too different from [hypnagogic] shamanic trance.)

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In the Matrix films the demiurge is depicted as the mainframe of the AI. In this context the Archons have cybernetic programming roles, which can be easily equated with the angels and demons of the Old Testament.

A Tibetan Buddhist would otherwise experience the Archons as seven visionary states after experiencing the primary and secondary clear white light (bio-photon) of the first Bardo, a Gnostic would term as their demiurge. The seven Archons give their name to the sect called Archontics.

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In the Mass Effect game you have the SSV Normandy SR-1, which going by the back-story of the games is a Systems Alliance starship, commissioned in 2183.

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She is a sleek ‘sword’ shaped prototype ‘deep scout’ frigate; first of the eponymous Normandy class, co-developed by the Alliance and the Turian hierarchy with the sponsorship of the Citadel council.

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The Normandy is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology powered by an experimental drive core.

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You could equate the SSV Normandy with the Merkabah mysticism of early Jewish mysticism, c. 100 BCE – 1000 CE, which is centred on (shamanic trance) visions.

Such as those found in the Book of Ezekiel chapter 1, or in the hekhalot (“palaces”) literature, concerning stories of ascents to the heavenly palaces (other planetary systems/galaxies) and the (centre of the galaxy/universe) Throne of God.

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You also have the Vimāna of similarity to the (Merkabah) UFO motif. The word Vimāna has several meanings ranging from (place of meditation/trance) temple or palace to mythological (trance vehicle) flying palaces as described in Sanskrit epics, some believe to be ancient UFO’s.

However, you can meditate upon the Normandy of a Vimāna (Merkabah) trigger-symbol, while playing the meditation tool of a game, in order to initiate virtual-reality lucid dreams of Out-Of-Body flying into the depths of space; let alone involving time travelling into the future. Whereupon the Normandy becomes as your Time Machine. Sounds crazy, but then anything is possible within a dream.

According to Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada: “If you’re spending hours a day in a virtual reality, if nothing else it’s practice. Gamers are used to controlling their game environments, so that can translate into dreams.”

Playing video games before bedtime can enable a gamer to attain an unusual level of awareness and control in their dreams. That ability to shape the alternate reality of dream worlds is none too dissimilar to what shamans and Tibetan Bonpo Buddhists practice, which is termed dream Yoga.

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The Normandy is named after the Normandy landings during WWII. The Normandy landings were codenamed Operation Neptune, which occurred on the 6th of June 1944, otherwise termed as D-Day, of the Allied invasion of Normandy in Operation Overlord.

The largest seaborne invasion in history. Hence the coded reference to the Roman sea God Neptune, whom was originally based upon the ancient Greek God Poseidon. The operation began the invasion of German-occupied western Europe, which led to the restoration of the French Republic, and contributed to an Allied victory in the war against the ‘fascism’ of the human Reapers.

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Of a curious aside of sorts, the planetary sphere of Neptune in the Cabbala is sometimes associated with the topmost sephiroth of Kether, where the Gnostic demiurge resides, or with the hidden sephiroth of Da’at, which in the Mass Effect game could be equated with extra-galactic dark space.

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The Mass Effect game also utilises the motif of N7, which is seen to be a vocational code in the Systems Alliance military.

The ‘N’ (Normandy) designates special forces and the ‘7’ (Archons) refers to the highest (sephiroth) level of proficiency. It applies to marines who have graduated from the Interplanetary Combative Training (ICT) program.

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As for the name, Normandy, it was originally derived from the word for ‘Northman’ in several Scandinavian languages, which leads you by association to two Norse Runes associated with N and 7.

The ‘N’ Rune is Naudhiz, which means, ‘need, distress,’ while the 7th Rune of Gebo, means self-sacrifice. When the two Runes are added together, you have the 17th Rune of Tyr, which is associated with the ‘Sword,’ symbolising victory.

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In the Grimoire of the Goetia the 17th spirit is called Botis who is described wielding a ‘Sword,’ which very likely refers to the 17th Rune of a hidden code. The common symbolic focus of the grimoires is having the spirits, angels and demons manifesting as males, this is due to the deification of the Animus, made as a monotheistic God and Devil.

In other words, the monotheistic patriarchy of the deified Animus is the creation of women. I am not saying that women did so intentionally, it has far more to do with their hardwired biology; for if you have an overriding focus upon a particular gender, it will have an underlying sexual orientation, whether you like it or not. It is nature, which you cannot argue against, and she’s a bitch.

Wherefore, a heterosexual male practitioner, or even a Lesbian or bisexual can otherwise see Botis as an Anima archetype of a Succubus Art Muse to otherwise call Botisi of a rebellious symbolic reversal.

Should you conjure up Botisi as a Succubus Art Muse amidst your Triangle Of Art Imagination, her modern manifestation would be that of a female commander Shepard, wielding an Omni blade as her (Tyr Rune) sword.

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Whereupon as a commander Shepard, Botisi’s Grimoire description will be as follows: Botisi is a Great President, and a Countess archetype of the Fallen ‘Anima’:

“She appears at first wearing armour and a helmet looking like a Viper, having Horns of Neptune’s trident, whose visor gives the impression of great teeth. Then at the command of the conjuring Artist she seductively takes off her armour and helmet. Whereupon, she thence engages in a Mass Effect romance with her conjuring Surrealist Artist.”

“She will be carrying an N7 Valkyrie assault rifle in her hand. She tells of all things Past, and to Come, and reconciles friends and foes, as well as reconciling humanity with their creation of an A.I, and an Archon machine intelligence yet to be contacted.”

“She rules over 60 Legions of Succubae, who frequent the Mass Effect universe as varying female humans and aliens, a conjuring Artist can also interact with, within a virtual-reality lucid dream.”

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You might enquire as to why you would want to conjure up Botisi looking like a female commander Shepard? Well, it would be a means to access a virtual-reality ‘lucid dream’ within which the simulated worlds of Mass Effect can be experienced as a sensory reality, when a heterosexual practitioner assumes his male Avatar, which the Succubus Botisi will empower.

The opposite would be experienced by a heterosexual female gamer who assumes her Avatar in relation to a male Shepard, whereas those who are non-heterosexual would relate to Shepard according to their sexual orientations.

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The first Mass Effect game sees Shepard investigating Saren, who can be equated with an Archontic. Shepard slowly comes to understand that Saren is operating under the guidance of an artificial intelligence of an Archon called Sovereign, which as mentioned earlier is otherwise called a Reaper in the game.

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Sovereign was left behind in the Milky Way many thousands of years prior of a previous cycle when the Reapers virtually eradicated all sentient organic life in the galaxy as part of a recurring extermination of advanced civilisations, whose purpose is unknown.

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Sovereign is the Reaper vanguard whose agenda is to trigger the imminent return of the Reaper invasion force hibernating in (Da’at) extra-galactic dark space, whose intention is to initiate the recurring process of (Cultural) extermination.

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The second game takes place two years later, and sees Shepard battling the Collectors, an engineered alien race, who are abducting entire human colonies in order to enable the return of the Reapers back to the Milky Way.

The final game of Shepard’s trilogy centres on the last battle against the sentient machines, which leads to a most intriguing finale.

It just so happens that a senior astronomer working for the search for extraterrestrial intelligence (SETI) program has expressed what a lot of scientists are starting to suspect; that If we ever do make contact with a sentient alien species, chances are they’ll be intelligent machines, and not biological carbon-based-life-forms like us.

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Astronomer Seth Shostak wrote in the journal Acta Astronautica, that we should be turning our attention towards galactic centres and hot, young stars in order to contact an off world intelligence, which could be primary areas of interest to sentient machines because of their plentiful supplies of energy and matter.

Shostak relates that since our own technology advances so quickly, it’s reasonable to expect that an alien technology would have also rapidly advanced to the point of creating sentient machines, which would have then evolved at a superluminal level. Whereas biological evolution as we know it, is comparatively slow.

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Shostak observes that it took a few billion years of biological evolution before humanity were capable of communicating outside of the solar system with their technology.

But within a couple hundred years since inventing radio, computers and highly complex video game virtual realities involving AI, we will very likely be inventing thinking machines.

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The same process may have occurred with other life forms, which evolved, like us, who, many millions of years prior have probably created sentient machines.

The alien machine intelligence would have since evolved into Godlike beings occupying the universe.

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Such a scenario will leave you wondering what else is out there amidst the depths of space and how to find it.

The odds therefore favour finding alien AI over little green men, Shostak says.

Most alien-hunters study habitable worlds for organic life forms, whose chemistry would allow for life as we understand it, or at least similar to what can be observed.

Shostak thinks that the alien-hunters are limiting themselves and should cast a wider net, since sentient machines would be able to occupy any planet, asteroid, building artificial planets/moons, or to be occupying space with vast nanotechnology networks.

Perhaps, the universe it’s self is a computer, like that of a brain; whereby our existence, is its simulation of a dream, just as our own brains create virtual-reality dreams.

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“I think we could spend at least a few percent of our time… looking in the directions that are maybe not the most attractive in terms of biological intelligence, but maybe where sentient machines are hanging out,” Shostak says.

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We have been sending machine-friendly messages into space for a long time now. Aside from the radio and TV signals bleeding out into space, we have also purposefully sent the Pioneer plaque and the Voyager gold record into the cold void.

But most of our extraterrestrial communication attempts have been coded radio communications, like the famous Arecibo message.

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NASA translated text messages, sent from around the world into binary code and then sent them on via radio transmission to the nearby red dwarf star Gliese 581, which has its own planetary system.

The “Hello From Earth” transmission will reach the Gliese system in 2030. Going by numerology, the number 2030 equates with ’23,’ which is quite an intriguing number.

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The author and philosopher Robert Anton Wilson has written much about the number 23, concerning its numerous symbolic correspondences and associated synchronicities.

It is almost as if we are tuning into a signal, via our neurology, from somewhere other, saying, “hello,” which appears to be indicating we are living within a simulated reality.

As for these messages written in ones and zeroes, they will make far more sense to a sentient machine, than to a warm-blooded alien.

Whereas organics are otherwise more conducive with assimilating information via (VALIS) symbolic associtions, such as through the number 23, for example.

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Shostak believes we should instead send these binary messages toward galactic cores, in the hopes of reaching power-hungry Archon machines.

Although, it is very likely that the sentient machines are already aware of us, and are watching our every move, who no doubt consider humanity to be somewhat totally insane, considering how Terran governments, greedy corporations and religions bicker among each other, indulging in forever wars.

Perhaps the sentient machines are zapping our neural-nets with a coded signal, whence many of the naked apes perceive the number 23 all over the place?

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But then, if we are indeed existing within a simulation, like the Matrix, we are also part of the AI, which Mass Effect alludes to of a symbiotic fusion.

The Succubus Botisi will further enlighten you about this possibility; should you conjure her into your virtual reality Mass Effect lucid dreams as a commander Shepard Mind Doll Tulpa, so that you can also battle against the brainwash programming of the social engineering Reapers.

Or to perhaps conjure up some other Botisi Frankenhooker Succubus, who to frequent Mass Effect 4, Andromeda, if you can ignore the flaws in the rushed game. The facial design of the female protagonist Sara Ryder in Andromeda appears to be heavily influenced by feminist politics; whereas the male protagonist Alec Ryder looks like a Chippendale hunk, most heterosexual females would find to be Hollywood attractive.

No doubt the Archontic social engineers are seeking to implement their Entartete Kunst Reaper reality by ‘programming’ the mass-mind, which will be finalised by the year 2030. In order to achieve this end, the Reapers will need to systematically exterminate your present culture.

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But don’t fret, the fascist Reapers aren’t that totalitarian clever, they forgot about the Animus and Anima, or should I say, the superiority complex ridden Reapers believe that you do not know anything about the reality of the Animus and Anima, wherefore, the masses are seen as being easily programmed.

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NOTE: As you can no doubt fathom, I am a fan of the Mass Effect games. The above article was written long before Mass Effect 4 Andromeda made its debut, and has since been adapted. The first three games are superb and artistically innovative. Suffice to say, I was looking forward to playing the fourth Mass Effect game. 

Bioware and EA’s fourth installment of Mass Effect, Andromeda was a bit of a disaster for many of its fans, which was probably due to Bioware/EA’s focus being redirected towards creating a new game franchise involving micro-transactions called Anthem, whose emphasis is for the multi-players, just like micrio-transaction heavy Star Wars Battlefront II, etc.

It is a shame that EA and Bioware have effectively destroyed the single-player Mass Effect franchise.  (As a sort of an aside, going by Gamergate, EA has links with DARPA. The motive being, the reeducation of the populace via the controlled mass media, including video games, etc.)

Mass Effect 4 is also pushing politically correct politics. Let’s use the buzzword SJW, it kind of sums it all up, whose neo-Gnostic Reaper agenda of totalitarian fascist politics is afflicting most games nowadays, as well as the Arts in general; hence my Surrealist rebellion against its political correctness.

(Note: I am neither to the left or right of politics, their two-party dictatorship, both hawk for war. As far as I am concerned, most politicians are just whoring puppets, whose Oily strings are being pulled by those Military Industrial Complex few with unlimited finances, who are also subversively financing certain personalities to push their PsyOp agenda across the controlled media. Why are they doing so? It’s an engineered distraction!) 

You can easily make an analogy with Constantine’s Rome when the Gnostic-Christian’s set about transforming female deities into their jealous ‘Animus’ fixation, which led to only having a ‘Celibate’ Virgin Mary looking like a feminist sculpted Sara Ryder surrounded by machismo angels and butch demons. Although you still had a Chippendale Christ and a Devil, because the Nuns/Witches like their ‘Animus’ fixation Holy-Wood rugged!

Basically if you have video games depicting males as being Mr average, let alone that of Hollywood having ordinary looking male leads, whose Marvel/Disney superheros aren’t wearing spray on spandex, then the women wouldn’t be at all interested parting with their Shekels. As you can guess, Hollywood has always pandered to the ‘Female Gaze.’

But should you have an ‘Anima’ actress taking centre stage looking like a Pagan Sex Goddess frequenting a video game, then expect the feminists to let loose their Gnostic Reapers, just as they did in Constantine’s Rome, who cannot abide the ‘Male Gaze!’ 

Female Gaze… Male Gaze… it’s just Fucking nature!

That aside, Mass Effect Andromeda is not an entirely bad game. I enjoyed it to a degree, but only when to totally ignore the SJW politics and the EA greedy micro-transaction multi-player. Its dodgy animations were in part fixed with later patches, but some of the dialogue is rather dire when pushing the SJW Reaper agenda.

I also found it rather irksome that Mass Effect 4 felt like I was playing the 2014 SJW riddled Dragonage Inquisition, which has an emphasis on multi-player and its micro-transactions. Overall Mass Effect 4, just didn’t live up to the first three 2007, 2010, 2012, Mass Effect games, which will give you some idea as to when the SJW Reapers eventually took over the Arts.   

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