Archive for dreaming

AL AZIF NECRONOMICON PART V: THE WITCHER

Posted in Art, Chaos Magic, Comics, fantasy, Film, Goetia Girls, Horror, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Sword And Sorcery, Video Games, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on November 1, 2019 by FAUSTUS CROW

If you are interested in the Al Azif Necronomicon, part 5, which is being serialised as a fully illustrated underground comic book, it can be found on my Patreon page, Please Click Here.

Long before Christianity made its empire-building way into central and Eastern Europe, many of the ancient Pagan peoples practiced what can be construed as shamanism in what are now called Poland, Czechoslovakia, Hungary, Romania and Transylvania, etc.

For example, archaeologists have discovered traces of mysterious rituals performed by (Witcher) Shamans about 9,000 years ago in Poland.

The archaeological site is located near today’s lake Swidwie (West Pomeranian) in North-Western Poland, which has been studied since 2012.

One of the most interesting discoveries is an area of a circle, where scientists discovered mysterious structures.

The main feature of the site turned out to be a trapezoidal building having poles, surrounded by an arch of stones placed at equal distances from each other, which has lain buried down the ages, while numerous wars have been fought above its bones.

There are also ritualistic sharpened yew sticks driven into the surface in the shape of a horizontal figure similar to the Big Dipper, a fragment of the constellation of Ursa Major.

However, many researchers have noted that the shamanic worldview of the pre-Christian European peoples have survived in their colourful myths.

It is upon these ancient myths The Witcher (Polish: Wiedzmin), fantasy series of novels and short stories have derived much of their inspiration, that were written by Polish author Andrzej Sapkowski.

The Witcher books led to the development of a 2007 action role-playing game developed by CD Projekt Red, called The Witcher. The Witcher game was duly followed by The Witcher 2: Assassins of Kings in 2011, and The Witcher 3: Wild Hunt in 2015.

As in the books, upon which the video games are based, the story take place in an alternate medieval fantasy world.

The story follows Geralt of Rivia, one of a few traveling monster hunters who have shamanic powers, known as Witchers.

The Witchers are masters of the martial arts, who can be seen as warrior Shamans. The Witchers also have control over the elements, who use five elemental hand-signs to do so, which are similar to Mudras used in the meditation practice of Yoga.

In Yoga practice a Mudra means ‘sign,’ seal, gesture, or mark. Yoga Mudras are symbolic meditation gestures often practiced with the hands and fingers.

They facilitate the flow of energy within the dream (subtle) body, when utilised when (sexagram/sixth-sense) lucid dreaming.

The ‘meditation tool of a Witcher video game’ has a system of moral choices, which are part of its adult story-line.

It has been noted for its time-delayed consequences and lack of black-and-white morality.

There are also numerous references to the works of the author H.P. Lovecraft in the highly successful Witcher video games.

For example, one of the enemies Geralt fights against in the first game is Dagon, as described by Lovecraft. In the Wild Hunt, Geralt can also get hold of the Necronomicon.

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ELEMENTAL SORCERY BRAIN WAVES AND ART

Posted in Art, Chaos Magic, Lucid Dreaming, Occultism, Shamanism, Sorcery, Surrealism, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 11, 2019 by FAUSTUS CROW

The following associations between the four elements of shamanic practice and the brain-wave states have been associated with the Native American Medicine Wheel. The Medicine Wheel of a Magic Circle diagram describes an energy movement, and ‘imprint ages,’ moving from the compass points, starting at the South/Water, towards North/Air, West/Earth and Fire/East.

The energy movement looks like the number ‘4,’ which returns from the Eastern quarter back again towards the South, to thence repeat the ‘4,’ etc.

The two cross-over points is that of the introversion of the five senses (inverse Pentagram) upon hypnagogic ingress into the microcosmic (Nagual) dream at the South/Water, and hypnapompic egress (upright Pentagram) out of the dream upon awakening, in the Fire/East, where macrocosmic (Tonal) synchronistic phenomena occurs. The centre of the Medicine Wheel is that of the fifth element quintessence.

SOUTH-WATER: Between birth and 2 years old, a child is in a DELTA brain-wave state, which allows the newborn brain to restore its self. This explains why a newborn child finds it difficult to remain awake for more than a few minutes at a time.

Should a newborn child be brought up within an environment in which music is constantly being played, the sleeping child will very likely be susceptible to the emotionally charged influence of music. (It is to be noted that some very young children, who are under a year old, are quite adept at drawing, which is on par with masterwork cave paintings.) 

When in deep sleep an adult is in Delta. This might be one of the reasons why an Artist tends to listen to music, while creating his/her Art, which in some cases subconsciously reminds him/her of a cave womb time, when as a Delta brain-wave newborn, he/she was being influenced by music.

NORTH-AIR: Over time the brain-wave shifts towards THETA, which is predominant in children aged between 2 and 6. Children operating in Theta are very much involved in their internal world. They live within the realm of imaginative daydreaming, you can otherwise term as the active imagination.

Although they are still unable to show signs of critical, rational thinking, which does not interfere with their imaginative conjurations of invisible friends, such as power animals, etc.

It is a state where an Artist allows his/her imagination let rip into an associative free-fall, without allowing his/her critical conscious mind and rational thinking to interfere in the imaginative process.

This is especially the case for surrealist Artists. One of the methods utilised by an Artist is listening to music, which has the affect of empowering the associative processes of the active imagination.

Many an Artist of the Modern Art persuasion also seeks to regain this state of being as well as going unto an embryonic Delta scribble, depicting a sound, towards having nothing more than a single block of colour covering their birthed canvas.

THETA is a super learning state, where the child is open to suggestion. Children are more likely to accept what has been taught to them as being true. Hence the educational establishment will target children of this primary school age group.

Those who practice Meditation, which is basically the self-inducement of (Theta) hypnagogic trance, otherwise termed as self-hypnosis, can also access this ‘inner-child’ state in order to Hermes-Trismegistus reprogram themselves from the prior-programming of their minds, by those who have a religious/political agenda.

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WEST-EARTH: Between the ages of 5 to 8, the brain waves have changed into an ALPHA frequency. This is the point when the analytical mind begins to form. Children start to interpret and draw conclusions from various influences within their environment. Although, the inner world of the microcosmic imagination tends to be as real as the outer macrocosmic world of reality.

Children in the ALPHA age-group tend to have a Magician/Witch foot in both the (dream/water) microcosmic and (physical/land) macrocosmic worlds, by using both (hemi-synch) left and right brain (Horns) hemispheres at the same time, one can term as being an ‘Amphibious’ shamanic state of (Anunnaki/Nommo/Oannes/Naga) being.

When an Artist creates a work of Art, he/she can access an Alpha meditative state, which is a form of a light hypnagogic trance, which can be directed. It is described as being a peaceful and relaxed state, though still alert, having powerful associative ideas and inspiration.

This is a sought for state to be in when conjuring up a ‘chosen’ imaginary character to vividly visualise amidst your ‘Triangle Of Art’ imagination,’ as well as for brain-storming associations, creating new ideas, for learning and seeing other alternate possibilities.

During the meditative creative process, focused upon symbolic stimuli can be implanted into the dream, wherein a meditated upon two-dimensional image can be conjured up as an interactive three-dimensional reality within a Sixth-Sense (Sexagram/Hexagram) lucid dream.

When in a lucid dream, the practitioner is aware he/she is exploring the microcosmic realms of the dream, while still asleep in his/her macrocosmic bed.

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EAST-FIRE: From ages 8 to 12 and on-wards, brain activity enters into BETA. This is the world of conscious, analytical thinking. The mind is awake, focused and alert, which is capable of the ‘Spirit Chain’ faculty of logical thinking.

Adults spend most of their time in this hunting cycle, which has been prior programmed by their upbringing, such as being taught to believe in the established symbolic paradigm of the deified Animus made as a God/Devil, which also molds and ‘programs’ their grimoire dreams. These dreams can be reprogrammed into other Artistic grimoire expressions.

CENTRE-QUINTESSENCE: GAMMA brain-waves are the fastest of brain waves, which act as the governing agent in the brain. Gamma waves synchronizes the brain across frequencies, relating to the simultaneous processing of information from different brain areas.

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The brain becomes more coherent and efficient, and there is less noise. Gamma brainwaves pass information rapidly and quietly. The mind has to be trained to become silent in order to access Gamma.

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Gamma was initially dismissed as being ‘spare brain noise,’ however researchers soon discovered it was highly active when an individual experiences an overwhelming sensation of universal unity as well acquiring a state of high attention.

Experiments on Tibetan Buddhist monks have shown a correlation between transcendental mental states, vivid visualisations and Gamma waves.

When the monks were asked to induce an objective feeling of compassion during their meditation, the brain activity of the monks began to fire in a rhythmic, coherent manner, which suggests their neuronal structures are firing in harmony.

The ensuing sensation can be symbolically equated to a Shamans Horned feathered head-dress, or a Solomonic Crown a magician wears atop of his head when standing amidst his Magic Circle, or a Pharaoh’s elongated crown, which refers to the practice of elongating the skull, since it feels like the top of ones head is opening up.

This would also indicate that the Gamma rhythms modulate perception and consciousness, and that a greater presence of Gamma relates to an ecstatic shamanic expansion of consciousness and intelligence increase, a Shaman describes as an inner illumination, which is termed as the ‘Fire In The Head.’

The programmed Beta brain establishment fears the questioning inner-child of amphibious state Alpha, who knows how to consciously access Delta, Theta unto Gamma, since the rebellious inner-child is enabled to take a bite out of the banned Apple of inner knowledge.

Art is Sorcery, Sorcery is Art, both are indivisible from the other of shamanic practice.

NOTE: Most psychologists of varying psychological disciplines are very much aware of the Animus and Anima, which were scientifically investigated and clarified of a psychological function by the psychologist Carl Jung.

However, said psychologists, and even Jung, himself usually describe the Animus and Anima in very convoluted language, which of labyrinthine intellectualisations, lose any applied practicality. The following has been simplified for the layperson.

But then it is all very simple of nature anyway. Hence, without thinking about it, an everyday psycho-biological process is easily taken for granted, and thereby entirely missed. Wherefore, the likes of Dr. Evil utilises what is habitually not self-observed in order to influence and ultimately have total control over the ‘Brainwaves’ of the quite oblivious masses.

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SCHOOLGIRL SUCCUBUS (VALAK) VALAKA OF HOUSE SLYTHERIN

Posted in Art, Chaos Magic, Comics, Goetia Girls, Goth Girls, Lucid Dreaming, Occultism, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on March 7, 2019 by FAUSTUS CROW

“The Sixty-second Spirit is Valaka, Volaca or Valuna. She is a President Mighty and Great, and appears of a vision, like a Schoolgirl with Angel’s Wings, riding upon a Two-headed Dragon, looking like a caduceus, which be her broomstick.” (Above: A4 Size Pen/Brush And Ink Original Artwork. Full Artwork Can Be Seen On Patreon.)

“Her Art Muse Office is to give True Remote-Viewing Answers of Hidden Treasures, and to tell where serpentine Slytherin girls may be seen.”

“The which she will bring as Dakini Art models, who will offer up their teacher’s apples unto the conjuring surrealist Artist’s Triangle Of Art imagination, without any force or strength being by him employed.” 

“She governs over 38 Legions of Naga (Succubi) Succubae, and her Mercurial sphere Seal is to be meditated upon before conjuring her salacious archetype into a lucid dream.”

“Wherein, she will manifest as an interactive three-dimensional reality. She makes her conjured appearance amidst a spectral school, whose foundations of past memories are made up ones Cabbalistic climb up the educational hierarchy of seven planetary spheres. She will thence enable the conjuring Surrealist Artist to reprogram his inner child of an indoctrinated imprint. As the saying goes: “Have a Child For ‘Seven’ Years, The Adult Is Then Owned By The Establishment.” – S. L. MacGregore Freemason Matherson (1904) Goetia

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BLACK RAVEN TAROT OF THE SUCCUBUS

Posted in Art, Chaos Magic, Comics, Ghost, Goetia Girls, Goth Girls, Horror, Lucid Dreaming, Occultism, Poltergeist, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tarot, Time Travel, Tulpa Creation, UFO, Vampire, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on January 12, 2019 by FAUSTUS CROW

The Black Raven Tarot of the Succubus is available to buy, which can also be played as a game of similarity to Poker. Enlargements can be seen when Clicking on the Artwork.

Should you be interested in buying the Black Raven Tarot, the Drivethrucards website REQUIRES you to JOIN/LOG-IN.

This is because the Black Raven Tarot cards and the associated book is for an ADULT audience.

The The Black Raven Tarot can be bought via PAYPAL, etc. For further details, Please Click Here.

The Tarot deck has an associated underground Art Book-Comic Grimoire, which is 77 pages in length.

The Black Raven Tarot card size is a little larger than normal playing cards.

(Inches: 2.75″ x 4.75″ Centimetres: 6.985 cm x 12.065 cm Milimeteres: 69.85 mm x 120.65 mm) 

The book can be bought separately, downloaded as a PDF. which explains The background of the Black Raven Tarot, its use for divination as well as how to play the Lilith’s Harem Sorcery Poker game with the illustrated cards.

The Black Raven Tarot deck has 80 cards, printed on premium stock, having a semi-gloss finish; 2 of which are cover cards.

The 2 cover cards briefly describe the meanings of the associated Runes and the general rules of the Lilith’s Harem Sorcery game on the their backs.

All 72 of the Goetia Girls are illustrated, with their accompanying hierarchical offices, decan positions and Zodiac signs, along with associated key-words for divination purposes.

As mentioned, the 72 Goetia Girls are also associated with the 24 Runes of the Elder Futhark. There are 3 (Succubae) Succubi per Rune.

The association with the Runes is further explained in the accompanying Black Raven grimoire.

There are also 4 cards, which are associated with the 4 elements, Water, Air, Earth and Fire.

There is a 5th card, representing the 5th element being the alchemical Quintessence, the alchemists also termed as the Anima-Mundi, which means, Soul of the World, or World-Soul.

The 5th element card is otherwise called the Fallen Anima, Mephistophina, which is akin to the classical Tarot card of the World/Universe/Multiverse XXI.

The 6th card is similar to the Tarot card of the Fool, which is entitled the Triangle Of Art, whose symbolism points at the ‘conjuring’ power of the imagination.

The Tarot cards come in their own specially designed tuck-box. Each of the cards has the above, to the right, Artwork on their back.

BLACK RAVEN TAROT DIVINATION TECHNIQUES. PLEASE CLICK HERE.

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PYRAMID GENIE POWER

Posted in archaeology, Art, Chaos Magic, Goetia Girls, Lucid Dreaming, Occultism, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on October 4, 2018 by FAUSTUS CROW

A theoretical research team from ITMO University in Saint Petersburg, Russia, and the Laser Zentrum in Hannover, Germany, applied theoretical physics methods to investigate how the Great Pyramid of Giza responded at certain times, under the star-clock, to electromagnetic radiation, which includes radio waves, microwaves and infrared, visible light, ultraviolet light, X-rays and… ‘Gamma Rays/Waves.’

(The Artwork Above of a Genie [Gamma-Wave Geni-us] is available as an Art Print from Saatchi Art. if you are interested Click Here or the Image Above or by clicking on the associated Images below to see the Full Artwork and for further details.)

The research team specifically wanted to see how radio waves with a proportional wavelength, or resonant length, to the pyramid would interact with the structure. The research team discovered that the Great Pyramid of Giza can channel electromagnetic energy within its internal chambers as well as below its base.

Great pyramid of Giza Journal of Applied Physics

Andrey Evlyukhin, an author of the study from ITMO said: “We wanted to find out what peculiarities of electromagnetic energy distributions can be obtained in the pyramid and environment under the condition of its strong interaction with electromagnetic waves. It was very interesting to apply the theoretical methods and approaches used in optics for investigation of light scattering by nanoparticles, to study the electromagnetic properties of the Great Pyramid—one of the most intriguing objects in history. We expected that the investigation of the pyramid’s properties could provide us with new and important information which will be useful in nano-optics for the design of nanoparticles with required optical properties.”

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Although the physicists are avoiding saying that the pyramid may predate the ancient Egyptian’s, who may have been aware, or not aware, of the design qualities of the pyramid. The results, which were published in the Journal of Applied Physics, could enable scientists to create new nanoparticles, – particles between 1 and 100 nanometers in size, which could be used, for example, to develop highly efficient solar cells or tiny sensors. Evlyukhin related: “Such nanoparticles can be used as a building blocks for construction of different optical devices for management of light energy at nanoscale.”

The researchers also said in the paper: “Applications of modern physical methods and approaches for investigations of pyramids’ properties are important and productive. It could allow us to make new discoveries or get new information motivating new interests in the pyramids.”

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The new information the physicists have discovered, may point at a possibility that the pyramid, which is concentrating certain frequencies of electromagnetic waves or radiation, might affect brain function.

For example, transcranial magnetic stimulation (TMS) is a technique, which is used to induce a short-term interruption of normal activity in a relatively restricted area of the brain by rapidly changing a ‘strong magnetic field’ near the area of interest.

Clinically, TMS may be helpful in alleviating certain symptoms, including those of depression. However, the technique can be taken much further in order to induce lucid dreams, wherein dream characters can be summoned up out of the subconscious and consciously interacted with, like that of spirits being conjured out of a grimoire.

According to a study published online in Nature Neuroscience researchers have discovered when applying an electrical current to the brain, it can induce, lucid dreaming. For those who do not know what a lucid dream is, a lucid dream is when a dreamer becomes aware that he/she is dreaming, who can also gain control his/her dream of say, a genie being conjured out of her spectral pyramid.

The spectral pyramid might be the ghostly influence of a physical pyramid the dreamer is sleeping within or next to. Sounds absolutely barmy doesn’t it, but it has been found that the shape of a pyramid has a strange affect upon various objects, more so, water, and as you will probably know, you are mostly made up of water, which is very much the case concerning your excited brain.

As for the scientific findings, they are the first to show that inducing brain waves of a specific frequency produces lucid dreaming. Funnily enough, the Faustian scientists who conducted the study were led by the psychologist Ursula Voss of  J.W. Goethe University in Frankfurt, Germany.

The researchers built on lab studies, which involved research volunteers in the REM (rapid-eye movement) stage of sleep. When a dreamer experienced a lucid dream, he/she then reported his/her dream upon awakening. Electroencephalograms revealed that lucid dreams were shown to have a creative connection with electrical activity called ‘Gamma Waves.’

These brain-waves are associated with executive functions such as higher-order thinking, as well as an awareness of one’s own mental state. But they are almost unheard of during REM sleep.

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Voss and her Faustian colleagues, started to question, if Gamma Waves occur naturally during lucid dreaming, what would occur if they induced a current with the same frequency as Gamma Waves in dreaming brains?

When the researchers did so, by attaching electrodes upon the scalp, which is a technique called transcranial alternating current stimulation (TACS), the 27 volunteers began to report that they became consciously aware within their dreams. The volunteers were also enabled to consciously control their dream scenarios. They also felt as if their dream self was that of a third party who they were merely observing, as if their conscious awareness was hovering around like a disembodied (OOBE) floating eye.

It is thereby distinctly possible that the concentration of certain frequencies of electromagnetic waves, which is being concentrated by the design of the Great Pyramid of Giza can affect brain function, and in turn inducing lucid dreams.

Individuals who have experienced precognition or retrocognition tend to experience this phenomenon when attaining a lucid dream, which also includes the ability to remote-view far off locations. There will of course be those who consider these experiences to be crazy, who have never experienced a lucid dream, let alone remembering their dreams, which they commonly believe as being nothing more than a mental miasma, and of little interest.

In ancient cultures the domain of dreams was considered to be the spirit realm, wherein genies (Gods/Goddesses, Ancestors/Spirits, etc. Basically, other forms of intelligence.) could be conjured from differing worlds in order to access specific information, finding artistic inspiration, discovering new inventions, being healed from various maladies as well as accessing abilities.

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An analogy would be like that of programs (genies) being summoned up within a virtual reality being created by a quantum computer, which is making calculations upon a spin of an electron.

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The quantum computer is the brain, while the virtual reality is the dream, and your dreams are made up of electrons. There are no pointlike electric charges, the physicist John Wheeler proclaimed; rather, electric field lines can thread the mouth of a wormhole. What looks to you like an electron is actually a tiny wormhole mouth.

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When attaining a lucid dream, your consciousness could slide inside the electron and emerge from a positron far away, such as finding your consciousness travelling into the far distant past or future, remote viewing the present, sliding into many an alternate Earth or visiting a planet orbiting Sirius.

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Wherefore a culture, which discovers a way for an individual to consciously access the spirit realm of the electron dream, which is the underlying reality behind the physical, would go to great lengths to further evolve the ability.

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In other words, the technology of the ancients was very likely geared towards exploring the nature of consciousness, which is very much tied up with the experience of time, and space, present scientists are starting to see as being an illusion akin to a computer simulation, of similarity to what the ancient Hindu mystics call Maya.

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This isn’t to say that the Giza Pyramid is not some kind of physical machine, various researchers have conjectured as being a free-energy device like Nikola Tesla had rediscovered. It can be both and more, Tesla’s Gamma Wave brain was very much aware of.

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The ancient Gamma Wave brain perspective would not have seen a dualistic division between physical matter and what is termed as being spirit, which is essentially energy, information and consciousness.

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NOTES: A Science Fiction Scenario: A civilisation, which has evolved along different lines due to falling into a mass Beta-brainwave perception after an ancient catastrophe will not be able to fathom the Gamma-Wave thought processes behind the building of a pyramid and that of other ancient sites.

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Also, the now common Beta-brainwave perception and that of its civilisation will consider a Gamma-brainwave perception to be very dangerous to its established dualistic cultural-constructs of a monotheistic religion and its politics as well as endangering the mass-consumerism of its materialistic technologies, etc.

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Whereby you can gather that the Beta-brainwave establishment will take measures, to make sure that the Gamma-Wave perception does not return, such as by utilising an electromagnetic means to affect the brainwaves of the masses via 5G, for example. 

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NOTES: The discovery that the Giza Pyramid can concentrate electromagnetic energy will lead to the development of highly efficient solar cells and tiny sensors. As prior mentioned, Evlyukhin related: “Such nanoparticles can be used as a building blocks for construction of different optical devices for management of light energy at nanoscale.” Since this is the case, then the Giza Pyramid, which once had a smooth limestone covering, made it akin to a huge ‘Solar Cell,’ and what is more, the Pyramid acted like a specially placed ‘Sensor’, whose creators knew the dimensions of the Earth, wherein the operator floated within the Kings sarcophagus of a floatation tank.

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OWL UFO ALIEN QUANTUM COMPUTER DREAMING

Posted in Alien, Art, Chaos Magic, Extraterrestrial, Goetia Girls, Horror, Lucid Dreaming, Occultism, Science Fiction, Sex Magic, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, UFO, Vampire, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on January 19, 2018 by FAUSTUS CROW

In ancient myths the symbolism of the Owl is often entwined with the feminine (Anima) principle, such as Witches and the practice of Witchcraft. For example, the Queen of (Succubi) Succubae called Lilith in Hebrew lore, who is very much associated with the (Lilitu) Owl.

Lilith represents the experience of the Old-Hag-Syndrome or otherwise called the Bedroom Invader Experience, which is experienced when inadvertently accessing hypnagogic trance at the point of sleep.

This experience is known of by many other cultures, which utilise similar symbolism to describe it. When accessing hypnagogic trance, it then leads to conscious ingress into the dream, wherein Lilith manifests as a three-dimensional interactive reality.

Hence, the Owl has held been revered as well as feared throughout human history. Owls have since become associated with alien abduction experiences. The experience of alien abductions often occur when an individual inadvertently experiences hypnagogic (phase) trance, which as mentioned is associated with Lilith.

Hypnagogic trance is consciously induced by shamans, which is termed as being the little death by occultists. The hypnagogic state involves the experience of sleep-paralysis, which gave rise to the term nightmare, since an individual who inadvertently experiences this altered state of consciousness will often experience terrifying visions.

Although, when an individual overcomes his or her fear of the assailing nightmare he/she can then consciously ride the Mare of the Night wherever he/she wills to travel without moving within his/her lucid dreams.

A heterosexual male practitioner can transmute the nightmare into an erotic experience; hence the term Night-Mare and its association with Lilith, who is seen to be a Succubus archetype of the Fallen Anima. (Those of other sexual orientations will reverse the symbolism as required.) 

Lilith is associated with the Tarot card of the High Priestess Of The Silver Star II, whose priestess symbolism can be otherwise equated with a Nun, which of an associated aside leads us to a tale related by Whitley Strieber in the book, ‘The Super Natural,’ who tells of an unsettling event, which happened to him in 1968.

“That year, I was living in London and attending the London School of Film Technique, now called the London Film School.  During the summer break, I decided to travel on the Continent.  On an overnight train to Florence, I fell in with a girl.” 

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“We began traveling together.  For a couple of weeks in Florence, we had a lovely time, living together in chaste intimacy.  But then we went on to Rome, and when we toured St. Peter’s, she became crazy, stalking through the church in raging silence.  She scared me.  I was living with her in a small pensione near the railroad station.  I decided, ‘No more,’ and headed off to the pensione to collect my suitcase and get out of there.”

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“I went into our tiny room, threw my toothbrush into my suitcase, and started to leave.  Then I stopped.  Her suitcase was lying at the foot of the bed. I have always been a bit too curious, and I opened it.  What I saw shocked me to my core.  In it was a NUN’s habit and, lying beside it, a dry, flattened OWL carcass. I didn’t get off the train again until I was in Strasbourg.”

“The Owls were gathering,” Strieber concludes, and this is the point of his story. Owls have always been mysteriously intertwined with his experiences of his humanoid alien Greys, he prefers to call, The Visitors.

The Tarot card of The High Priestess/Nun depicts her being seated between two pillars, one is black, the other white. These two pillars represent the two nerve channels of the Autonomic Nervous System, which run along either side of the spine. When these two nerve channels are brought into balance via meditative practices or auto-hypnotism, it then leads to a shamanic practitioner attaining hypnagogic trance, which is symbolically represented as being Grey.

The central pillar is then activated, which represents the central nerve channel running along the centre of the spine. The central nerve channel is associated with the Central Nervous System. Most of the nerve fibres of the Central-Nervous-System are mostly found in the chest area of the lungs. (It is this area of the body, which has the sensation of pressure when experiencing the [Fight-Flight fear-response] Old-Hag-Syndrome.)  

When consciously accessing hypnagogic trance, the practitioner is then enabled to experience lucid dream ingress into other realities, which will be determined by his/her beliefs. In other words your beliefs will determine what you tune into. Your beliefs are symbolically represented as the ‘grimoire’ upon the Tarot lap of the High Priestess/Nun. (At the feet of the Tarot High Priestess is a serpent, which represents the reptilian-brain.)

In the Hebrew Cabbala, the Tarot card of The High Priestess/Nun is associated with the 13th path, which is ascribed to the Hebrew letter, Gimel, whose English equivalent is the Freemason focus upon the letter G, which corresponds with the seventh Rune, called Gebo, looking like an X, of Crossbones.

The seventh Rune means self-sacrifice as well as sexual union. The self-sacrifice refers to hypnagogic trance, whose terror can be negated when to introvert the sexual impulse. As mentioned, the hypnagogic state is termed as being the little death; hence you then have the Skull and Crossbones.

The 13th path of The High Priestess passes through the hidden sphere of Da’at, which means, belief. Da’at physiologically equates with the reptilian brain.

The reptilian-brain does not think in words, it thinks in symbols, which is directly connected to the optic nerve.

Wherefore, the reptilian-brain can be easily influenced via symbolic stimuli, such as seeing Strieber’s alien Grey on his Communion book cover, which set off the viral-meme belief in alien Greys.

Prior to Strieber’s description of Grey aliens, there was little or no mention of them. The prior focus was on Nordic aliens just after WWII, when the Roswell incident occurred in 1947, then Asiatic aliens took to the alien stage when the Vietnam war raged. It was only during the Iraq invasion that Strieber’s Grey alien came to the fore, he described looked like the Sumerian sex Goddess, Ishtar. Now it seems as if the Grey’s have always been around of a cultural influence.

The reptilian-brain governs over the depth of hypnagogic trance as well as your dreams, whose microcosmic domain of the collective unconscious is symbolic, which gravitates towards a macrocosmic collective focus, when stirred by the controlled media.

However, there is the distinct possibility that the symbolic material of your electron dreams are parallel processing information, which is emanating from alternate worlds existing within parallel universes.

This doesn’t sound too unbelievable when looking into quantum computers, which make their calculations in parallel universes.

Should you imagine a science fiction scenario where you  have an alternate Earth, whether it be of the distant past, present or of the far flung future, having a superior technology, which allows the denizens of an alternate Earth to communicate with other Earth’s via spun electron dreams, let alone being able to physically travel to other worlds in their Vimana UFO’s. Then you would have Strieber being abducted by time-travelling ultraterrestrials.

The morning after his first (Yod) experience, when being abducted through the hypnagogic (He) hymen veil, which had occurred on December 26, 1985, the initial memory of his otherworldly (Vau) encounter was the image of a barn Owl staring at him through his hypnapompic (He) window. (YHVH: Tetragrammaton)

Perhaps the barn Owl was a memory-trigger, which referred back to the woman who he had met long prior, whose secret Nun fetish got him to do a runner on this Earth. But on another Earth, just next door, his alternate self stuck around, who was duly abducted by a Lilith in the ‘Hunger’ flesh, who initiated him into Tantric dream Yoga between her ‘Black Magic’ pylon legs, wherein he ‘Wolfen’ howled.

Goetia Girls: Werewolf Girl Twilight Witch by GHOSTCROW1

Who knows, the Strieber of this Earth may have been contacted by his dreaming alternate self, whom eventually got in the Vesica-Pisces sack with a High Priestess Witch of a Silver Star Ishtar coven. And when dream visited, the alternate self sent along all his conjurations of the Fallen Anima, who gathered around the Strieber of this Earth as his Owl eyed Muses bestowing Athena Wisdom.

Should we take this scenario further, the alternate Earth Strieber won over a rebellious Nun when he told her a seventh Rune Magpie Secret in the ‘Night Church’ of St Peter’s, to make as the Grey:

“I will set you free from your feminist wrath, my dear. Although you will not like what I have to reveal. The God you are angry with, is your own deified Animus, made as a God and Devil. You and the Queen Bees of this Earth, women all, have created this patriarchal Matrix of a Beehive down the ages. It is yours to own as your creation, when you see the truth of it. And in knowing the truth, you no longer have to silently rage at all men; for they did not create your gaol. Then you can become as their revealing Anima, of a Sophia incarnate, to otherwise Metis smile as a Wise Owl.”

Then, when leaving ‘Night Church,’ St Peter’s the alternate Strieber hypnotised the Nun with his priestly words. The Nun then experienced ‘Cat-Magic,‘ when synchronicities abound; for when you focus upon certain symbolic stimuli within your microcosmic Triangle Of Art imagination, macrocosmic feed-back-loops of synchronicity will start to manifest. So, you have to careful what you focus upon of a symbol.

The alternate Strieber, being a crafty Svengali Mage, observed whether her synchronicities involved him as his ‘Cat Magic’ Assistant, or not. If so, it would indicate she truly loved him, if not, then off on the train again until he was in Strasbourg. Luckily enough, she loved him as her Mage; just as well, really, if he had got onto the train, the alternate Strieber would have bumped into his ‘Dreamland’ doppelganger, who is not to be seen.

You know the old stories about doppelgangers, meeting your ghostly alternate selves can be far too much of a Chinese box for many; most would promptly give up their ghost, to thence merge with the alternate self. This is very much the case when encountering an alternate self who knows how to walk worlds, whom is a Sorcerer, whose eyes are likened to obsidian scrying mirrors.

Above all the heads of the innumerable Strieber’s occupying the myriad alternate Earth’s a silvery Grey UFO to hover like an Owl, observing all the alternative possibilities, which exist in parallel universes to verily quantum computer Browse.

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THE CHRONOS MATRIX OF JUPITER ASCENDING

Posted in Art, Chaos Magic, Extraterrestrial, Film, Goetia Girls, Lucid Dreaming, Occultism, Science Fiction, Shamanism, Sorcery, Succubus, Surrealism, Tulpa Creation, UFO, Witchcraft with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on May 10, 2017 by FAUSTUS CROW

A number of linoleum tiles, which are generally called the Toynbee tiles, were created by an unknown Artist, who set about embedding the tiles within the asphalt of various streets, which soon become a successful viral-meme advertising campaign during the early 80’s. There is the distinct possibility that the Toynbee tiles had in part, influenced, the 2015 space opera, entitled, Jupiter Ascending, which was written, produced, and directed by The Wachowskis, who had prior created the highly influential Matrix trilogy.

Back in 1992, an inquisitive individual in Philadelphia, going by the name of Bill O’Neill started to notice the tiles, which had been randomly embedded in local roads.

Resurrect Dead – The Mystery of the Toynbee Tiles (2011) from Shabda on Vimeo.

The tiles were generally about the size of an American license plate, and each had some variation of the same strange message: “TOYNBEE IDEA IN KUBRICK’s 2001 RESURRECT DEAD ON PLANET JUPITER.”

As you will probably know, Stanley Kubrick’s film, 2001: a Space Odyssey is based upon the novel by Arthur C. Clarke. In Clarke’s novel, a black monolith (or Cube, which is symbolically associated with the eight-legged-mare/trance horse of the shaman, likened to a psychic TARDIS) was placed on Saturn’s Death Star looking moon, called Iapetus.

The monolith (Cube/eight-legged-mare) allows ingress into a vaginal star barreled (NDE tunnel) portal, you could see as a (Yoni) wormhole, leading to another space and time, via which the protagonist travels through, just like the ancient shamans did, who to have conjured ‘feline’ (Succubi/Succubae) Dakinis when to ‘quantum dream,’ wherein to lucidly remote view ‘honeycombed’ fractal futures beckoning back through time.

However, in the movie adaptation, the final destination of Saturn was transformed into Jupiter because of the then technical problems, since it was extremely difficult to create a convincing looking Cabbalistic model of planetary Binah sphere Saturn with its iconic Lord Of The… Rings, back in 1968.

So, 46 years later in the 2011 science fiction film, Interstellar, its director Chris Nolan, having at his architect disposal a Masonic VFX crew and state-of-the-art CG technology, created the beautiful CGI imagery of Saturn in order to ‘square its ‘circular’ rings.’

Nolan then depicted the Saturn opening of a vaginal portal where Clarke had intutively envisioned its (Sexagram/Hexagram) Chronos technology.

As for the Toynbee tiles, they varied a bit in colour and arrangement, which were all made of an unidentifiable hard substance. Some of the tiles had disturbing footnotes, far darker than the message itself, such as “Murder every journalist, I beg you,” and “Submit. Obey.”

There were other tiles, which may have not been created by the same Artist, whose message was accompanied by lengthy, paranoid diatribes about the news-media, as well as political statements being made.

Bill decided to find out who was creating the tiles, but nobody knew anything about the Artist, or what he or she was attempting to communicate, or whether there was not just one Artist involved, but also others who were also creating tiles, of a viral-meme Happening.

So, Bill decided to create a website devoted to the mysterious tiles, and in doing so, enabled the tiles to become a viral-meme entity spreading its self over the web, and in turn discovering that the tiles were not just a local phenomenon.

Similar Jupiter Ascending tiles have appeared in other US cities, including Washington DC, Pittsburgh, New York City, Baltimore, Boston, and many others. Some have even been discovered in South America, such as Brazil, Argentina, and Chile. There are 130 tiles, which have been found.

The Artist, had managed to embed the tiles into public roads, some of which are busy 24/7, without being Banksy style spotted. The tiles resurrection of the dead Toynbee message refers to Immortality. Believe it or not, there are some scientific theories. which point at the attainment of immortality. These theories involve quantum computers, simulated worlds, and what is called the Omega Point.

For example you have the philosopher Nick Bostrom, who explored the Simulation Hypothesis, which states that, given empirical reasons, at least one of the following must be true:

1: The human species is very likely to go extinct before reaching a “posthuman” stage.

2: Any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof).

3: We are almost certainly living in a computer simulation.

Bostrom’s argument indicates that each of the above possibilities is just as likely as the other. And, more likely than not, we are already living within a simulated universe created by a posthuman civilization, which essentially means, that an ancestor simulation equates with the resurrection of the dead. Another example is the theoretical physicist, and cosmologist Frank Tipler, who is intrigued by the Omega Point, whose concept has existed before the creation of the Toynbee tiles.

The term Omega Pont, was first coined by Pierre Teilhard de Chardin, back in 1950, the Omega Point is described as being the point at where the universe will reach its peak level of complexity and consciousness.

At this point, humans will theoretically be able to transcend and attain ever higher levels of consciousness as well to have physically evolved into another humanoid form, such as, for example, looking like alien Greys out of UFO lore.

However, Frank Tipler’s idea of the Omega Point is slightly different. Tipler believes that, at a certain point within our own universe, sentient life will eventually dominate the cosmos. Intelligent beings, perhaps posthumans, will have a profound command over science and technology, who are able to control space and time in ways we can hardly imagine.

Like in Bostrom’s hypothesis, Tipler suggests that the computational complexity within the universe will become so great that it will allow for the existence of cosmic simulations. But not just simulations of the universe, but also simulations of everything, which has ever existed, everything that has ever occurred, and everything that ever will occur. Hence, it has already happened.

One of the results of such a simulation you could call the Matrix, would be that everyone who has ever lived or died would be “resurrected,” born again within the simulated universe, a Hindu mystic would term as Maya, which would be ‘eternally recurring,’ whose simulations are like Schrödinger’s Cat.

As for the symbolic utilisation of the planet Jupiter in the Toynbee tiles, you could imaginatively see it as being an occult blind, which points at Jupiter’s ancient esoteric association with the number four, and that of a fourth civilisation upon the Kardashev scale.

The Kardashev scale is used as a method of measuring a civilization’s level of technological advancement, which is based upon the amount of energy a civilization would be able to use for communication. The Kardashev scale usually has three designated categories:

1: A Type I civilisation (also called a planetary civilisation) can use and store energy which reaches its planet from a neighbouring star.

2: A Type II civilisation can harness the energy of the entire star (the most popular hypothetical concept being the Dyson sphere—a device which encompasses the entire star, transferring its energy to the planet(s) in its surrounding system.

3: A Type III civilisation can control energy on the scale of its entire host galaxy.

However, Should you apply the same esoteric symbolism to the number 3, you then have the association with planet Saturn, the ancient Greek’s called Chronos. The name of Chronos means, ‘time,’ leading thence to ‘communication’ across time, and time-travel, as depicted in the aforementioned film, Intersteller, which features the planet Saturn and an astronaut haunting his own past as a poltergeist.

3: A Type III civilisation would have the technological ability to engineer a planet, which has certain intrinsic properties of a vortex, twisting both space and time to become their TARDIS time-machine via whose Chronos portal a Type III civilization could send a space station the size of Iapetus, back into the past.

The Type III civilisation will also be able to easily send a Chronos signal, back into the past, in order to influence the electron dreams of certain individuals throughout history, who might communicate that they have experienced accessing an NDE tunnel prior to contacting another intelligence, let alone being abducted by entities at the point of hypnagogic trance ingress into a lucid dream; or to have otherwise intuitively tapped into what is going on, which is then symbolically communicated in varying mythologies, entering unto the media of varying interconnected science fiction scenarios, whose surrealist symbolism is that of a… Chronos Code.

4: Should you extend the Kardashev scale further, a Type IV Omega Point civilisation can control the energy of the entire universe, which is an ‘Eternally Recurring Simulation.’ But it is not the only simulated Maya universe, there are a myriad number of other Maya simulations; whereupon you have the Many World theory of the multiverse. If the multiverse is indeed made up of interconnected Maya simulations, you might just have ‘feline’ Sexagram Cylons frequenting the virtual reality of the quantum dream as its sentient Dakini programs.

Wherefore, if there is indeed a cover-up going on concerning evidence pertaining to another civilisation, which surrounds your own, just as your civilisation surrounds an unknowing stone age tribe amidst the Amazon jungle, it is probably because the other civilisation is the creation of your future descendants, who have time-travel capability, which enables them to journey to the far distant stars, let alone observing their own ancestors. Hence, they are protecting their own past, just as your present civilisation has taken measures to protect a stone age tribe in the Amazon from knowing about your civilisation.

But, their protective measures involving a few contacted agents who police the past, can only be sustained for a time; whence, there will be an eventual ‘Childhood’s End’ point of a technological ‘singularity,’ which invariably occurs of a ‘recurrence.’

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